
Weaponmaster
In Spanish: Maestro de armas
- Class
- Warrior
- Tree
- Arms
- Position
- Row 5, column 3
- Ranks
- 5
- Points in the tree
- 20
- Minimum level
- 30
What it does
- Rank 1/5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
- Rank 2/5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 2%. Mace/Staff: Your attacks ignore 6% of your target's armor. Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target.
- Rank 3/5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 3%. Mace/Staff: Your attacks ignore 9% of your target's armor. Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target.
- Rank 4/5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 4%. Mace/Staff: Your attacks ignore 12% of your target's armor. Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target.
- Rank 5/5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Numbers are the client base values, without attack power or spell power.
Requirements
- 20 points spent in the rows above it in Arms.
- Level 30 at least, without the Legacy “Talented” node, which moves the first talent points earlier.
Compared with Classic
New talent: it does not exist in Classic Era.
More on the Warrior
Beta client data (build 1.60.1.70205), compared with Classic Era 1.15.9.69722.
Updated
