
Explosive Trap
In Spanish: Trampa explosiva
- Class
- Hunter
- Tree
- Survival
- Learned at level
- 34
- Ranks
- 3
- Cost
- 520 mana
- Cast
- Instant
- Cooldown
- 30 sec
- Range
- Self
What it does
Rank 3 · level 54Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Numbers are the client base values, without attack power or spell power.
Ranks
Level each rank is learned at, cost, cast time, cooldown, range and duration. Struck-through values are the Classic Era ones when the rank changed in Forever.
| Rank | Level | Cost | Cooldown |
|---|---|---|---|
| 1 | 34 | 275 mana | 30 sec |
| 2 | 44 | 395 mana | 30 sec |
| 3 | 54 | 520 mana | 30 sec |
- Cast
- Instant
- Range
- Self
- Duration
- 1 min
Tooltip of every rank
3
- Rank 1 · level 34
Place a Fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
In ClassicPlace a fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
- Rank 2 · level 44
Place a Fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
In ClassicPlace a fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
- Rank 3 · level 54
Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
In ClassicPlace a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Compared with Classic
Changes: cooldown, tooltip
Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Place a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
More on the Hunter
Beta client data (build 1.60.1.70205), compared with Classic Era 1.15.9.69722.
Updated
