Novedades para el Guerrero en la nueva versión de la beta
Título originalWarrior Updates in Today's Beta Build
Kaivax detalla los cambios adicionales para el Guerrero incluidos en la nueva versión de la beta de WoW Forever, ya añadidos a las notas de desarrollo del día. Se ajustan la generación de Ira, varios talentos de Furia y la colocación de talentos en Protección, además de corregirse un error en Especialización en doble empuñadura.
- La Ira adicional por golpes críticos sube al 100% (antes 75%); corregido un error por el que Especialización en doble empuñadura daba probabilidad de golpe a ambas armas, lo que obligó a revisar a Furia.
- Furia: Voz retumbante pasa a aumentar el área de los gritos un 10/20/30/40/50% y reducir su coste de Ira un 5/10/15/20/25%; Cólera desbocada ya no da el doble de Ira con armas a dos manos.
- Nuevos talentos: Lingering Rage (fila 2, retrasa la pérdida de Ira 2/4/6/8/10 s), Furious Precision (fila 3, +4/7/10% de golpe con la mano izquierda) y Gore Drinker (fila 6, requiere Enfurecer: Enfurecer, Ira rabiosa, Sanguinario, Deseo de la Muerte y Sed de sangre hacen que tus 3 siguientes ataques cuerpo a cuerpo restauren 0,5/1% de tu salud máxima).
- Eliminados Mella mejorada e Ira sin límites; Manía sangrienta ya no se activa con Sed de sangre; Golpes enfurecidos reduce en 3 el coste de Mellar y Huracán, y Huracán golpea siempre con ambas armas sin necesidad de talento.
- Aluvión ya no requiere Enfurecer, sino Deseo de la Muerte; Ira rabiosa mejorada baja a la fila 5; Ira rabiosa disponible en el nivel 30 (antes 32); el coeficiente de poder de ataque de Sed de sangre sube al 45% (antes 35%).
- Protección: Voluntad férrea pasa a la fila 1 (antes fila 2 de Furia), Anticipación a la fila 2, Sanguinario mejorado a la fila 1, Revancha mejorada a la fila 2, Desarmar mejorado a la fila 3 y Azote de escudo mejorado a la fila 4; Dureza se elimina.
Texto original de Blizzard (en inglés)
A number of additional updates for Warriors in WoW Forever made it into today’s new Beta build, and we just added all of the following to our Development Notes for today.
Warrior
- Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
- Fixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.
- Developers’ notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.
- Fury
- Developers’ notes: Our goal here is to give Fury more access to utility and meaningful choices early in the tree for leveling, and free up points later for more choices instead of being stuck placing points into Enrage to get Flurry.
- Booming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs.
- Unbridled Wrath no longer grants twice as much Rage to two-handed weapons.
- New Talent Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds.
- Blood Craze no longer activates off of Bloodthirst casts.
- The Improved Cleave talent has been removed.
- The Boundless Rage talent has been removed.
- New Talent Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%.
- Raging Blows now reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
- Raging Blows no longer causes your Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point.
- Dual Wield Specialization no longer grants hit to your off-hand attacks.
- Enrage is no longer required to reach the Flurry talent.
- Death Wish is now required to reach the Flurry talent.
- New Talent Gore Drinker in Row 6 of Fury, requires the Enrage talent. Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1% of your maximum Health.
- Improved Berserker Rage moved to Row 5 of Fury (Was Row 6).
- Berserker Rage is now available at level 30 (Was 32)
- Bloodthirst’s Attack Power ratio has been increased to 45% (Was 35%).
- Protection
- Developers’ notes: Our goal is to give non-shield users a clear path to the middle of the tree, where Protection could serve as a PvP tech secondary specialization, with more access to Improved Bloodrage, Iron Will, Improved Disarm, Last Stand, and Improved Shield Bash.
- Iron Will moved to the Row 1 of Protection (Was Row 2 of Fury).
- Anticipation moved to Row 2 (Was Row 1).
- Toughness has been removed.
- Improved Bloodrage moved to Row 1 (Was Row 2).
- Improved Revenge moved to Row 2 (Was Row 3).
- Improved Disarm moved to Row 3 (Was Row 4).
- Improved Shield Bash moved to Row 4 (Was Row 5).
Resumen en español hecho con IA (Claude, de Anthropic) a partir del texto original de Blizzard, con instrucciones de no añadir nada y conservar las cifras. Si algo no cuadra, manda el original. Cómo hacemos los resúmenes
