The Forever Erabeta build 1.60.1.70009
Launch in …
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The Forever Era
MapItemsBiSTalents

Forever guide

ChangesEvery change with the Classic value next to it
ClassesAll nine classes, spec by spec

World

ZonesNew and updated zones by level
DungeonsAll 29 dungeons on a level chart
RaidsBarrow Deeps, Hyjal Summit and Onyxia, with a countdown to December 9
RacesSkyborne, racials and who can be what
SystemsLegacy, camping, realmless and more

Beta and launch

LaunchDates, editions and day-one content
BuildsBuild history and known issues
RoadmapFrom the beta to summer 2027

Tools

Legacy calculator16 points, three trees and the 65 challenges
SpellbookEvery class ability and rank compared with Classic
Tier listsBuild and share your tier list
Launch checklistEverything to do before November 4

Guides

Class guidesHow to play and level every class in Forever
Professions1-300 leveling generated from the client recipes
Leveling by zonesWhich zone to do from 1 to 60, Alliance and Horde
NewsEvery Blizzard post about Forever in one feed
Blue trackerBlizzard posts and new builds, updated automatically
Launch in …

Build history

Every beta build with what it changed, newest first.

3
builds
1.60.1.70009
current build
1.60.1.70009 · September 24, 2026

First balance pass of the beta

The first balance changes of the beta, put online during the September 24 maintenance, with the Cooldown Manager, a Statistics tab, Discord voice chat and new gamepad options. Wands no longer gain spell power, Wizard Oils go back to their Classic values, the hunter pets' Furious Howl gives 40% less attack power, and a respec costs 1 silver for now.

4 new72 changed2 removed5641621488

Official notes ↗ · 78 changes in this build

Known issues in this build (10)
  • Banes and curses stop tracking in the Cooldown Manager after re-acquiring the target.
  • Healthstone cooldown cannot be tracked.
  • Priest tracks all spells by default.
  • Arcane Blast cannot be tracked.
  • Mana gem requires an additional spell cast for cooldown tracking.
  • Party composition changes may transfer you to a different world instance.
  • Pet cooldowns cannot be tracked.
  • Item enhancements (Windfury, poisons) cannot be tracked.
  • Stormwind minimap display issues.
  • Personal Resource Display does not show combo points.
See more
SCHANGEDSystem

Talent respec cost

Classic
1 gold the first time, rising to 50 gold.
Forever
During the beta it costs 1 silver. The first reset costs more; later resets drop to 1 silver after an hour passes.
SCHANGEDSpell

Rejuvenation

Druid· General
Classic
Periodic healing cannot crit.
Forever
Can now land critical hits.
SCHANGEDSpell

Tranquility

Druid· General
Classic
Cannot crit.
Forever
Can now land critical hits.
SCHANGEDSpell

Wrath

Druid· General
Classic
Classic base damage.
Forever
Base damage increased by roughly 50%.
SCHANGEDSpell

Thorns

Druid· General
Classic
Damage is fixed when cast.
Forever
Dynamically updates based on the caster's spell power.
SCHANGEDSpell

Primal Bite (was Mangle)

Druid· Feral
Classic
Not in Classic. In the beta it was called Mangle and applied a signature debuff.
Forever
Renamed to Primal Bite. The signature debuff is removed.
TCHANGEDTalent

Blood Frenzy (was Primal Fury)

Druid· Feral
Classic
Blood Frenzy: original Classic name and icon.
Forever
The talent gets its original Blood Frenzy name and icon back.
BCHANGEDBug fix

Feral Charge (Cat)

Druid· Feral
Forever
Fixed: can no longer be cast on allies.
SCHANGEDSpell

Wild Growth

Druid· Restoration
Classic
Not in Classic.
Forever
Can now land critical hits.
PCHANGEDPet

Furious Howl

Hunter· General
Classic
Classic attack power bonus.
Forever
Attack Power bonus reduced by 40%.
PNEWPet

Sonic Blast

Hunter· General
Classic
Not in Classic.
Forever
New ability now available to Bat pets.
SCHANGEDSpell

Tame Beast

Hunter· General
Classic
You cannot tame beasts above your level.
Forever
No longer works on beasts higher than the hunter's level (fixes beta behaviour).
TCHANGEDTalent

Lone Wolf

Hunter· Marksmanship
Classic
Not in Classic.
Forever
No longer causes -4% damage while your pet is active.
TCHANGEDTalent

Lacerating Strikes

Hunter· Survival
Classic
Not in Classic.
Forever
Can now land critical hits.
TCHANGEDTalent

Strider Kick

Hunter· Survival
Classic
Not in Classic.
Forever
Increases movement speed by 30% for 3 seconds.
SCHANGEDSpell

Arcane Missiles

Mage· General
Classic
Each missile checks line of sight.
Forever
Line of sight is checked once at the start of the channel.
TCHANGEDTalent

Wake of Fire

Mage· Fire
Classic
Not in Classic. In the beta it lasted 20 sec.
Forever
Buff duration increased to 30 seconds.
TCHANGEDTalent

Hot Streak

Mage· Fire
Classic
Not in Classic. In the beta it lasted 15 sec.
Forever
Buff duration increased to 20 seconds.
TCHANGEDTalent

Ignite

Mage· Fire
Classic
Damage modifiers apply twice (to the crit and to the periodic effect).
Forever
No longer double dips on damage increase modifiers.
SCHANGEDSpell

Retribution Aura

Paladin· General
Classic
Fixed damage when cast.
Forever
Dynamically updates based on the caster's spell power.
BCHANGEDBug fix

Consecration

Paladin· General
Forever
Fixed the increased damage effect not applying to some targets, the Z-axis inconsistency and the vertical pulling of targets.
SCHANGEDSpell

Holy Strike

Paladin· General
Classic
Not in Classic. In the beta: 25/25/30/30/35/35/40/40% weapon damage per rank.
Forever
Weapon damage per rank: 25/29/32/36/39/43/46/50%.
SCHANGEDSpell

Righteous Fury

Paladin· General
Classic
Increases Holy damage threat by 60%.
Forever
Holy threat set to 60% (was 90% in the beta). Back to the Classic value.
SCHANGEDSpell

Holy Strike (cooldown)

Paladin· Holy
Classic
Not in Classic. In the beta: 12 sec.
Forever
Cooldown lowered to 10 seconds.
TREMOVEDTalent

Improved Holy Strike

Paladin· Holy
Classic
Not in Classic.
Forever
Talent removed from the Holy tree.
TCHANGEDTalent

Light's Vigil

Paladin· Holy
Classic
Not in Classic.
Forever
Tooltip reorganized for clarity.
TCHANGEDTalent

Holy Power

Paladin· Holy
Classic
Increases the critical strike chance of Holy spells.
Forever
Also increases Holy Strike critical strike chance by 15%. Retains its old effects.
TCHANGEDTalent

Vengeance

Paladin· Retribution
Classic
After a crit, +3/6/9/12/15% Physical and Holy damage for 8 sec (5 ranks).
Forever
3 ranks. Activates off non-periodic critical strikes and stacks up to 3 times (5 in the beta).
TCHANGEDTalent

Two-Handed Weapon Specialization

Paladin· Retribution
Classic
+2/4/6% damage with two-handed weapons.
Forever
+2/4/6% damage. The beta had raised it to 3/6/9% and build 70009 returns it to the Classic value.
TCHANGEDTalent

Sacred Arbiter

Paladin· Retribution
Classic
Not in Classic.
Forever
Increases Holy Strike damage by 20% (was 10%).
TCHANGEDTalent

Twist of Light

Paladin· Retribution
Classic
Not in Classic.
Forever
Reduces the mana cost of Seal spells by 20%.
SCHANGEDSpell

Power Word: Shield

Priest· General
Classic
Cannot be reapplied until Weakened Soul expires.
Forever
Can overwrite existing shields on targets without Weakened Soul.
RCHANGEDRacial

Contingency Plan (Gnome)

Priest· General
Classic
Not in Classic. Gnomes could not be priests.
Forever
Can now land critical hits.
RCHANGEDRacial

Confounding Flash (Gnome)

Priest· General
Classic
Not in Classic.
Forever
Now has a cast visual and is Holy-oriented with matching sounds.
RCHANGEDRacial

Starshards (Night Elf)

Priest· General
Classic
No spell pushback resistance.
Forever
Now gains spell pushback resistance from Twilight Focus.
RCHANGEDRacial

Dark Sacrifice (Undead)

Priest· General
Classic
Not in Classic.
Forever
No longer breaks crowd control on damage. Tooltip correctly shows the Mana gain scales with Spirit.
BCHANGEDBug fix

Sap

Rogue· General
Forever
Correctly flags the rogue for PvP when used on PvP-flagged targets.
SCHANGEDSpell

Lightning Bolt

Shaman· General
Classic
Classic damage on ranks 3 and 4.
Forever
Ranks 3-4 damage increased for a better progression feel.
ICHANGEDInterface

Windfury Totem and Flametongue Totem

Shaman· General
Forever
Buffs display with the totem name instead of the 'Passive' or 'Effect' variant.
SCHANGEDSpell

Flametongue Totem

Shaman· General
Classic
Enchants nearby allies' weapons with Flametongue.
Forever
No longer has a duration and is instantly replaced. Does not stack via recasting, with Flametongue Weapon, or with Windfury Totem.
SCHANGEDSpell

Tranquil Air, Windfury and Grace of Air Totems

Shaman· General
Classic
Totems from different shamans can coexist.
Forever
No longer stack across different shamans.
TCHANGEDTalent

Elemental Fury and Elemental Alacrity

Shaman· Elemental
Classic
Elemental Fury sits on row 5 with 1 rank. Elemental Alacrity does not exist; its spell is Lightning Mastery (row 6).
Forever
Positions swapped: Elemental Alacrity moves to row 3 and Elemental Fury to row 6, now with 5 ranks.
SCHANGEDSpell

Lava Burst

Shaman· Elemental
Classic
Not in Classic.
Forever
Ranks 1-2: roughly 10% more base damage than the comparable Lightning Bolt rank.
TCHANGEDTalent

Rage of the Farseer

Shaman· Enhancement
Classic
Not in Classic.
Forever
Row 7. No longer increases the Shaman's spell casting speed.
SCHANGEDSpell

Riptide

Shaman· Restoration
Classic
Not in Classic.
Forever
Can now land critical hits.
PCHANGEDPet

Sacrifice (Voidwalker)

Warlock· General
Classic
Absorbs a fixed amount of damage.
Forever
Scales with 10% of the warlock's spell healing.
SCHANGEDSpell

Sunder Armor

Warrior· General
Classic
Classic threat values.
Forever
Threat values corrected on all ranks, with a small Attack Power increase.
TCHANGEDTalent

Bastion and Focused Rage

Warrior· Protection
Classic
Bastion is not in Classic.
Forever
Blizzard's September 24 notes announce that Bastion and Focused Rage swap rows for earlier progression. The build 70009 client shows Bastion on row 5 and Focused Rage on row 6.
TCHANGEDTalent

Bloodthrill

Warrior· Arms
Classic
Not in Classic. In the beta: 2/4/6/8/10% chance.
Forever
Activation chance 4/8/12/16/20%. Only activates off main hand melee attacks.
SCHANGEDSpell

Slam

Warrior· Arms
Classic
No cooldown, 1.5 sec cast time.
Forever
Cooldown increased to 18 seconds (was 15 in the beta).
TCHANGEDTalent

Improved Slam

Warrior· Arms
Classic
Reduces Slam cast time by 0.1/0.2/0.3/0.4/0.5 sec.
Forever
2 ranks. Reduces Slam cooldown by 1.5/3 seconds.
RCHANGEDRacial

Eureka (Gnome)

Classic
Not in Classic.
Forever
Now a 10% discount on Mana, Rage or Energy abilities, for all classes.
RCHANGEDRacial

Will to Survive (Human)

Classic
Not in Classic.
Forever
Visual changed to match Dispel Magic.
RCHANGEDRacial

Cultivation (Tauren)

Classic
+15 Herbalism skill.
Forever
Requires player level equal to herb level divided by 5; herbs requiring 300+ skill are learnable at level 60.
RCHANGEDRacial

Touch of the Grave

Classic
Not in Classic.
Forever
No longer breaks crowd control or activates from non-damage abilities.
ICHANGEDItem

Guns and bows

Forever
Ammunition consumption and use corrected.
ICHANGEDItem

Quest rewards

Forever
Item level adjustments to quest rewards and early caster rewards.
ICHANGEDItem

Wizard Oil

Classic
Minor: +8, Lesser: +16, Wizard Oil: +24 spell damage.
Forever
Values reverted to Classic: Minor 8, Lesser 16, standard 24. Brilliant unchanged.
ICHANGEDItem

Wands

Classic
Wands do not gain spell damage.
Forever
Wands no longer gain spell damage bonuses. Back to Classic behaviour.
SNEWSystem

Cooldown Manager

Classic
Not in Classic.
Forever
Available in Gameplay Enhancement settings (disabled by default). Testable on Druid, Mage, Priest, Warrior and Warlock. Pulls buff and action bar information to a customizable location. Does not yet support spell ranks.
SNEWSystem

Gamepad: class-specific flyouts

Classic
Classic has no official gamepad support.
Forever
Flyouts for Shapeshift (Druid), pet control and spells (Hunter, Warlock), Aura (Paladin) and Stance (Warrior). The pet bar no longer replaces the bottom gamepad action bar.
SNEWSystem

Gamepad: new options

Classic
Classic has no official gamepad support.
Forever
Use Compact Action Bar, Fixed Party Targeting, Swap Target Modifier Sides, Swap Friendly and Hostile Target Action Sides. Fixed edit mode layouts with gamepad UI; Map and Quest Log bindings with POI hover.
SCHANGEDSystem

Camping: buffs while waiting

Classic
Not in Classic.
Forever
Players may now buff each other, cast, and craft while waiting at the campfire.
ICHANGEDInterface

Nameplates and Personal Resource Display

Forever
Nameplate selection display updated and Personal Resource Display textures updated.
BCHANGEDBug fix

Pet happiness

Forever
Fixed pet happiness not decreasing at max loyalty.
BCHANGEDBug fix

Mail and surnames

Classic
Character names have one part.
Forever
Fixed in-game mail ignoring surnames (names have two parts in Forever).
QCHANGEDQuest

Shareable dungeon quests

Forever
Fixed shareable dungeon quests granting items to recipients.
QCHANGEDQuest

Elwynn Forest

Forever
More crates in 'Stolen Enchanting Supplies', faster respawns at the Crystal Lake murloc camps, Mother Fang respawns slower and doesn't always drop a green, Shinyfinder Narf respawns faster and the whole party can loot the quest item, learn skinning from Helene Peltskinner during her quest, and the Jasperlode and Fargodeep Mine candles are removed.
QCHANGEDQuest

Zephras Isle

Classic
Not in Classic.
Forever
'Catching Wind' redesigned with Overlook Standing Stones adjustments. Nightclaw Cavern druids award 'Wounds of Betrayal' credit properly and 'A Firm Response' grants credit properly.
QCHANGEDQuest

Teldrassil

Classic
'Bounty: Gnarlpine Furbolg': 20 objectives.
Forever
Objective reduced to 15.
QCHANGEDQuest

Undercity

Forever
'Exploring the Horde' completes with the Lady Sylvanas Windrunner interaction. Canal ooze brightened to intended levels.
QCHANGEDQuest

Dalaran

Forever
Faction adjustments and spawns added outside the city entrance.
QCHANGEDQuest

Faster respawns

Forever
Dun Morogh (Snow Leopard Prowler), Durotar ('Lost in the Shadows' escort NPC), Mulgore ('A Humble Task' Water Pitcher), Silverpine Forest (Pyrewood Village worgen) and Westfall (Defias Messenger).
QREMOVEDQuest

Silithus: Khonsu's arrival

Classic
Not in Classic.
Forever
Removed from the beta.
1.60.1.69977 · September 22, 2026

Stability and gamepad build

Fixes display and stability issues on Macs. Controller navigation works properly in the character selection screen, and you can now interact with quest-giving items on gamepad. Includes other fixes not testable in-game.

0 new2 changed0 removed

Official notes ↗ · 2 changes in this build

See more
SCHANGEDSystem

Gamepad: character selection and quest items

Forever
Controller navigation works in the character selection screen if you launch with the gamepad active. You can now interact with quest-giving items on gamepad.
BCHANGEDBug fix

Mac stability

Forever
Fixed display and stability issues on Macs.
1.60.0 · September 17, 2026

Beta opens

The WoW Forever beta opens with a level 20 cap. Access for Skyborne Epic Pack, Warcraft Forever Collection and Collector's Edition owners. Blizzard posts the first development notes.

Official notes ↗