Every post from the Blizzard team on the WoW Forever forums and every WoW Forever article on Blizzard’s news site, newest first, with a link to the original.
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posts summarized in Spanish
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Blizzard articles
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Spanish summariesThis page is built mainly for Spanish-speaking players: the Spanish version shows Blizzard’s own Spanish articles and summarizes every other post and article in Spanish, with the key changes and numbers. Here you get the original English titles and excerpts.
November 9, 2026 Classes Druid The Cooldown Manager no longer shows Berserk, and now correctly shows Lacerate when learned. Idol of Ferocity no longer lists Mangle as an ability it discounts. Feral Fixed an issue where Feral Charge (Cat) was not putting the Druid in combat right away. Fixed an issue where Natural Instinct was not applying correctly to Lacerate or Pounce. Fixed an issue where the…
It’s worth adding that earlier today, we implemented this change: Lowered the population of players in various zones where there was significant congestion. Developers’ notes: We’ve made this an even bigger change on the PvP ruleset, following feedback from players that they felt overcrowded in several places. We will continue to monitor how zones feel and make further adjustments as necessary.…
It’s vitally important that the PvP rulesets in WoW: Forever have balanced factions where both factions vie for supremacy, creating memories of epic victories and stunning defeats that we all remember for years to come. While even the most extreme case in a region is currently at roughly a 55/45 split, that is not as close as we want it to be. To better set the stage for the neck-and-neck…
At about 20:05 CET today, we deployed a hotfix that increased kill experience in dungeons by 50%, so it feels better to go back in for more runs. Happy dungeon crawling, and good luck with those Deviate Hides!
At about 11:05 PST today, we deployed a hotfix that increased kill experience in dungeons by 50%, so it feels better to go back in for more runs. Happy dungeon crawling, and good luck with those Deviate Hides!
November 6, 2026 Classes Fixed an issue with the Quick and the Dead Legacy Talent where it sometimes did not work as intended. Cooldown Manager The Cooldown Manager will now correctly display the duration of crowd control spells at all times, even when diminishing returns or mechanic reductions (like orc stun reduction) are factors. Druid Bloom will now correctly heal the target. Fixed a bug…
Now that players around the world are leveling up in WoW: Forever, we’ve identified a few class issues that we feel need some immediate changes. Today, we’re still investigating these issues and working through them with a plan to release hotfixes on Tuesday, November 10 to address: We’ve seen that Hunter pets and Warlock Voidwalkers are not as durable as tanks as we would like them to be. Our…
Azeroth has a new home, and the adventure is just getting started! This week in WoW Weekly, discover that World of Warcraft: Forever is now live, join ongoing conversations on Discord in and out of the game, explore another way to play with gamepad support, and more.
Hotfixes November 5, 2026 Enemies and NPCs Durotar - Fixed an issue where Yarrog Baneshadow was respawning more slowly than intended. Zephras - Lotheluum Starbreeze now offers training to Druids as expected. Dustwallow Marsh - Fixed an issue where some murlocs in Dustwallow Marsh were respawning too quickly. Swamp of Sorrows - Fixed an issue where Pelluk would sometimes not spawn. Items Fixed an…
Questions! After you accept the group invite and join your friend’s party, do you see the message in blue (lower-right here)? image image1920×1105 577 KB Can you click on it? Does clicking on it result in a pop-up that offers you the “Refresh Now” button? image image1920×1105 575 KB Can you click “Refresh Now”? Does that put you together with your other party member(s)?
In this thread, we will discuss issues that the WoW Forever team have determined to be notable, impactful, and already tracked with plans to fix in the future. This is not a comprehensive list of issues, and it will be updated regularly. Known Issues Dungeons In Razorfen Kraul, there’s a cauldron near Roogug that players can fall into and get stuck. Gamepad An error may be generated when…
Welcome! Please read this before posting in this forum. What follows are guidelines for how this forum should and shouldn’t be used. WoW Forever Bug Report Forum Guidelines: Please do not post off-topic banter or discussions. The purpose of this forum is to report bugs which our Quality Assurance team may review, reproduce, and work to fix. Unproductive conjecture or discourse distracts our…
Hi There, We are aware of some issues with transports such as boats and zeppelins becoming lost in the maelstrom for extended periods of time. As a temporary fix, we’ve spawned portals near most transport docks or inside of the zeppelin towers to help you move between continents if your boat gets lost. We have a proper fix going out in the morning, and once we’ve verified that’s in and working,…
Hi There, Just wanted to chime in and say that we are aware of some issues with certain areas not feeling as populated as they should. We will be tweaking some numbers tomorrow to help things feel a bit more lively. Thanks for the feedback on this one!
With a hotfix that is now live, we’ve fixed an issue where players who joined WoW Forever by using an Invite-a-Friend Code were unexpectedly restricted from using certain chat channels, leveling past 10, participating in guilds, forming parties, or trading items with other players. If you experienced this, you may wish to log out and back into WoW Forever. Thank you!
Watch 4 hours of any eligible World of Warcraft stream on Twitch.tv during the World of Warcraft: Forever launch week to collect the Pouch of Violet Dust toy.
It’s always a good idea to go over your settings in-game when you first get started. Today, we’d like to suggest that players take a close look at these settings in particular. image image898×713 128 KB If any of them are not defaulted to your preferred language, you can change them and log out and back in to improve your in-game experience. Thank you!
We’ve added this section to the previous post. User Interface and Accessibility Swing Timer bar will no longer fade out due to distance until the swing finishes. When combined bag is enabled, the background art of the inventory slots are updated to show which bag the slot is from. Fixed an issue where Nameplates did not display Elite enemy status. Debuff icons on the Nameplate can now be clicked…
Link your Battle.net and Discord accounts to stay connected with your guild in modern World of Warcraft and World of Warcraft: Forever, whether you’re in or out of the game.
Prefer a gamepad? Get to know another way to play World of Warcraft: Forever, from moving and casting spells to adjusting your settings. Gamepad support is available in a beta state, with more improvements to come.
World of Warcraft: Forever has something for explorers, dungeon groups, collectors, roleplayers, and PvP fans alike. See how its interface conveniences, class updates, and progression systems complement a distinct take on original WoW—and what to expect if you also play the modern game.
Since the last full update to the Beta on October 15, we’ve continued to work to solve issues, refine classes, improve gameplay in all areas, and address feedback we received from Beta testers. What follows are the updates and changes that have been developed over those last 2.5 weeks. We’ve included the previously-posted updates to racial talents and abilities for completeness here. And once…
From the global launch of World of Warcraft: Forever on November 4 to the eerie adventures of Midnight’s Talebound demo and November’s sweet-themed Trading Post, this week’s news is packed with helpful guides, fresh stories, new rewards, and haunting additions to your collection.
Begin your first adventure or return to a new and reimagined Azeroth in World of Warcraft: Forever, now live worldwide. Adventure to level 60 across the original continents, discover new stories, and meet fellow adventurers in a permanent home alongside modern and Classic WoW where community comes first and the journey matters as much as the destination.
Welcome back to Azeroth. Whether it has been a few years, or many— familiar roads, old friends, and new adventures are waiting for you in World of Warcraft: Forever. To help you get your feet on the ground and begin your adventures in Azeroth once more, we’ve put together some information you may need to return to your hero’s journey.
Join WoW: Forever Podcast host Countdown To Classic and special guest Shobek as they talk tech with Senior Game Designer Josh “Aggrend” Greenfield, Lead Software Engineer Ana Resendez, and Principal Software Engineer Frank Williams.
World of Warcraft: Forever invites players into a reimagined original Azeroth where exploration, community, and the journey itself take center stage. Begin at level one, shape a character of your own, and learn the essentials for finding your place in a world designed to unfold for years to come.
In WoW Forever, we’ve been working on the restricted name list, which is a list the game uses to check for non-profane names that we wish to restrict, such as major Warcraft lore characters or names that are blocked for technical reasons. Today we’ve determined that we have a bug in the process that caused the game to be overly restrictive with some names. For example, it has been incorrectly…
Attention Oceanic players connecting to Australian-based servers! Due to a bug, you must create any characters on Roleplay or Roleplay-PvP rulesets before creating characters on Normal or PvP rulesets. If you first create a character on the Normal or PvP ruleset, the Roleplay and Roleplay-PvP rulesets will no longer be available for subsequent characters. This issue should only be present for…
Whether you’re new to Azeroth, returning after a break, or have made World of Warcraft part of your life for years, the WoW Portal Room is a welcoming Discord server where you can meet fellow adventurers and find your next community.
We’ve updated the previous post in this thread with some additions that were intended to be listed. Additional updates to Racial Abilities and Talents include: Orc Blood Fury’s cooldown reduced to 2 minutes (was 3 minutes). Troll Berserking duration increased to 15 seconds (was 10 seconds). Undead Touch of the Grave internal cooldown reduced to 15 seconds (was 25 seconds). We’d also like to…
As we approach the launch of WoW Forever, we’ve been reflecting on feedback we’ve heard on racial abilities and passive traits: Some players have expressed that some of the new racial traits feel too generic, while others have raised concerns that some are objectively stronger than others. In taking a final pass on these, we’ve prioritized racial identity, which means that some races will…
As we approach the launch of WoW Forever, we’ve been reflecting on feedback we’ve heard on racial abilities and passive traits: Some players have expressed that some of the new racial traits feel too generic, while others have raised concerns that some are objectively stronger than others. In taking a final pass on these, we’ve prioritized racial identity, which means that some races will…
The WoW Forever Beta is now closed, and we’re incredibly grateful to everyone who joined us over the last five weeks of playtesting, data gathering, bug reporting, and feedback. We’re now quickly moving into a period of a few short days where we will do some focused work on priority issues and the game service itself, so that it will be in good shape for launch day on November 4. And of course,…
From the latest news in World of Warcraft: Forever to the launch of the Gods of Zul'Aman content update in Burning Crusade Classic Anniversary, this week's news is packed with fresh insights, eerie in-game events, new rewards, and adventures to explore across Azeroth.
The WoW Forever Beta is now closed, and we’re incredibly grateful to everyone who joined us over the last five weeks of playtesting, data gathering, bug reporting, and feedback. We’re now quickly moving into a period of a few short days where we will do some focused work on priority issues and the game service itself, so that it will be in good shape for launch day on November 4. And of course,…
In about 40 minutes, at 23:00 CEST, we will quickly restart the WoW Forever Beta. Players who are currently in game will receive messages from our server team warning them of the restart, beginning 15 minutes before the Beta goes offline. See you on the other side!
In about 40 minutes, at 2:00 p.m. PDT (4:00 p.m. CDT, 5:00 p.m. EDT), we will quickly restart the WoW Forever Beta. Players who are currently in game will receive messages from our server team warning them of the restart, beginning 15 minutes before the Beta goes offline. See you on the other side!
The WoW Forever Beta will end 24 hours from now, at 10:00 a.m. PDT on Friday, October 23, and until that fateful moment, we’re celebrating the joy and wonder of WoW Forever with 24 hours of shenanigans and upheaval in Zephras Isle, Dun Morogh, Elwynn Forest, Teldrassil, Durotar, Tirisfal Glades, and Mulgore. Log into the WoW Forever Beta for one last time and head to one of those zones to…
The WoW Forever Beta will end 24 hours from now, at 19:00 CEST on Friday, October 23, and until that fateful moment, we’re celebrating the joy and wonder of WoW Forever with 24 hours of shenanigans and upheaval in Zephras Isle, Dun Morogh, Elwynn Forest, Teldrassil, Durotar, Tirisfal Glades, and Mulgore. Log into the WoW Forever Beta for one last time and head to one of those zones to experience…
Join WoW: Forever Podcast host Countdown To Classic and special guest Meeix as they sit down with Senior Game Designer Josh “Aggrend” Greenfield, Associate Production Director Clay Stone, Lead Software Engineer Ana Resendez, and Lead Encounter Designer Michael Nuthals for a special episode.
World of Warcraft: Forever takes a new approach to where and how players begin their journey. Instead of choosing from a long list of realms, players will select a ruleset—Normal, PvP, Roleplaying, or Hardcore—that matches how they want to experience Azeroth. Each option operates as its own large ecosystem for grouping, dungeons, raids, and community, with Hardcore joining the available lineup sometime after launch.
Greetings, In a recent episode of the WoW Forever Podcast we discussed some of our concerns with adding a Roleplay-PVP ruleset in WoW Forever, but we also mentioned that we were still discussing the topic internally and watching player feedback. Over the last few days, we’ve carefully examined what it would take to add it to WoW Forever and decided to go for it. We will add a Roleplay-PVP Ruleset…
Good evening folks, We hit a small snag while turning the WoW Forever Beta back online. We’re working right now to get it back. In the meantime, you can speed this up by fully exiting the Battle.net Desktop App to force the update to happen manually. Thanks!
The Camping system in World of Warcraft: Forever lets players create shared campsites where they can rest, craft, and gain useful benefits from profession-made features. Beginning with the Cooking profession’s Basic Campfire, the system gives adventurers new reasons to prepare together and connect while traveling through Azeroth.
The WoW Forever Beta is going offline in a few minutes. In this region, the Stress Test will begin at 2:00 p.m. PDT. To prepare for that, go to your Battle.net App and look for Stress Test under the Game Version selector on the WoW Forever playscreen. It should look like this: image image959×389 52 KB
World of Warcraft: Forever Early Name Reservations Are Now Live! Get ready to make your mark in Azeroth! World of Warcraft: Forever Early Name reservations will be available from 27 October through 3 November, offering an early opportunity to reserve names for up to three characters. View Full Article
Get ready to make your mark in Azeroth! World of Warcraft: Forever Early Name reservations will be available from October 27 through November 3, offering an early opportunity to reserve names for up to three characters.
Tomorrow, October 21, we will take the WoW Forever Beta offline and we will then open WoW Forever on its proper regional hardware. Date | Timezone | Stress Test Start Time | End Time | October 21 | CEST | 19:00 | 03:00 | October 21 | BST/IST | 18:00 | 02:00 | October 21 | EDT | 5:00 p.m. | 9:00 p.m. | October 21 | CDT | 4:00 p.m. | 8:00 p.m. | October 21 | PDT | 2:00 p.m. | 6:00 p.m. | October 22…
Tomorrow, October 21, we will take the WoW Forever Beta offline and we will then open WoW Forever on its proper regional hardware. Date | Timezone | Stress Test Start Time | End Time | October 21 | CEST | 19:00 | 03:00 | October 21 | BST/IST | 18:00 | 02:00 | October 21 | EDT | 5:00 p.m. | 9:00 p.m. | October 21 | CDT | 4:00 p.m. | 8:00 p.m. | October 21 | PDT | 2:00 p.m. | 6:00 p.m. | October 22…
Barrow Deeps, Hyjal Summit, and Onyxia’s Lair unlock in World of Warcraft: Forever on December 9. Learn where to find each level 60 raid, how many players you’ll need, and how to earn the Drakefire Amulet required to enter Onyxia’s Lair.
Explore nine new World of Warcraft: Forever dungeons across the Eastern Kingdoms and Kalimdor, with level ranges from 13 to 60. Venture beneath familiar cities, beyond sealed gates, and into long-unexplored corners of Azeroth.
A number of art assets were recently datamined in the latest Beta build of WoW Forever. While we appreciate the feedback and discussion online, please be advised that these assets are not intended for this version of World of Warcraft.
We sent a hotfix to the Beta a few minutes ago that fixed the bug preventing druids from looting the relics necessary to acquire Cat Form. Thank you for the bug reports.
From new challenges in Midnight and a glimpse of what’s ahead in Echoes of the Worldcore to a deep dive into Paladins and the latest WoW: Forever Podcast, this week's news is packed with fresh insights, new rewards, and adventures to explore across Azeroth.
Realms are back up from maintenance, thanks for being patient while we got this build out the door. If you’re not on client 70425, make sure you exit the game and update via the bnet app.
We’ve updating the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes Resolved an issue with extra bright fog at lower shadow settings. Fixed an issue allowing Horde players to gain Kirin Tor reputation. Creatures will now properly regenerate health when out of combat. Fixed an issue with various Horde characters holding the Night Watchman’s Torch. Fixed an issue…
Please join us for the WoW Forever Stress Test on October 19. On that day, we will first take the WoW Forever Beta offline, and we will then open WoW Forever on the regional hardware that it will operate on when the game goes live. On October 19, the Stress Test will begin at 19:00 CEST for players in the EU region, 2:00 p.m. PDT for players in the Americas+Oceania, and at 5:00 a.m. in Taipei and…
UPDATE – This test is now taking place on October 21 Please join us for the WoW Forever Stress Test on October 21. On that day, we will first take the WoW Forever Beta offline, and we will then open WoW Forever on the regional hardware that it will operate on when the game goes live. On October 21, the Stress Test will begin at 19:00 CEST for players in the EU region, 2:00 p.m. PDT for players in…
The gates are opening for the World of Warcraft: Forever Stress Test. For a limited time on October 21, all interested players can sign into World of Warcraft: Forever and help us put the servers through their paces. Anyone can take part and no subscription, Game Time, invitation, or beta access is required.
We’re planning to take the WoW Forever Beta down in about 15 minutes, at 22:15 CEST. This will be a maintenance period that includes deploying and testing a new build of the game, and that build has quite a few changes and fixes. We’ll have a full update to the Development Notes for you when we get through the updating and the testing. See you on the other side!
We’re planning to take the WoW Forever Beta down in about 15 minutes, at 1:15 p.m. PDT. This will be a maintenance period that includes deploying and testing a new build of the game, and that build has quite a few changes and fixes. We’ll have a full update to the Development Notes for you when we get through the updating and the testing. See you on the other side!
Stand as a champion of the Light in this World of Warcraft: Forever class deep dive. Discover how Paladin updates strengthen the class’s distinctive Seals and Judgements while expanding options for Holy healing and spell damage, Protection tanking, and Retribution damage.
Join WoW: Forever Podcast host Countdown To Classic and special guests Savix and Tips Out as they sit down with Senior Game Designer Josh “Aggrend” Greenfield and Lead Designer Tim Jones as they dive into Player-vs-Player (PvP) in World of Warcraft: Forever.
We’re taking the WoW Forever Beta offline in a few minutes for maintenance. We’re going to run some internal tests, and we don’t expect it to be down for more than a couple of hours. Beta realms should go offline at 17:00 CEST. We’ll see you on the other side!
We’re taking the WoW Forever Beta offline in a few minutes for maintenance. We’re going to run some internal tests, and we don’t expect it to be down for more than a couple of hours. Beta realms should go offline at 8:00 a.m. PDT. We’ll see you on the other side!
Hello! Some players have started to encounter our latest weapon in our efforts against the Real Money Trade (RMT) aka gold buying. If your account is suspected of being involved in RMT, either the selling or receiving of illicit gains, you may find your account subject to a Temporary Economy Hold. You will have restricted use of trade, mail, guild banks and the Auction House while this economic…
From class deep dives and PvP updates to a brand-new battleground and the latest WoW: Forever Podcast, this week's news is packed with fresh insights, new rewards, and adventures to discover across Azeroth.
Known Issues - New 8 October • While texture updates to Skyborne druid bear and travel form are updated, texture updates to Skyborne druid cat form, various creatures in Zephras Isle, and some mounts, pets, and other creatures will arrive in a future build. • Hunters who selected the Ferocity talent will not see the critical strike chance of their pet increase on the character sheet. This is a…
Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes This build reintroduces Classic looting behavior, where creatures that dropped no loot can still be interacted with. Fixed visual effects flickering on large creatures. Fixed creature behavior that could result in unintended long-distance pulls. Changes and Updates - Now available for…
Hi All, One thing I did want to make sure we mentioned that did NOT get mentioned in the podcast is that we are also fixing a bug with XP in dungeons. In previous beta builds, the XP earned per kill was awarded based on the highest level person in the group. If you are running, say, Deadmines with 4 level 20s and 1 level 25, the amount of XP you get as a level 20 is extremely low per kill. With…
Join WoW: Forever Podcast host Countdown To Classic and special guest Hammerdance as they sit down with Senior Game Designers Josh “Aggrend” Greenfield, Jay Hartman, and Rowan Ryder as they dive into dungeon leveling, questing, and more.
Starting in one hour at 18:00 CEST, we will take the WoW Forever Beta down for maintenance and updates. We’re starting a bit earlier today than we have on previous Thursdays, because we’ve gathered up several fixes for behind-the-scenes, non-gameplay issues that we’re going to deploy and then test internally, in addition to a full suite of bug fixes and gameplay adjustments. If this was a live…
Starting in one hour at 9:00 a.m. PDT, we will take the WoW Forever Beta down for maintenance and updates. We’re starting a bit earlier today than we have on previous Thursdays, because we’ve gathered up several fixes for behind-the-scenes, non-gameplay issues that we’re going to deploy and then test internally, in addition to a full suite of bug fixes and gameplay adjustments. If this was a live…
Masters of subtlety and destructive power take center stage in this World of Warcraft: Forever class deep dive. Explore how updates to Rogues and Warlocks build on the defining tools, tactics, and playstyles of each class.
Our World of Warcraft: Forever class deep dive series continues with developer insights into Mages and Shaman. Learn how Mage updates expand Arcane, Fire, and Frost magic with new hybrid possibilities like Frostfire Bolt, and how Shaman changes make totems easier to manage, weapon imbues longer lasting, and Elemental Combat, Enhancement, and Restoration builds more versatile.
Get insights from the World of Warcraft development team on refining the Skyborne visual style, revisiting High-Definition Druid forms, and expanding player choice with Standard-Definition character models.
Stake your claim in the Darkspear Islands, a new 15v15 battleground in World of Warcraft: Forever where teams fight to control strategic points, capture the flag, and earn reputation rewards with the Darkspear Raiders or Theramore Expeditionary Force.
World of Warcraft: Forever reimagines PvP (Player vs. Player) progression with an approachable system built around Honor, Rank Points, seasonal goals, and familiar original ranks. Players can earn rewards through battlegrounds, PvP quests, weekly journey tasks, and gear upgrades while working toward iconic titles such as High Warlord and Grand Marshal.
A couple more fixes going in with this restart: Fixed a bug that could occasionally disconnect you when riding an elevator or transport. Addressed an error that could occur when joining or leaving a guild.
We’re going to do realm restarts in a few minutes, to apply some fixes that should improve the quality of the game service. Beta testers who are in-game will see server messages counting down to the restart time. And the Beta will re-open a few minutes after it goes offline.
A new week brings even more to discover across World of Warcraft. Explore the latest WoW: Forever class spotlights featuring the Hunter, Druid, Priest, and Warrior, and tune in for episode 2 of the WoW: Forever Podcast. Then, see what’s on the horizon for Midnight with the 12.1.5 content update. Discover it all in this week’s WoW Weekly.
A number of additional updates for Warriors in WoW Forever made it into today’s new Beta build, and we just added all of the following to our Development Notes for today. Warrior Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%). Fixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons. Developers’…
We’re aware of and working to address an issue that appears to be preventing testers from logging into the WoW: Forever Beta. We will continue to work to fix this as swiftly as possible.
Known Issues - New 1 October Chaining Spells together does not play the precast spell effects and sounds of the next cast until the first cast finishes. For example: When you cast Fireball and cast another Fireball right away, you finish your Fireball cast, your hands won’t glow or make the crackling sound of the new Fireball you’re casting, and then once your hand comes down from the first…
Today, we updated the WoW Forever Beta with a new build that includes the following. CHANGE LOG Bug Fixes Improved rain visibility. Removed the ‘Ray Traced Shadows’ option. This setting will be re-added to the game in a future update, after the functionality is fixed. Fixed an issue where the Night Watchman’s Torch was causing some unintended lag in certain situations and could not be cancelled.…
Update 04:00 AEDT October 4 We’ve fixed the bug that was causing this. With the new build of the WoW Forever Beta, we have an unexpected bug where Australian players are being presented with a dialog when they log in telling them their social features are locked down. This is not the case, of course. We’ll get the bug fixed as soon as possible.
Greenpaw: where can i find the podcast? The WoW: Forever Podcast: Episode 1 - Unpacking Beta Launch ft. @Xaryu World of Warcraft: Forever General Discussion [Unpacking Beta Launch ft. @Xaryu | Episode 1 - The WoW: Forever Podcast] The WoW: Forever Podcast: Episode 2 - Speed Running Classes ft. @sodapoppin World of Warcraft: Forever General Discussion [Speed Running Classes ft. @sodapoppin |…
Over the first two weeks of the WoW Forever Beta, we’ve seen an increasing number of testers pushing to earn points in the Legacy system. In a future week of the Beta, we’re planning to grant all testers 16 Legacy points so that the system can be tested without first requiring a great deal of leveling different classes, clearing dungeons, etc. Once applied, we expect to keep that grant in place…
Since our previous note on the subject of addressing Real Money Transactions (RMT) in WoW: Forever, we have been continuously actioning accounts that were found to be botting to amass gold in the WoW: Forever Beta, as well as the accounts of those who were found to have purchased or knowingly received illicit gold. We will continue to take action against RMT in both the Beta and the live game…
Join Host Countdown To Classic, Senior Game Designer Josh “Aggrend” Greenfield, Principal Game Designer Kris Zierhut, and Senior Game Designer Aidan Moon, with special guest and content creator Sodapoppin.
This evening CEST, we will take the WoW Forever Beta offline for maintenance. A few hours later, (early in the morning of October 2), the Beta will resume with an updated build that includes changes and fixes, with the level cap raised to 30. We’ll have all the details here tomorrow.
Tomorrow morning PDT, we will take the WoW Forever Beta offline for maintenance. Several hours later, the Beta will resume with an updated build that includes changes and fixes, with the level cap raised to 30. We’ll have all the details here tomorrow.
Priests and Warriors are next in our World of Warcraft: Forever class deep dives, with updates that build on the roles, rhythms, and class-defining tools players know. This look covers new and adjusted baseline abilities, refreshed racial Priest spells, Rage and stance updates for Warriors, and talent changes across Discipline, Holy, Shadow, Arms, Fury, and Protection.
Answer the call of the wild and take on nature’s many forms in World of Warcraft: Forever. We’re sharing Development Team insights on Hunter and Druid, including how these classes are evolving through talent updates, class-defining abilities, and new ways to play.
Hello. We just want to reiterate some key points about this subject. Real money transactions (RMT) are not acceptable in World of Warcraft, and we’re taking steps to address RMT in the WoW: Forever Beta, and of course, when WoW: Forever goes live and beyond. It’s important to know that while we have always actioned RMT seller’s accounts as quickly as possible, we will increasingly take action…
Supersonic: Getting login queue after disconnect We looked into this, and found an issue that was causing the queue to fill, and we just fixed the issue. Thanks for testing with us!
To implement fixes that should address stability issues, we will shutdown and restart the Beta in the next few minutes. The maintenance period should be very brief.
Greetings! We’ve been super excited about the reception to our first episode of the WoW: Forever Podcast and are already gearing up for next week’s show! This next episode is going to focus heavily Class Design with special guests from our systems design team, so please look forward to that! Looking forward past that, the team wanted to know if there are any other topics that you would like…
Get to know World of Warcraft: Forever through our latest articles on choosing your ruleset, naming your character, class and race combinations, the new Skyborne race, and the Legacy System, then watch episode 1 of the World of Warcraft: Forever Podcast. You can also look ahead to October’s Trading Post and catch up on the Brewfest in-game holiday, what’s happening in the WoW Portal Room, and more in WoW Weekly.
We’re tracking server issues that are affecting some Beta testers, and our fix for this will almost certainly result in restarting servers today. Thank you for these reports.
We are in the process of issuing forced name changes to characters found to be in violation of our character naming policies that were created in the Forever Beta. Additionally, we have removed beta access for some users who created names that were far outside of our Code of Conduct. The use of dual names has allowed players new levels of creativity and personalization with your characters, some…
WoW Forever Beta Development Notes – Updated September 24 WoW: Forever Beta Discussion Today, we updated the WoW Forever Beta with a new build that includes the following updates. Change Log Bugfixes Fixed a bug with casters not playing their precast animations and sometimes standing while casting. Changed the sound effect that plays while jumping in water to be more aesthetically pleasing.…
Resolved Issues Teldrassil - During the quest “Escaping Ban’ethil”, Sentinel Lynessa Duskblossom runs a bit too fast and spams her Strike ability. This is fixed in the next beta build. Loch Modan - “Snowbound” gives more XP than intended. This is adjusted in the next beta build. Known Issues - New September 24 Banes and Curses do not properly track if you drop your target and re-acquire a target…
Today, we updated the WoW Forever Beta with a new build that includes the following updates. Change Log Bugfixes Fixed a bug with casters not playing their precast animations and sometimes standing while casting. Changed the sound effect that plays while jumping in water to be more aesthetically pleasing. Adjusted Human death sounds. Fixed an issue where attempting to craft items or cast spells…
We took the Beta down for maintenance and to deploy a new build. We don’t have an ETA just yet, but it should take at least a couple of hours. We’ll have a full change log (development notes) as well as updated known issues post here soon.
Join Senior Game Designer Josh “Aggrend” Greenfield, Lead Classic Designer Tim Jones, and content creators Countdown To Classic and Xaryu in the first episode of the World of Warcraft: Forever Podcast.
Explore the Legacy System in World of Warcraft: Forever, an account-wide progression system that lets you complete challenges, earn Legacy Points, unlock character-specific perks, and collect cosmetic rewards as you adventure across Azeroth.
We’ve been tracking an issue in the WoW Forever Beta where the 0.5-second cast time that precedes a Hunter’s auto-shot or the use of a wand is not functioning properly. Due to a bug, these auto-shots are currently incurring a much shorter cast time, which in practice means that Hunters and wand users don’t need to stop to shoot for as long as intended. This is something that we will fix in an…
A few moments ago, we made a new client build available to Beta testers: WoW Forever 1.60.1 Build 69977 Exit the Beta, go to your Battle.net App, and update your client to this new build to test fixes for: Fixed some display issues and stability issues on Macs. Controller navigation should now work more properly in the character selection screen if you launch with gamepad active. You can now…
The Skyborne—also known as the shen’dorei, or hidden people—are a new playable race in World of Warcraft: Forever. Their journey begins on Zephras Isle, a level 1–12 starting experience that blends classic Warcraft aesthetics with elemental architecture and a story shaped by wind and ancestry. At character creation, you’ll choose whether your Skyborne joins the proud Horde or the noble Alliance.
Bloodyniku: Where I’ve guessed at a mechanism I’ve said so explicitly. I just want to thank you and others who have provided us with such incredibly detailed and useful reporting. We have multiple different analyses (and potential fixes) for Mac issues underway, and posts like yours are extremely helpful.
Explore the playable races, class combinations, and updated racial traits coming in World of Warcraft: Forever, including new options for familiar favorites along with the introduction of the Skyborne.
With an issue like this one, we would really appreciate as much detail as you can provide in your report. Please feel free to let us know exactly when this happened, your character’s full name, and where in-game you were at the point that the character because inaccessible. Thank you!
Shawnwow: What are you doing? Gathering as much information as possible, so that we can be sure of our understanding of both the issue and our fix for it. Thank you for your patience. We recognize that Beta testing is very different than playing a live game.
Today, we’ve fixed an issue with the quest “A Firm Response”. The issue was: The event that takes place during “A Firm Response” would become stuck and Windshaper Skyborne on Zephras Isle could not proceed. You’d walk up to talk to Belathaan Brightwish near the Shrine of Akir on Zephras to start the event and it would then lock up and stall after Lorthuna Spawned. We attempted a fix a couple of…
Confirming that we implemented fixes for this earlier. The issue was: The event that takes place during “A Firm Response” would become stuck and Windshaper Skyborne on Zephras Isle could not proceed. You’d walk up to talk to Belathaan Brightwish near the Shrine of Akir on Zephras to start the event and it would then lock up and stall after Lorthuna Spawned. We attempted a fix a couple of days…
In World of Warcraft: Forever, every character name is an opportunity to express yourself and establish your identity in Azeroth. With the addition of two names, players have more room to create something personal while keeping each full name unique within a region. That means you may still be able to use the same first name as another character, but your complete two-name combination is unique to you.
Choose Your Ruleset in World of Warcraft: Forever World of Warcraft: Forever is taking a new approach to where and how players begin their journey. Instead of choosing from a long list of realms, players will select a ruleset—Normal, PvP, Roleplaying, or Hardcore—that matches how they want to experience Azeroth. Each option operates as its own large ecosystem for grouping, dungeons, raids, and…
As many Beta testers in this region know, in the first couple of days of the WoW: Forever Beta, we experienced routing issues that impacted testers’ ability to move, interact with the world, and in some cases, to stay connected. We immediately put our engineers on the case and they’ve been working to understand and address any parts of the issue that were within our control. I’m happy to report…
Dasha: We wouldn’t have access to this forum if we didn’t have beta access. Just want to clarify that this discussion forum is accessible by all players with an active WoW subscription. Ínfinite: My entire Blizzard launcher can’t load any content of any game - “Oops! Something went wrong.” I’m not a qualified tech supporter by any stretch, but I had that issue one time following an inelegant…
Just want to make sure you’ve seen this, in case it applies to your situation: World of Warcraft World of Warcraft: Forever GPU Requirements - WoW When World of Warcraft: Forever launches GPUs based on certain older graphics architectures that fall well below the game's minimum hardware requirements will no longer be supported. The vast majority of World of Warcraft players already use...
Bathered: My dad and I both purchased the beta on our separate WoW accounts, but on the same battle.net account. I’ve been looking into this, and I wonder if you can solve it by doing the following: Log in to your Account page: http://account.battle.net Go to the Games & Subscriptions section. Scroll down to Starter Editions & Public Test Regions. Click Create PTR Account and then confirm by…
Added to the list above: The Cooldown Manager is a work in progress. Complete implementation varies from class to class. Armor bonuses from consumables and buffs are multiplied by Bear Form armor bonuses. Queueing an On-Next Attack ability (Heroic Strike/Cleave/Raptor Strike) disables your spell queue window. Taking damage while channeling Arcane Missiles will fire off a full damage bolt instead…
This week’s WoW Weekly roundup spotlights BlizzCon 2026 and the latest World of Warcraft announcements, including World of Warcraft: Forever, answers to community questions from our modern WoW and WoW Forever live Q&A, a peek at the Midnight Season 3 Dungeon pool, and more!
We’re opening the WoW Forever Beta today with the following known issues. Known Issues September 18, 2026 Barber Chairs cause a LUA error. Character friends in Beta disabled. The minimap may be partially off the screen. Waylaid Crates do not function on items with a maximum stack size smaller than the quantity required. This is fixed in the next Beta build. Waylaid Crate: Apprentice Curiosities…
The World of Warcraft: Forever beta begins September 17 and is available through October 21. Opt in for a chance to join testing, or gain beta access by purchasing eligible World of Warcraft: Forever bundles, then share your feedback as we prepare for launch on November 4 at 3:00 p.m. PST.
When World of Warcraft: Forever launches GPUs based on certain older graphics architectures that fall well below the game's minimum hardware requirements will no longer be supported. The vast majority of World of Warcraft players already use compatible hardware, and this change will allow us to support the game’s updated visual look while providing a more consistent experience for players.
We’re seeing a lot of people waiting to get into the Beta. Thank you for joining us! We’re working through a couple of final issues, and we hope to throw the doors open soon. Thank you for your patience!
The World of Warcraft Q&A is now available to watch, with members from the modern World of Warcraft and WoW Forever development teams answering community questions following the reveals of BlizzCon 2026.
We’ve spotted one item from BlizzCon that we want to clarify. In various places, the new Krol’dok Stronghold dungeon is listed alongside an incorrect level range. In WoW: Forever, Krol’dok Stronghold will be for levels 40-45. Here’s the full list of nine new dungeons coming in WoW: Forever. Dungeon | LowerLevel | UpperLevel | The Hall of Thanes | 13 | 18 | Ruins of Lordaeron | 15 | 20 |…
Senior Game Designer Josh Greenfield and Lead Content Designer Evan Lee shared how original Azeroth’s forgotten corners, unfinished threads, and long-held player memories helped inspire World of Warcraft: Forever. Learn how the team is expanding the level 1–60 experience with reimagined regions, quests, characters, locations, and stories that build on original Azeroth.
BlizzCon 2026 has come to a close, and we’ve gathered the latest World of Warcraft announcements, reveals, and updates from the weekend in one place. Catch up on everything shared during the show right here.
Missed the World of Warcraft: Forever Deep Dive? Associate Production Director Clay Stone, Senior Game Designer Josh Greenfield, Lead Software Engineer Ana Resendez, and Principal Game Designer Kris Zierhut shared a closer look at the systems shaping the game, including Camping, Legacy System progression, combat updates, and more.
For years, players have wondered what new adventures could still unfold in original Azeroth. During the What’s Next panel, Senior Game Director Ion Hazzikostas, Lead Classic Designer Tim Jones, Lead Software Engineer Nora Mills, and Associate Production Director Clay Stone shared how that dream is taking shape in World of Warcraft: Forever, from new regions and dungeons to raids, systems, the new playable Skyborne race, and the road ahead.
Welcome to the World of Warcraft: Forever General Discussion section. Here you can discuss anything about WoW: Forever with fellow players. Please take some time to read through the following pages before posting: World of Warcraft Forum Guidelines Blizzard Code of Conduct
Catch up on everything announced for World of Warcraft: Forever during BlizzCon, including a first look at the next chapter for Azeroth and the adventures waiting on the horizon.
Answer the call to a reimagined Azeroth with World of Warcraft: Forever. Pre-purchase the Skyborne Heroic Pack, Skyborne Epic Pack, or Warcraft Forever Collection on the Battle.net Shop to unlock upgrade benefits, prepare for beta, and bring a friend along with Invite-A-Friend Launch Codes when it goes live.
Return to the battlefields that shaped Azeroth with Warcraft III Reforged: Forsaken Kingdom, an all-new campaign that bridges the story from The Frozen Throne to the first days of World of Warcraft. Purchase the Forsaken Kingdom campaign on the Battle.net Shop on its own or choose from additional options that include Warcraft III: Reforged, the Forsaken Kingdom combo, and the Warcraft Forever Collection.