
Entrapment
In Spanish: Atrapamiento
- Class
- Hunter
- Tree
- Survival
- Position
- Row 2, column 1
- Ranks
- 5
- Points in the tree
- 5
- Minimum level
- 15
What it does
- Rank 1/5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
- Rank 2/5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
- Rank 3/5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
- Rank 4/5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
- Rank 5/5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Numbers are the client base values, without attack power or spell power.
Requirements
- 5 points spent in the rows above it in Survival.
- Level 15 at least, without the Legacy “Talented” node, which moves the first talent points earlier.
Compared with Classic
Changes: text, numbers
Text of every rank: Forever and Classic
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 10% chance to entrap the target, preventing them from moving for 5 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 15% chance to entrap the target, preventing them from moving for 5 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 20% chance to entrap the target, preventing them from moving for 5 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
More on the Hunter
Beta client data (build 1.60.1.70205), compared with Classic Era 1.15.9.69722.
Updated
