The Forever Era build 1.60.1.70862
Appuyez sur / ou Ctrl+K pour rechercher depuis n’importe quelle page · Esc
The Forever Era
CarteObjetsBiSTalents
Rejoignez notre DiscordNotre serveur Discord : les annonces de Blizzard en direct et des salons en quatre langues (s’ouvre dans un nouvel onglet)État des serveursLes avis de Blizzard sur les pannes, maintenances et files d’attente

Guide de Forever

2
ChangementsChaque changement avec la valeur de Classic à côté
ClassesLes neuf classes, spé par spé

Monde

9
ZonesUne page par zone : carte, niveaux, donjons et trajets aériens
DonjonsLes 29 donjons sur un graphique par niveau
RaidsProfondeurs des Saisons, sommet d’Hyjal et Onyxia, avec un compte à rebours jusqu’au 9 décembre
RacesÉolides, techniques raciales et qui peut jouer quoi
SystèmesHéritage, campement, sans royaumes et plus encore
JcJChamp de bataille, factions, honneur et récompenses
Nouveaux objetsMontures, mascottes, jouets et toutes les nouveautés du client
Faveur marchandeCommissions d’artisan, caisses et récompenses de réputation
Herbes et mineraisOù trouver chaque herbe et chaque minerai

Base de données de Classic

4
Quêtes de ClassicDonnées de Classic 1.12 par zone : qui les donne, objectifs et récompenses
Rares de ClassicOù ils apparaissent dans Classic, leur butin et leur réapparition
PNJ de ClassicMaîtres, marchands, maîtres de vol et donneurs de quêtes de Classic, zone par zone
Livres de ClassicLivres, plaques et lettres de Classic, avec leur texte

Lancement

9
État des serveursOù vérifier les pannes et les files d’attente, et les annonces de Blizzard
LancementDates, éditions et contenu du premier jour
Jour du lancementPremières heures : horaire, files d’attente et où commencer
Réservation des nomsDates et règles pour réserver votre nom
ServeursPas de royaumes : règles et langue préférée
Prix et éditionsAbonnement, packs et contenu de chacun
Erreurs du lancementCe qu’a dit Blizzard de chaque erreur de connexion
BuildsHistorique des builds et problèmes connus
Feuille de routeLancement, raids et ce qui arrive jusqu’à l’été 2027

Guides

9
Tous les guidesGuides rapides, de classe, de métiers et de montée en niveau
Tout sur WoW ForeverDate de sortie, éditions, règles et nouveautés
Quelle classe choisirQuelle classe vous convient dans Forever
Quelle race choisirRaces, techniques raciales et classes possibles pour chacune
Guides de classeComment jouer et monter chaque classe dans Forever
Montée en niveau par zonesQuelle zone faire de 1 à 60, pour l’Alliance et la Horde
MétiersDe 1 à 300 avec les recettes du client du jeu
Quels métiersLes meilleurs métiers pour votre classe
Prix et éditionsAbonnement, packs et contenu de chacun

Communauté

8
ActualitésTous les messages de Blizzard sur Forever en un seul fil
Notes de mise à jourToutes les notes de mise à jour, les plus récentes en haut
HotfixesLes correctifs de Blizzard sur ses serveurs, les plus récents en haut
Blue trackerMessages de Blizzard et nouveaux builds, mis à jour automatiquement
Forums officielsLes forums de Blizzard sur WoW Forever : US, EU et bêta
DiscordNotre serveur Discord : les annonces de Blizzard en direct et des salons en quatre langues
Builds de la communautéBuilds de talents et d’Héritage votés par les joueurs
GuildesTrouvez une guilde ou recrutez pour la vôtre

Outils

9
Addon The Forever EraLes données du site dans le jeu : infobulles, BiS, talents et donjons
Calculateur d’Héritage16 points, trois arbres et les 65 défis
GrimoireToutes les techniques et tous les rangs de chaque classe comparés à Classic
Familiers de chasseurFamilles de familiers, régimes et techniques
Formes du druideCe que vous pouvez lancer sous chaque forme, et les apparences par race
CampementFeux de camp, objets de camp et plans
Traducteur de nomsSorts, objets et zones en anglais et en espagnol
Tier listsCréez et partagez votre tier list
Check-list du lancementCe qu’il faut faire avant et après le lancement
Lancement dans …
Changements automatiques · 4 novembre 2026

Changements du build 1.60.1.70790 de WoW Forever

Tout ce qui a changé dans les données du client entre le build 1.60.1.70532 et le 1.60.1.70790 : talents, Héritage, objets, métiers, cartes et sorts. La liste se met à jour d’elle-même à chaque nouveau build.

333
changements
23
nouveaux
297
modifiés
13
supprimés

Afficher le texte (7 131 caractères)

Collez le titre dans son champ et le texte dans le corps du message, avec l’éditeur de Reddit en mode Markdown. Avant de publier, lisez les règles du subreddit sur les liens vers vos propres sites.

Avec cette mise à jour, nous avons aussi amélioré notre lecture des données de talents, héritage, cartes : une partie de ces différences peut venir de cette amélioration et non d’un vrai changement dans le client.

333 sur 333

Talents 6 nouveaux · 153 modifiés · 4 supprimés

  • Guerrier · Fureur
    Nouveau
    PositionFureur, rangée 4, colonne 2
    Rangs1
    Rang 1 (en)Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
    Calculateur de talents →
  • Voleur · Assassinat
    Nouveau
    PositionAssassinat, rangée 5, colonne 1
    Rangs5
    Rang 1 (en)Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.
    Rang 2 (en)Your finishing moves have a 8% chance per Combo Point to restore 25 Energy.
    Rang 3 (en)Your finishing moves have a 12% chance per Combo Point to restore 25 Energy.
    Rang 4 (en)Your finishing moves have a 16% chance per Combo Point to restore 25 Energy.
    Rang 5 (en)Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
    Calculateur de talents →
  • Nouveau
    PositionCombat, rangée 5, colonne 1
    Rangs2
    Rang 1 (en)Increases the damage done by your off-hand weapon by 25%.
    Rang 2 (en)Increases the damage done by your off-hand weapon by 50%.
    Calculateur de talents →
  • Paladin · Sacré
    Nouveau
    PositionSacré, rangée 1, colonne 3
    Rangs5
    Rang 1 (en)Increases your Strength by 2%.
    Rang 2 (en)Increases your Strength by 4%.
    Rang 3 (en)Increases your Strength by 6%.
    Rang 4 (en)Increases your Strength by 8%.
    Rang 5 (en)Increases your Strength by 10%.
    Calculateur de talents →
  • Paladin · Sacré
    Nouveau
    PositionSacré, rangée 5, colonne 3
    Rangs2
    PrérequisHorion sacré (1)
    Rang 1 (en)Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
    Rang 2 (en)Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
    Calculateur de talents →
  • Paladin · Vindicte
    Nouveau
    PositionVindicte, rangée 5, colonne 1
    Rangs2
    Rang 1 (en)Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
    Rang 2 (en)Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
    Calculateur de talents →
  • Modifié
    Rangs53 (-2)
    Rang 1 (en)Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.
    Rang 2 (en)Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.Tactical Mastery lets you retain up to an additional 10 Rage when you change stances.
    Rang 3 (en)Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
    Rang 4 (en)Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.—
    Rang 5 (en)Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.—
    Calculateur de talents →
  • Guerrier · Armes
    Modifié
    PrérequisMaîtrise tactique améliorée (5)Maîtrise tactique améliorée (3)
    Calculateur de talents →
  • Guerrier · Armes
    Modifié
    Rang 1 (en)A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
    Calculateur de talents →
  • Guerrier · Armes
    Modifié
    Rang 1 (en)Increases the damage you deal with two-handed melee weapons by 1%.Increases the damage you deal with two-handed melee weapons by 2%.
    Rang 2 (en)Increases the damage you deal with two-handed melee weapons by 2%.Increases the damage you deal with two-handed melee weapons by 4%.
    Rang 3 (en)Increases the damage you deal with two-handed melee weapons by 3%.Increases the damage you deal with two-handed melee weapons by 6%.
    Calculateur de talents →
  • Guerrier · Armes
    Modifié
    Rangs52 (-3)
    Rang 1 (en)Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
    Rang 2 (en)Grants your Main Hand melee attacks against enemies afflicted by your Rend a 8% chance to allow an activation of Overpower.Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.
    Rang 3 (en)Grants your Main Hand melee attacks against enemies afflicted by your Rend a 12% chance to allow an activation of Overpower.—
    Rang 4 (en)Grants your Main Hand melee attacks against enemies afflicted by your Rend a 16% chance to allow an activation of Overpower.—
    Rang 5 (en)Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.—
    Calculateur de talents →
  • Guerrier · Armes
    Modifié
    Rang 1 (en)Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.
    Rang 2 (en)Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing.
    Calculateur de talents →
  • Guerrier · Fureur
    Modifié
    Rang 1 (en)Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.
    Rang 2 (en)Increases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.Increases the area of effect of your Shouts by 20% and reduces the Rage cost by of your Shouts and Howls by 10%.
    Rang 3 (en)Increases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.Increases the area of effect of your Shouts by 30% and reduces the Rage cost by of your Shouts and Howls by 15%.
    Rang 4 (en)Increases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.Increases the area of effect of your Shouts by 40% and reduces the Rage cost by of your Shouts and Howls by 20%.
    Rang 5 (en)Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.Increases the area of effect of your Shouts by 50% and reduces the Rage cost by of your Shouts and Howls by 25%.
    Calculateur de talents →
  • Guerrier · Fureur
    Modifié
    PositionFureur, rangée 4, colonne 3Fureur, rangée 3, colonne 4
    Calculateur de talents →
  • Guerrier · Fureur
    Modifié
    PositionFureur, rangée 6, colonne 3Fureur, rangée 5, colonne 3
    PrérequisEnrager (5)Folie sanguinaire (3)
    Calculateur de talents →
  • Tourbillon amélioréanciennement « Raging Blows »
    Guerrier · Fureur
    Modifié
    Nom (en)Raging BlowsImproved Whirlwind
    PositionFureur, rangée 4, colonne 2Fureur, rangée 6, colonne 1
    Rangs12 (+1)
    Rang 1 (en)Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.
    Rang 2 (en)—Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.
    Calculateur de talents →
  • Guerrier · Fureur
    Modifié
    PositionFureur, rangée 6, colonne 2Fureur, rangée 6, colonne 3
    Rangs53 (-2)
    PrérequisSouhait mortel (1)—
    Rang 1 (en)Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
    Rang 2 (en)Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.
    Rang 3 (en)Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.
    Rang 4 (en)Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.—
    Rang 5 (en)Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.—
    Calculateur de talents →
  • Guerrier · Fureur
    Modifié
    Prérequis—Souhait mortel (1)
    Calculateur de talents →
  • Guerrier · Protection
    Modifié
    Rang 1 (en)Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.Increases all threat generated in Defensive stance by an additional 7% while a shield is equipped.
    Rang 2 (en)Increases all threat generated in Defensive stance by an additional 10% while a shield is equipped.Increases all threat generated in Defensive stance by an additional 13% while a shield is equipped.
    Rang 3 (en)Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped.
    Calculateur de talents →
  • Chasseur · Maîtrise des bêtes
    Modifié
    PositionMaîtrise des bêtes, rangée 2, colonne 4Maîtrise des bêtes, rangée 2, colonne 3
    Calculateur de talents →
  • Chasseur · Maîtrise des bêtes
    Modifié
    PositionMaîtrise des bêtes, rangée 2, colonne 3Maîtrise des bêtes, rangée 3, colonne 1
    Calculateur de talents →
  • Chasseur · Précision
    Modifié
    Rang 1 (en)Increases the Ranged Attack Power of party or raid members within 45 yds by 30.Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
    Calculateur de talents →
  • Chasseur · Précision
    Modifié
    Rang 1 (en)Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.
    Rang 2 (en)Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
    Rang 3 (en)Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
    Calculateur de talents →
  • Chasseur · Précision
    Modifié
    Rang 1 (en)A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Calculateur de talents →
  • Chasseur · Survie
    Modifié
    Calculateur de talents →
  • Chasseur · Survie
    Modifié
    Rang 1 (en)Increases your Agility by 2%.Increases your Agility by 3%.
    Rang 2 (en)Increases your Agility by 4%.Increases your Agility by 6%.
    Rang 3 (en)Increases your Agility by 6%.Increases your Agility by 9%.
    Rang 4 (en)Increases your Agility by 8%.Increases your Agility by 12%.
    Rang 5 (en)Increases your Agility by 10%.Increases your Agility by 15%.
    Calculateur de talents →
  • Modifié
    PositionArcanes, rangée 1, colonne 3Arcanes, rangée 1, colonne 2
    Calculateur de talents →
  • Résistance des arcanesanciennement « Barrage de projectiles »
    Mage · Arcanes
    Modifié
    NomBarrage de projectilesRésistance des arcanes
    Icôneability_mage_missilebarragespell_arcane_arcaneresilience
    PositionArcanes, rangée 1, colonne 4Arcanes, rangée 1, colonne 3
    Rangs23 (+1)
    Rang 1 (en)Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.Increases your Armor by an amount equal to 25% of your Intellect.
    Rang 2 (en)Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.Increases your Armor by an amount equal to 50% of your Intellect.
    Rang 3 (en)—Increases your Armor by an amount equal to 75% of your Intellect.
    Calculateur de talents →
  • Barrage de projectilesanciennement « Résistance des arcanes »
    Mage · Arcanes
    Modifié
    NomRésistance des arcanesBarrage de projectiles
    Icônespell_arcane_arcaneresilienceability_mage_missilebarrage
    Rang 1 (en)Increases your Armor by an amount equal to 25% of your Intellect.Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
    Rang 2 (en)Increases your Armor by an amount equal to 50% of your Intellect.Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
    Calculateur de talents →
  • Modifié
    Rang 1 (en)Blasts the target with energy, dealing 32 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 32 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
    Calculateur de talents →
  • Mage · Feu
    Modifié
    Rangs35 (+2)
    Rang 4 (en)—Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 8%.
    Rang 5 (en)—Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.
    Calculateur de talents →
  • Empressementanciennement « Boule de feu améliorée »
    Mage · Feu
    Modifié
    NomBoule de feu amélioréeEmpressement
    Rang 1 (en)Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.
    Rang 2 (en)Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.2 sec.
    Rang 3 (en)Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.3 sec.
    Rang 4 (en)Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.4 sec.
    Rang 5 (en)Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.
    Calculateur de talents →
  • Modifié
    PositionFeu, rangée 1, colonne 1Feu, rangée 3, colonne 4
    Calculateur de talents →
  • Mage · Feu
    Modifié
    Calculateur de talents →
  • Mage · Feu
    Modifié
    Rangs53 (-2)
    Rang 4 (en)Increases the critical strike chance of your Fire spells by 8%.—
    Rang 5 (en)Increases the critical strike chance of your Fire spells by 10%.—
    Calculateur de talents →
  • Mage · Feu
    Modifié
    Calculateur de talents →
  • Mage · Feu
    Modifié
    PrérequisMasse critique (5)Masse critique (3)
    Calculateur de talents →
  • Modifié
    Calculateur de talents →
  • Modifié
    Rang 1 (en)Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.Reduces the casting time of your Frostbolt spell by 0.1 sec.
    Rang 2 (en)Reduces the casting time of your Frostbolt and Frost Blast spells by 0.2 sec.Reduces the casting time of your Frostbolt spell by 0.2 sec.
    Rang 3 (en)Reduces the casting time of your Frostbolt and Frost Blast spells by 0.3 sec.Reduces the casting time of your Frostbolt spell by 0.3 sec.
    Rang 4 (en)Reduces the casting time of your Frostbolt and Frost Blast spells by 0.4 sec.Reduces the casting time of your Frostbolt spell by 0.4 sec.
    Rang 5 (en)Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.Reduces the casting time of your Frostbolt spell by 0.5 sec.
    Calculateur de talents →
  • Précisionanciennement « Précision élémentaire »
    Mage · Givre
    Modifié
    NomPrécision élémentairePrécision
    Rang 1 (en)Improves your chance to hit with Frost and Fire spells by 2%.Improves your chance to hit with all spells by 2%.
    Rang 2 (en)Improves your chance to hit with Frost and Fire spells by 4%.Improves your chance to hit with all spells by 4%.
    Rang 3 (en)Improves your chance to hit with Frost and Fire spells by 6%.Improves your chance to hit with all spells by 6%.
    Calculateur de talents →
  • Mage · Givre
    Modifié
    Rang 1 (en)Deals 28 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 28 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    Calculateur de talents →
  • Mage · Givre
    Modifié
    Rang 1 (en)Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
    Rang 2 (en)Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
    Calculateur de talents →
  • Mage · Givre
    Modifié
    Rang 1 (en)Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
    Rang 2 (en)Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
    Rang 3 (en)Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
    Rang 4 (en)Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
    Rang 5 (en)Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
    Calculateur de talents →
  • Mage · Givre
    Modifié
    Rang 1 (en)Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing … damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
    Calculateur de talents →
  • Voleur · Assassinat
    Modifié
    PositionAssassinat, rangée 3, colonne 2Assassinat, rangée 2, colonne 2
    Calculateur de talents →
  • Vigueuranciennement « Meurtre »
    Voleur · Assassinat
    Modifié
    NomMeurtreVigueur
    Icônespell_shadow_deathscreamspell_nature_earthbindtotem
    PositionAssassinat, rangée 2, colonne 2Assassinat, rangée 3, colonne 1
    Rang 1 (en)Increases all damage dealt by 2% against Humanoid and Giant targets.Increases your maximum Energy by 5.
    Rang 2 (en)Increases all damage dealt by 4% against Humanoid and Giant targets.Increases your maximum Energy by 10.
    Calculateur de talents →
  • Blood Splatteranciennement « Vigueur »
    Voleur · Assassinat
    Modifié
    Nom (en)VigorBlood Splatter
    Icônespell_nature_earthbindtotemability_rogue_rupture
    PositionAssassinat, rangée 5, colonne 1Assassinat, rangée 3, colonne 2
    Rangs21 (-1)
    Rang 1 (en)Increases your maximum Energy by 5.Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
    Rang 2 (en)Increases your maximum Energy by 10.—
    Calculateur de talents →
  • Voleur · Assassinat
    Modifié
    Rangs52 (-3)
    Rang 1 (en)Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
    Rang 2 (en)Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
    Rang 3 (en)Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.—
    Rang 4 (en)Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.—
    Rang 5 (en)Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.—
    Calculateur de talents →
  • Voleur · Assassinat
    Modifié
    PositionAssassinat, rangée 7, colonne 2Assassinat, rangée 5, colonne 2
    PrérequisEstropier (1)—
    Rang 1 (en)Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 secCauses your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.
    Calculateur de talents →
  • Voleur · Assassinat
    Modifié
    Rangs53 (-2)
    Rang 1 (en)Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.
    Rang 2 (en)Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.Your critical strikes from abilities that add Combo Points have a 66% chance to add an additional Combo Point.
    Rang 3 (en)Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
    Rang 4 (en)Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.—
    Rang 5 (en)Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.—
    Calculateur de talents →
  • Voleur · Assassinat
    Modifié
    PositionAssassinat, rangée 5, colonne 2Assassinat, rangée 7, colonne 2
    Prérequis—Toxine (1)
    Rang 1 (en)Instantly attacks with both weapons for 75% weapon damage plus an additional 17.3 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    Calculateur de talents →
  • Achèvementanciennement « Eviscération améliorée »
    Voleur · Combat
    Modifié
    NomEviscération amélioréeAchèvement
    Rang 1 (en)Increases the damage done by your Eviscerate ability by 7%.Increases the damage done by your Eviscerate ability by 7%, and the damage and storage rate of your Death Mark ability by 7%.
    Rang 2 (en)Increases the damage done by your Eviscerate ability by 13%.Increases the damage done by your Eviscerate ability by 13%, and the damage and storage rate of your Death Mark ability by 13%.
    Rang 3 (en)Increases the damage done by your Eviscerate ability by 20%.Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
    Calculateur de talents →
  • Attaques optimiséesanciennement « Attaque pernicieuse améliorée »
    Voleur · Combat
    Modifié
    NomAttaque pernicieuse amélioréeAttaques optimisées
    Rang 1 (en)Reduces the Energy cost of your Sinister Strike ability by 3.Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.
    Rang 2 (en)Reduces the Energy cost of your Sinister Strike ability by 5.Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
    Calculateur de talents →
  • Voleur · Combat
    Modifié
    PositionCombat, rangée 3, colonne 4Combat, rangée 2, colonne 4
    Calculateur de talents →
  • Sang-froidanciennement « Frappes implacables »
    Voleur · Combat
    Modifié
    NomFrappes implacablesSang-froid
    Icôneability_warrior_decisivestrikeability_rogue_fleetfooted
    PositionAssassinat, rangée 3, colonne 1Combat, rangée 3, colonne 4
    Rangs12 (+1)
    Rang 1 (en)Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.Increases the Energy cost reduction of your Poised ability by 5.
    Rang 2 (en)—Increases the Energy cost reduction of your Poised ability by 10.
    Calculateur de talents →
  • Voleur · Combat
    Modifié
    Rang 1 (en)Reduces the Energy cost of your Eviscerate ability by 10.Reduces the Energy cost of your Eviscerate ability by 15.
    Calculateur de talents →
  • Voleur · Combat
    Modifié
    PositionCombat, rangée 6, colonne 2Combat, rangée 4, colonne 3
    PrérequisDéluge de lames (1)Précision (3)
    Calculateur de talents →
  • Voleur · Combat
    Modifié
    PositionCombat, rangée 6, colonne 3Combat, rangée 4, colonne 4
    Rang 1 (en)Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.Increases the damage of your Sinister Strike and Eviscerate abilities by 5%.
    Rang 2 (en)Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.Increases the damage of your Sinister Strike and Eviscerate abilities by 10%.
    Rang 3 (en)Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.
    Calculateur de talents →
  • Flash of Steelanciennement « Spécialisation Ambidextrie »
    Voleur · Combat
    Modifié
    Nom (en)Dual Wield SpecializationFlash of Steel
    Icôneability_dualwieldability_rogue_restlessblades
    PositionCombat, rangée 4, colonne 3Combat, rangée 6, colonne 3
    PrérequisPrécision (3)—
    Rang 1 (en)Increases the damage done by your off-hand weapon by 5%.Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.
    Rang 2 (en)Increases the damage done by your off-hand weapon by 10%.Increases the Energy generated by your Shank ability by 6 and reduces its cooldown by 0.8 sec.
    Rang 3 (en)Increases the damage done by your off-hand weapon by 15%.Increases the Energy generated by your Shank ability by 9 and reduces its cooldown by 1.2 sec.
    Rang 4 (en)Increases the damage done by your off-hand weapon by 20%.Increases the Energy generated by your Shank ability by 12 and reduces its cooldown by 1.6 sec.
    Rang 5 (en)Increases the damage done by your off-hand weapon by 25%.Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2.0 sec.
    Calculateur de talents →
  • Voleur · Combat
    Modifié
    Prérequis—Déluge de lames (1)
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 2, colonne 1Finesse, rangée 1, colonne 1
    Rang 1 (en)Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.Gives you a 15% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.
    Rang 2 (en)Gives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.Gives you a 30% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.
    Rang 3 (en)Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.Gives you a 45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    Rangs25 (+3)
    Rang 1 (en)Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 4%.
    Rang 2 (en)Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 8%.
    Rang 3 (en)—Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 12%.
    Rang 4 (en)—Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 16%.
    Rang 5 (en)—Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%.
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 5, colonne 1Finesse, rangée 2, colonne 1
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 1, colonne 1Finesse, rangée 2, colonne 2
    Rangs53 (-2)
    Rang 1 (en)Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.
    Rang 2 (en)Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 3 sec.Reduces your speed penalty from your Stealth ability by 10% and reduces its cooldown by 4 sec.
    Rang 3 (en)Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
    Rang 4 (en)Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 5 sec.—
    Rang 5 (en)Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.—
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 2, colonne 4Finesse, rangée 2, colonne 3
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 2, colonne 3Finesse, rangée 2, colonne 4
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 4, colonne 2Finesse, rangée 3, colonne 2
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 4, colonne 3Finesse, rangée 3, colonne 3
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 2, colonne 2Finesse, rangée 4, colonne 1
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 3, colonne 2Finesse, rangée 4, colonne 2
    Rang 1 (en)A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo points.
    Calculateur de talents →
  • Fuite rapideanciennement « Quiétus »
    Voleur · Finesse
    Modifié
    NomQuiétusFuite rapide
    Icôneability_rogue_garroteability_rogue_blackjack
    PositionFinesse, rangée 6, colonne 1Finesse, rangée 4, colonne 4
    Rangs52 (-3)
    PrérequisCoups fourrés (2)Coup tordu (2)
    Rang 1 (en)Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 15% for 3 sec after Sapping a target.
    Rang 2 (en)Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 4% more damage against targets below 35% health.Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.
    Rang 3 (en)Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 6% more damage against targets below 35% health.—
    Rang 4 (en)Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 8% more damage against targets below 35% health.—
    Rang 5 (en)Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.—
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    PositionFinesse, rangée 4, colonne 1Finesse, rangée 5, colonne 1
    Calculateur de talents →
  • Voleur · Finesse
    Modifié
    Rang 1 (en)An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
    Calculateur de talents →
  • Boot Knifeanciennement « Coupe-gorge »
    Voleur · Finesse
    Modifié
    Nom (en)CutthroatBoot Knife
    Icôneclassicon_rogueinv_sword_32
    Rang 1 (en)Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 20% chance to add 2 Combo Points to the target.
    Rang 2 (en)Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 40% chance to add 2 Combo Points to the target.
    Rang 3 (en)Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 60% chance to add 2 Combo Points to the target.
    Rang 4 (en)Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 80% chance to add 2 Combo Points to the target.
    Rang 5 (en)Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 100% chance to add 2 Combo Points to the target.
    Calculateur de talents →
  • Marque de mortanciennement « Mille coupures »
    Voleur · Finesse
    Modifié
    NomMille coupuresMarque de mort
    Icôneability_rogue_ruptureability_creature_cursed_02
    Rang 1 (en)When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : …% stored, … damage cap 2 points: …% stored, … damage cap 3 points: …% stored, … damage cap 4 points: …% stored, … damage cap 5 points: …% stored, … damage cap
    Calculateur de talents →
  • Prêtre · Discipline
    Modifié
    Calculateur de talents →
  • Prêtre · Discipline
    Modifié
    Rang 1 (en)Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
    Rang 2 (en)Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.
    Rang 3 (en)Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.
    Rang 4 (en)Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.
    Rang 5 (en)Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
    Calculateur de talents →
  • Modifié
    Calculateur de talents →
  • Holy Bindinganciennement « Soins de lien »
    Prêtre · Sacré
    Modifié
    Nom (en)Binding HealHoly Binding
    Rang 1 (en)Heals a friendly target and the caster for 247. Low threat.Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
    Calculateur de talents →
  • Démoniste · Affliction
    Modifié
    Rang 1 (en)Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%.
    Rang 2 (en)Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 13%.
    Rang 3 (en)Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.
    Calculateur de talents →
  • Démoniste · Affliction
    Modifié
    Calculateur de talents →
  • Démoniste · Affliction
    Modifié
    Calculateur de talents →
  • Démoniste · Destruction
    Modifié
    Calculateur de talents →
  • Démoniste · Destruction
    Modifié
    Calculateur de talents →
  • Démoniste · Destruction
    Modifié
    Rang 1 (en)Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
    Rang 2 (en)Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.
    Rang 3 (en)Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 12% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 12% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.
    Rang 4 (en)Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 16% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 16% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
    Rang 5 (en)Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionSacré, rangée 2, colonne 2Sacré, rangée 1, colonne 2
    Rangs25 (+3)
    Rang 1 (en)Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.
    Rang 2 (en)Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Gives your Flash of Light, Holy Light, and Light's Vigil spells a 28% chance to not lose casting time when you take damage.
    Rang 3 (en)—Gives your Flash of Light, Holy Light, and Light's Vigil spells a 42% chance to not lose casting time when you take damage.
    Rang 4 (en)—Gives your Flash of Light, Holy Light, and Light's Vigil spells a 56% chance to not lose casting time when you take damage.
    Rang 5 (en)—Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionSacré, rangée 3, colonne 2Sacré, rangée 2, colonne 2
    Rangs32 (-1)
    Rang 1 (en)Allows 10% of your Mana regeneration to continue while casting.Allows 15% of your Mana regeneration to continue while casting.
    Rang 2 (en)Allows 20% of your Mana regeneration to continue while casting.Allows 30% of your Mana regeneration to continue while casting.
    Rang 3 (en)Allows 30% of your Mana regeneration to continue while casting.—
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    Rangs35 (+2)
    Rang 1 (en)Increases the damage done by your Seals and Judgements by 5%.Increases the damage done by your Seals and Judgements by 3%.
    Rang 2 (en)Increases the damage done by your Seals and Judgements by 10%.Increases the damage done by your Seals and Judgements by 6%.
    Rang 3 (en)Increases the damage done by your Seals and Judgements by 15%.Increases the damage done by your Seals and Judgements by 9%.
    Rang 4 (en)—Increases the damage done by your Seals and Judgements by 12%.
    Rang 5 (en)—Increases the damage done by your Seals and Judgements by 15%.
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionSacré, rangée 3, colonne 3Sacré, rangée 2, colonne 4
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionSacré, rangée 4, colonne 3Sacré, rangée 3, colonne 1
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionSacré, rangée 4, colonne 2Sacré, rangée 3, colonne 2
    PrérequisRévérence (3)Révérence (2)
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionVindicte, rangée 2, colonne 2Sacré, rangée 3, colonne 3
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    Icônespell_holy_healingfocusspell_holy_mindsooth
    PositionSacré, rangée 5, colonne 1Sacré, rangée 4, colonne 1
    Rangs32 (-1)
    PrérequisHorion sacré (1)—
    Rang 1 (en)Improves your chance to hit with Holy spells by 6%.Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.
    Rang 2 (en)Improves your chance to hit with Holy spells by 12%.Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.
    Rang 3 (en)Improves your chance to hit with Holy spells by 18%.—
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionSacré, rangée 4, colonne 1Sacré, rangée 4, colonne 2
    Calculateur de talents →
  • Serment de lumièreanciennement « Voix de la vérité »
    Paladin · Sacré
    Modifié
    NomVoix de la véritéSerment de lumière
    Icôneinv_misc_horn_03spell_holy_greaterblessingoflight
    PositionSacré, rangée 3, colonne 1Sacré, rangée 4, colonne 3
    Rang 1 (en)Grants you immunity to Silence and Interrupt effects for 6 sec.Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    PositionSacré, rangée 5, colonne 3Sacré, rangée 5, colonne 1
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    Rang 1 (en)Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.Increases the critical strike healing bonus of your Holy spells by 10%.
    Rang 2 (en)Increases the critical strike chance of your Holy Shock and Holy Strike spells by 6%, and all other spells by 2%.Increases the critical strike healing bonus of your Holy spells by 20%.
    Rang 3 (en)Increases the critical strike chance of your Holy Shock and Holy Strike spells by 9%, and all other spells by 3%.Increases the critical strike healing bonus of your Holy spells by 30%.
    Rang 4 (en)Increases the critical strike chance of your Holy Shock and Holy Strike spells by 12%, and all other spells by 4%.Increases the critical strike healing bonus of your Holy spells by 40%.
    Rang 5 (en)Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.Increases the critical strike healing bonus of your Holy spells by 50%.
    Calculateur de talents →
  • Paladin · Sacré
    Modifié
    Rang 1 (en)Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. Only one Vigil per Paladin may be active in each party.
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PositionSacré, rangée 1, colonne 3Protection, rangée 1, colonne 2
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    Rang 1 (en)Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
    Rang 2 (en)Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.
    Rang 3 (en)Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.
    Rang 4 (en)Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.
    Rang 5 (en)Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PositionProtection, rangée 3, colonne 4Protection, rangée 2, colonne 4
    Rang 1 (en)Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.
    Rang 2 (en)Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PositionProtection, rangée 5, colonne 2Protection, rangée 3, colonne 1
    Calculateur de talents →
  • Modifié
    PositionProtection, rangée 4, colonne 3Protection, rangée 3, colonne 2
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    Rangs32 (-1)
    Rang 1 (en)Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.
    Rang 2 (en)Increases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.
    Rang 3 (en)Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.—
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PositionProtection, rangée 1, colonne 2Protection, rangée 3, colonne 4
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PrérequisSerment du bouclier (1)Rempart de templier (1)
    Rang 1 (en)Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PositionProtection, rangée 3, colonne 2Protection, rangée 4, colonne 2
    Rang 1 (en)While Righteous Fury is active, all damage taken is reduced by 2%.While Righteous Fury is active, all damage taken is reduced by 3%.
    Rang 2 (en)While Righteous Fury is active, all damage taken is reduced by 4%.While Righteous Fury is active, all damage taken is reduced by 6%.
    Rang 3 (en)While Righteous Fury is active, all damage taken is reduced by 6%.While Righteous Fury is active, all damage taken is reduced by 9%.
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PositionProtection, rangée 2, colonne 4Protection, rangée 4, colonne 3
    Calculateur de talents →
  • Stoïcismeanciennement « Force divine »
    Paladin · Protection
    Modifié
    NomForce divineStoïcisme
    Icôneability_golemthunderclapspell_holy_stoicism
    PositionSacré, rangée 1, colonne 2Protection, rangée 5, colonne 1
    Rangs52 (-3)
    Rang 1 (en)Increases your Strength by 2%.Reduces the duration of Stun and Charm effects on you by 10%.
    Rang 2 (en)Increases your Strength by 4%.Reduces the duration of Stun and Charm effects on you by 20%.
    Rang 3 (en)Increases your Strength by 6%.—
    Rang 4 (en)Increases your Strength by 8%.—
    Rang 5 (en)Increases your Strength by 10%.—
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    PositionProtection, rangée 7, colonne 2Protection, rangée 5, colonne 2
    PrérequisRempart de templier (1)—
    Rang 1 (en)Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    Calculateur de talents →
  • Paladin · Protection
    Modifié
    Rangs53 (-2)
    Rang 1 (en)Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
    Rang 2 (en)Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
    Rang 3 (en)Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
    Rang 4 (en)Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.—
    Rang 5 (en)Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.—
    Calculateur de talents →
  • Serment du bouclieranciennement « Sceau de fureur amélioré »
    Paladin · Protection
    Modifié
    NomSceau de fureur amélioréSerment du bouclier
    Icônespell_holy_righteousnessauraspell_holy_greaterblessingofsanctuary
    PositionProtection, rangée 3, colonne 1Protection, rangée 7, colonne 2
    Prérequis—Bouclier sacré (1)
    Rang 1 (en)When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionVindicte, rangée 2, colonne 3Vindicte, rangée 2, colonne 2
    Rangs53 (-2)
    Rang 1 (en)Improves your chance to get a critical strike with melee attacks by 1%.Improves your chance to get a critical strike with all spells and attacks by 2%.
    Rang 2 (en)Improves your chance to get a critical strike with melee attacks by 2%.Improves your chance to get a critical strike with all spells and attacks by 4%.
    Rang 3 (en)Improves your chance to get a critical strike with melee attacks by 3%.Improves your chance to get a critical strike with all spells and attacks by 6%.
    Rang 4 (en)Improves your chance to get a critical strike with melee attacks by 4%.—
    Rang 5 (en)Improves your chance to get a critical strike with melee attacks by 5%.—
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionVindicte, rangée 3, colonne 2Vindicte, rangée 2, colonne 3
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    Rang 1 (en)Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2, and increase your Attack Power by 1% for 30 sec.Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.
    Rang 2 (en)Gives your damaging melee attacks a chance to reduce the target's Attack Power by -4, and increase your Attack Power by 2% for 30 sec.Gives your damaging melee attacks a chance to reduce the target's Attack Power by -4 for 30 sec.
    Rang 3 (en)Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6 for 30 sec.
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionSacré, rangée 2, colonne 4Vindicte, rangée 3, colonne 2
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionVindicte, rangée 4, colonne 3Vindicte, rangée 4, colonne 2
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionVindicte, rangée 5, colonne 1Vindicte, rangée 4, colonne 4
    Rang 1 (en)Increases the damage you deal with two-handed melee weapons by 2%.Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
    Rang 2 (en)Increases the damage you deal with two-handed melee weapons by 4%.Increases the Physical and Holy damage you deal by 4%, and reduces all threat you generate by 14% while a two-handed melee weapon is equipped.
    Rang 3 (en)Increases the damage you deal with two-handed melee weapons by 6%.Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionVindicte, rangée 5, colonne 3Vindicte, rangée 5, colonne 2
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionVindicte, rangée 5, colonne 2Vindicte, rangée 5, colonne 3
    PrérequisJugement sanctifié (3)Sceau d'autorité (1)
    Rang 1 (en)Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
    Rang 2 (en)Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
    Rang 3 (en)Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
    Calculateur de talents →
  • Paladin · Vindicte
    Modifié
    PositionVindicte, rangée 6, colonne 2Vindicte, rangée 6, colonne 3
    Rangs35 (+2)
    Rang 1 (en)Increases your spell damage by up to 20% of your Intellect.Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
    Rang 2 (en)Increases your spell damage by up to 40% of your Intellect.Increases your spell damage by up to 24% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.4 sec.
    Rang 3 (en)Increases your spell damage by up to 60% of your Intellect.Increases your spell damage by up to 36% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.6 sec.
    Rang 4 (en)—Increases your spell damage by up to 48% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.8 sec.
    Rang 5 (en)—Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
    Calculateur de talents →
  • Courroux descelléanciennement « Twist of Light »
    Paladin · Vindicte
    Modifié
    Nom (en)Twist of LightUnsealed Wrath
    Prérequis—Repentir (1)
    Rang 1 (en)Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
    Calculateur de talents →
  • Druide · Équilibre
    Modifié
    Rang 1 (en)Increases the periodic damage and healing done by your spells and abilities by 1%.Increases the periodic damage and healing done by your spells and abilities by 2%.
    Rang 2 (en)Increases the periodic damage and healing done by your spells and abilities by 2%.Increases the periodic damage and healing done by your spells and abilities by 4%.
    Rang 3 (en)Increases the periodic damage and healing done by your spells and abilities by 3%.Increases the periodic damage and healing done by your spells and abilities by 6%.
    Rang 4 (en)Increases the periodic damage and healing done by your spells and abilities by 4%.Increases the periodic damage and healing done by your spells and abilities by 8%.
    Rang 5 (en)Increases the periodic damage and healing done by your spells and abilities by 5%.Increases the periodic damage and healing done by your spells and abilities by 10%.
    Calculateur de talents →
  • Druide · Équilibre
    Modifié
    Rang 1 (en)Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Calculateur de talents →
  • Fureuranciennement « Cœur de fauve »
    Druide · Combat farouche
    Modifié
    NomCœur de fauveFureur
    Icônespell_holy_blessingofagilityspell_holy_blessingofstamina
    Rang 1 (en)Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
    Rang 2 (en)Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.
    Rang 3 (en)Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.
    Rang 4 (en)Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.
    Rang 5 (en)Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
    Calculateur de talents →
  • Druide · Combat farouche
    Modifié
    PositionCombat farouche, rangée 4, colonne 3Combat farouche, rangée 4, colonne 1
    Calculateur de talents →
  • Lacéreranciennement « Morsure primordiale »
    Druide · Combat farouche
    Modifié
    NomMorsure primordialeLacérer
    Icôneability_racial_cannibalizeability_druid_lacerate
    Rang 1 (en)Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
    Calculateur de talents →
  • Predatory Disciplineanciennement « Puissance fluctuante »
    Druide · Combat farouche
    Modifié
    Nom (en)Shifting PowerPredatory Discipline
    Icônespell_druid_displacementspell_druid_savagery
    PositionCombat farouche, rangée 4, colonne 1Combat farouche, rangée 4, colonne 3
    PrérequisAttaques lacérantes (3)—
    Rang 1 (en)Instantly convert … Mana into … Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
    Calculateur de talents →
  • Druide · Combat farouche
    Modifié
    Rang 1 (en)While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
    Calculateur de talents →
  • Druide · Combat farouche
    Modifié
    PositionCombat farouche, rangée 6, colonne 3Combat farouche, rangée 6, colonne 1
    Rang 1 (en)Increases damage done by your melee abilities on Bleeding targets by 2%.Increases damage done by your melee abilities on Bleeding targets by 3%.
    Rang 2 (en)Increases damage done by your melee abilities on Bleeding targets by 4%.Increases damage done by your melee abilities on Bleeding targets by 6%.
    Rang 3 (en)Increases damage done by your melee abilities on Bleeding targets by 6%.Increases damage done by your melee abilities on Bleeding targets by 9%.
    Rang 4 (en)Increases damage done by your melee abilities on Bleeding targets by 8%.Increases damage done by your melee abilities on Bleeding targets by 12%.
    Rang 5 (en)Increases damage done by your melee abilities on Bleeding targets by 10%.Increases damage done by your melee abilities on Bleeding targets by 15%.
    Calculateur de talents →
  • Druide · Combat farouche
    Modifié
    PositionCombat farouche, rangée 6, colonne 1Combat farouche, rangée 6, colonne 4
    Calculateur de talents →
  • Morsure primordialeanciennement « Berserk »
    Druide · Combat farouche
    Modifié
    Nom (en)BerserkPrimal Bite
    Icôneability_druid_berserkability_racial_cannibalize
    Rang 1 (en)Reuires Cat Form, Bear Form, Dire Bear Form. Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
    Calculateur de talents →
  • Puissance fluctuanteanciennement « Puissance fluctuante améliorée »
    Druide · Combat farouche
    Modifié
    NomPuissance fluctuante amélioréePuissance fluctuante
    Icôneability_hunter_aspectmasteryspell_druid_displacement
    PositionCombat farouche, rangée 5, colonne 1Combat farouche, rangée 7, colonne 3
    Rangs21 (-1)
    Rang 1 (en)Reduces the cooldown of your Shifting Power spell by 4 sec.Instantly convert … Mana into … Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
    Rang 2 (en)Reduces the cooldown of your Shifting Power spell by 8 sec.—
    Calculateur de talents →
  • Druide · Restauration
    Modifié
    Calculateur de talents →
  • Cœur de fauveanciennement « Fureur »
    Druide · Restauration
    Modifié
    NomFureurCœur de fauve
    Icônespell_holy_blessingofstaminaspell_holy_blessingofagility
    Rang 1 (en)Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
    Rang 2 (en)Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.
    Rang 3 (en)Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.
    Rang 4 (en)Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.
    Rang 5 (en)Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
    Calculateur de talents →
  • Druide · Restauration
    Modifié
    Rang 1 (en)Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.
    Rang 2 (en)Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.2 sec and increases all damage you deal by 4%.
    Rang 3 (en)Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.3 sec and increases all damage you deal by 6%.
    Rang 4 (en)Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.4 sec and increases all damage you deal by 8%.
    Rang 5 (en)Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
    Calculateur de talents →
  • Renvoianciennement « Finesse »
    Druide · Restauration
    Modifié
    NomFinesseRenvoi
    Icôneability_eyeoftheowlspell_frost_windwalkon
    Rang 1 (en)Reduces the threat generated by your Nature and Arcane spells by 10%.Allows 17% of your Mana regeneration to continue while casting.
    Rang 2 (en)Reduces the threat generated by your Nature and Arcane spells by 20%.Allows 33% of your Mana regeneration to continue while casting.
    Rang 3 (en)Reduces the threat generated by your Nature and Arcane spells by 30%.Allows 50% of your Mana regeneration to continue while casting.
    Calculateur de talents →
  • Finesseanciennement « Renvoi »
    Druide · Restauration
    Modifié
    NomRenvoiFinesse
    Icônespell_frost_windwalkonability_eyeoftheowl
    Rang 1 (en)Allows 17% of your Mana regeneration to continue while casting.Reduces the threat generated by your Nature and Arcane spells by 10%.
    Rang 2 (en)Allows 33% of your Mana regeneration to continue while casting.Reduces the threat generated by your Nature and Arcane spells by 20%.
    Rang 3 (en)Allows 50% of your Mana regeneration to continue while casting.Reduces the threat generated by your Nature and Arcane spells by 30%.
    Calculateur de talents →
  • Floraisonanciennement « Don de la Terre-mère »
    Druide · Restauration
    Modifié
    NomDon de la Terre-mèreFloraison
    Icônespell_nature_spiritarmorinv_misc_herb_felblossom
    Rang 1 (en)Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
    Calculateur de talents →
  • Druide · Restauration
    Modifié
    Rang 1 (en)Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
    Calculateur de talents →
  • Chaman · Élémentaire
    Modifié
    Rang 1 (en)Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 2%.
    Rang 2 (en)Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 4%.
    Rang 3 (en)Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 6%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 6%.
    Rang 4 (en)Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 8%.
    Rang 5 (en)Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 10%.
    Calculateur de talents →
  • Chaman · Élémentaire
    Modifié
    Rang 1 (en)Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.17 sec.
    Rang 2 (en)Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.33 sec.Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.33 sec.
    Rang 3 (en)Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.50 sec.
    Calculateur de talents →
  • Chaman · Élémentaire
    Modifié
    Rang 1 (en)Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.
    Rang 2 (en)Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%, as well as increases the duration of your Flame Shock spell by 6 sec.Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 10%, as well as increases the duration of your Flame Shock spell by 6 sec.
    Rang 3 (en)Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
    Calculateur de talents →
  • Chaman · Élémentaire
    Modifié
    Calculateur de talents →
  • Épreuve du feuanciennement « Épreuve du feu »
    Chaman · Élémentaire
    Modifié
    Calculateur de talents →
  • Chaman · Élémentaire
    Modifié
    Rang 1 (en)Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.Gives your Lightning Bolt and Chain Lightning spells a 23% chance to not lose casting time when you take damage.
    Rang 2 (en)Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 47% chance to not lose casting time when you take damage.Gives your Lightning Bolt and Chain Lightning spells a 47% chance to not lose casting time when you take damage.
    Rang 3 (en)Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.Gives your Lightning Bolt and Chain Lightning spells a 70% chance to not lose casting time when you take damage.
    Calculateur de talents →
  • Chaman · Élémentaire
    Modifié
    Rang 1 (en)Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 3 yards.
    Rang 2 (en)Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 6 yards.
    Calculateur de talents →
  • Appel de la foudreanciennement « Explosion de lave »
    Chaman · Élémentaire
    Modifié
    NomExplosion de laveAppel de la foudre
    Icônespell_shaman_lavaburstspell_nature_callstorm
    Rang 1 (en)You hurl molten lava at the target, dealing 123 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.
    Calculateur de talents →
  • Chaman · Élémentaire
    Modifié
    Rang 1 (en)Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
    Rang 2 (en)Gives your Lightning Bolt and Chain Lightning spells a 7% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
    Rang 3 (en)Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
    Calculateur de talents →
  • Maîtrise de la foudreanciennement « Maîtrise élémentaire »
    Chaman · Élémentaire
    Modifié
    NomMaîtrise élémentaireMaîtrise de la foudre
    Icônespell_nature_wisphealspell_nature_unrelentingstorm
    Rang 1 (en)Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.
    Calculateur de talents →
  • Chaman · Amélioration
    Modifié
    Rang 1 (en)Increases your Attack Power by an amount equal to 33% of your Intellect.Increases your Attack Power by an amount equal to 50% of your Intellect.
    Rang 2 (en)Increases your Attack Power by an amount equal to 67% of your Intellect.Increases your Attack Power by an amount equal to 100% of your Intellect.
    Rang 3 (en)Increases your Attack Power by an amount equal to 100% of your Intellect.Increases your Attack Power by an amount equal to 150% of your Intellect.
    Calculateur de talents →
  • Chaman · Amélioration
    Modifié
    PositionAmélioration, rangée 2, colonne 4Amélioration, rangée 2, colonne 3
    Calculateur de talents →
  • Chaman · Amélioration
    Modifié
    Rang 1 (en)Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 6% for your next 3 swings after dealing a melee critical strike.
    Rang 2 (en)Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 12% for your next 3 swings after dealing a melee critical strike.
    Rang 3 (en)Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 18% for your next 3 swings after dealing a melee critical strike.
    Rang 4 (en)Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 24% for your next 3 swings after dealing a melee critical strike.
    Rang 5 (en)Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.
    Calculateur de talents →
  • Chaman · Amélioration
    Modifié
    Rang 1 (en)Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
    Calculateur de talents →
  • Chaman · Amélioration
    Modifié
    PositionAmélioration, rangée 2, colonne 3Amélioration, rangée 4, colonne 4
    Calculateur de talents →
  • Chaman · Restauration
    Modifié
    Calculateur de talents →
  • Chaman · Restauration
    Modifié
    Calculateur de talents →
  • Chaman · Restauration
    Modifié
    Rang 1 (en)Heals a friendly target for 480, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
    Calculateur de talents →
  • Supprimé
    PositionArcanes, rangée 1, colonne 2
    Rangs5
    Rang 1 (en)Improves your chance to hit with Arcane spells by 1%.
    Rang 2 (en)Improves your chance to hit with Arcane spells by 2%.
    Rang 3 (en)Improves your chance to hit with Arcane spells by 3%.
    Rang 4 (en)Improves your chance to hit with Arcane spells by 4%.
    Rang 5 (en)Improves your chance to hit with Arcane spells by 5%.
    Calculateur de talents →
  • Voleur · Finesse
    Supprimé
    PositionFinesse, rangée 3, colonne 3
    Rangs2
    Rang 1 (en)Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
    Rang 2 (en)Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
    Calculateur de talents →
  • Paladin · Protection
    Supprimé
    PositionProtection, rangée 4, colonne 2
    Rangs3
    Rang 1 (en)Increases the damage you deal with one-handed melee weapons by 3%.
    Rang 2 (en)Increases the damage you deal with one-handed melee weapons by 7%.
    Rang 3 (en)Increases the damage you deal with one-handed melee weapons by 10%.
    Calculateur de talents →
  • Paladin · Vindicte
    Supprimé
    PositionVindicte, rangée 6, colonne 3
    Rangs2
    Rang 1 (en)Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
    Rang 2 (en)Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
    Calculateur de talents →

Héritage 1 modifié · 1 supprimé

Avantages

  • Modifié
    Rang 1 (en)You discover 20% more Scarce materials from Mining, Herbalism, and Skinning.You are 20% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
    Rang 2 (en)You discover 40% more Scarce materials from Mining, Herbalism, and Skinning.You are 40% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
    Rang 3 (en)You discover 60% more Scarce materials from Mining, Herbalism, and Skinning.You are 60% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
    Rang 4 (en)You discover 80% more Scarce materials from Mining, Herbalism, and Skinning.You are 80% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
    Rang 5 (en)You discover 100% more Scarce materials from Mining, Herbalism, and Skinning.You are 100% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
    Calculateur d’Héritage →

Défis

Objets 10 nouveaux · 41 modifiés

  • Doigt · Divers
    Nouveau
    QualitéÉpique
    Niveau d’objet10
    Niveau requis1
    CaractéristiquesEndurance +2, Esprit +2, Intelligence +4
  • Doigt · Divers
    Nouveau
    QualitéÉpique
    Niveau d’objet10
    Niveau requis1
    CaractéristiquesEndurance +2, Intelligence +2, Puissance des sorts +3, Soins +8
  • Nouveau
    QualitéÉpique
    Niveau d’objet10
    Niveau requis1
    CaractéristiquesEndurance +1, Intelligence +1, Puissance des sorts +6
  • Deux mains · Masse à deux mains
    Nouveau
    QualitéÉpique
    Niveau d’objet10
    Niveau requis1
    Dégâts40–61
    Vitesse3,5
    CaractéristiquesPuissance d’attaque +4
    Effets (en)Knocks down all nearby enemies for 3 sec.
  • Nouveau
    QualitéÉpique
    Niveau d’objet10
    Niveau requis1
    Armure20
    CaractéristiquesDéfense +1, Endurance +4
  • Nouveau
    QualitéÉpique
    Niveau d’objet10
    Niveau requis1
    CaractéristiquesCoup critique +0,2 %, Endurance +1, Force +1, Puissance d’attaque +5
  • Doigt · Divers
    Nouveau
    QualitéÉpique
    Niveau d’objet10
    Niveau requis1
    CaractéristiquesPuissance des sorts +6
  • QualitéClassique
    Niveau d’objet10
    Niveau requis1
    Effets (en)Restores 700–900 health.
  • QualitéClassique
    Niveau d’objet10
    Niveau requis1
    Effets (en)Restores 900–1500 mana.
  • Nouveau
    QualitéClassique
    Niveau d’objet10
    Niveau requis1
    Effets (en)Increases run speed by 50% for 15 sec.
  • Modifié
    Niveau d’objet3029 (-1)
  • Modifié
    Effets (en)Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
  • Modifié
    Effets (en)Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
  • Modifié
    Effets (en)Increases Intellect by 6 for 1 hour.Increases Intellect by 3 for 30 min.
  • Deux mains · Hache à deux mains
    Modifié
    QualitéRareInhabituel
    Dégâts52–7840–60
    CaractéristiquesEsprit +9, Force +6Esprit +6, Force +4
  • Modifié
  • Coq de combat gnomeanciennement « Coq de combat gnome »
    Bijou · Divers
    Modifié
  • Espauliers de l’ermiteanciennement « Espauliers de l’ermite »
    Épaule · Mailles
    Modifié
  • Corne de Ve’hananciennement « Corne de Ve’han »
    Cou · Divers
    Modifié
  • Relique · Idole
    Modifié
  • Chevalière de clairvoyance d’initiationanciennement « Brilliant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Brilliant Watcher's SignetInitiate's Signet of Brilliance
  • Chevalière de férocité d’initiationanciennement « Ferocious Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Ferocious Watcher's SignetInitiate's Signet of Ferocity
  • Chevalière de détermination d’initiationanciennement « Vigilant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Vigilant Watcher's SignetInitiate's Signet of Resolve
  • Chevalière de vigilance d’initiationanciennement « Stalwart Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Stalwart Watcher's SignetInitiate's Signet of Vigilance
  • Effets (en)Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76–100 Nature damage. 175 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76–100 Nature damage. 250 charges.
  • Babiole de Jeremananciennement « Babiole de Jereman »
    Doigt · Divers
    Modifié
  • Main droite · Dague
    Modifié
    Niveau d’objet1918 (-1)
    Dégâts10–199–18
  • Effets (en)Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 225 charges.
  • Main droite · Hache à une main
    Modifié
    QualitéRareInhabituel
    Dégâts24–4618–35
    CaractéristiquesEndurance +3, Intelligence +4Endurance +2, Intelligence +2
  • Effets (en)Permantly enchant boots to increase speed by 8%.Permantly enchant boots to increase speed by 4%.
  • Main gauche · Bouclier
    Modifié
    Caractéristiques—Endurance +2
  • Modifié
    Niveau d’objet3029 (-1)
  • Sac · Sac de composants
    Modifié
    Niveau d’objet3029 (-1)
  • Modifié
    QualitéClassiqueInhabituel
    Armure8084 (+4)
    Caractéristiques—Endurance +2, Esprit +7
  • Chevalière de clairvoyance de traqueanciennement « Brilliant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Brilliant Watcher's SignetTracker's Signet of Brilliance
  • Chevalière de férocité de traqueanciennement « Ferocious Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Ferocious Watcher's SignetTracker's Signet of Ferocity
  • Chevalière de détermination de traqueanciennement « Vigilant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Vigilant Watcher's SignetTracker's Signet of Resolve
  • Chevalière de vigilance de traqueanciennement « Stalwart Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Stalwart Watcher's SignetTracker's Signet of Vigilance
  • Dos · Tissu
    Modifié
    QualitéRareInhabituel
    Armure2018 (-2)
    CaractéristiquesEndurance +4, Esprit +5Endurance +2, Esprit +3
  • Cuirasse en écailles de tortueanciennement « Cuirasse en écailles de tortue »
    Torse · Mailles
    Modifié
  • À distance · Arme à feu
    Modifié
    Niveau d’objet2018 (-2)
    Dégâts12–2311–20
  • Chevalière de brillance de la gardienneanciennement « Brilliant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Brilliant Watcher's SignetWarden's Signet of Brilliance
  • Chevalière de férocité de la gardienneanciennement « Ferocious Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Ferocious Watcher's SignetWarden's Signet of Ferocity
  • Chevalière de détermination de gardeanciennement « Vigilant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Vigilant Watcher's SignetWarden's Signet of Resolve
  • Chevalière de vigilance de gardeanciennement « Stalwart Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Stalwart Watcher's SignetWarden's Signet of Vigilance
  • Chevalière de clairvoyance de veilleanciennement « Brilliant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Brilliant Watcher's SignetWatcher's Signet of Brilliance
  • Chevalière de férocité de veilleanciennement « Ferocious Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Ferocious Watcher's SignetWatcher's Signet of Ferocity
  • Chevalière de détermination de veilleanciennement « Vigilant Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Vigilant Watcher's SignetWatcher's Signet of Resolve
  • Chevalière de vigilance de veilleanciennement « Stalwart Watcher's Signet »
    Doigt · Divers
    Modifié
    Nom (en)Stalwart Watcher's SignetWatcher's Signet of Vigilance
  • Deux mains · Épée à deux mains
    Modifié
    Niveau d’objet1918 (-1)
    Dégâts31–4729–44
    CaractéristiquesForce +6Force +5
  • Effets (en)Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 240 charges.

Métiers 1 nouveau · 42 modifiés

Sorts 6 nouveaux · 60 modifiés · 8 supprimés

  • Guerrier · Fureur
    Nouveau
    Niveau d’apprentissage25
    TalentTalent Fureur, rangée 4 (niveau 25)
    Rang 1 : niveau25
    Rang 1 : coût25 % de la vie de base
    Rang 1 : texte (en)Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
    Grimoire →
  • Voleur · Finesse
    Nouveau
    Niveau d’apprentissage18
    PassifOui
    Rang 1 : niveau18
    Rang 1 : texte (en)While at maximum Energy, and out of combat, reduce the Energy cost of your next ability by 10.
    Grimoire →
  • Voleur · Combat
    Nouveau
    Niveau d’apprentissage24
    Rang 1 : niveau24
    Rang 1 : coût5 énergie
    Rang 1 : texte (en)Instantly strike with your off-hand weapon, dealing 50% weapon damage and generating 15 Energy. Shank cannot Miss.
    Grimoire →
  • Voleur · Finesse
    Nouveau
    Niveau d’apprentissage40
    TalentTalent Finesse, rangée 7 (niveau 40)
    Rang 1 : niveau40
    Rang 1 : coût25 énergie
    Rang 1 : texte (en)Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
    Rang 2 : niveau48
    Rang 2 : coût25 énergie
    Rang 2 : texte (en)Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
    Rang 3 : niveau56
    Rang 3 : coût25 énergie
    Rang 3 : texte (en)Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
    Rang 4 : niveau60
    Rang 4 : coût25 énergie
    Rang 4 : texte (en)Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
    Grimoire →
  • Paladin · Sacré
    Nouveau
    Niveau d’apprentissage25
    TalentTalent Sacré, rangée 4 (niveau 25)
    Rang 1 : niveau25
    Rang 1 : coût8 % du mana de base
    Rang 1 : texte (en)Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
    Grimoire →
  • Druide · Combat farouche
    Nouveau
    Niveau d’apprentissage32
    PassifOui
    Rang 1 : niveau32
    Rang 1 : texte (en)While at maximum Energy, and out of combat, reduce the Energy cost of your next ability by 10.
    Grimoire →
  • Guerrier · Protection
    Modifié
    Rang 1 : texte (en)Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.
    Rang 2 : texte (en)Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.
    Rang 3 : texte (en)Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.
    Rang 4 : texte (en)Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.
    Rang 5 : texte (en)Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.
    Rang 6 : texte (en)Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.
    Grimoire →
  • Guerrier · Fureur
    Modifié
    Rang 1 : temps de recharge18 s15 s
    Rang 2 : temps de recharge18 s15 s
    Rang 3 : temps de recharge18 s15 s
    Rang 4 : temps de recharge18 s15 s
    Rang 5 : temps de recharge18 s15 s
    Grimoire →
  • Guerrier · Armes
    Modifié
    Rang 1 : texte (en)Instantly attack the target causing 1 (+15% of attack power) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.Instantly attack the target causing ? damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
    Grimoire →
  • Guerrier · Armes
    Modifié
    Rang 1 : texte (en)A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
    Grimoire →
  • Chasseur · Précision
    Modifié
    Rang 1 : texte (en)Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 15 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 2 : texte (en)Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 35 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 3 : texte (en)Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 70 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 4 : texte (en)Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 130 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 5 : texte (en)Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 200 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 6 : texte (en)Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 290 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 7 : texte (en)Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 375 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 8 : texte (en)Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 500 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Rang 9 : texte (en)Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 675 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Grimoire →
  • Chasseur · Précision
    Modifié
    Rang 1 : texte (en)An instant shot that causes 20 Arcane damage.An instant shot that causes 25 Arcane damage.
    Rang 2 : texte (en)An instant shot that causes 26 Arcane damage.An instant shot that causes 35 Arcane damage.
    Rang 3 : texte (en)An instant shot that causes 39 Arcane damage.An instant shot that causes 50 Arcane damage.
    Rang 4 : texte (en)An instant shot that causes 65 Arcane damage.An instant shot that causes 85 Arcane damage.
    Rang 5 : texte (en)An instant shot that causes 94 Arcane damage.An instant shot that causes 120 Arcane damage.
    Rang 6 : texte (en)An instant shot that causes 134 Arcane damage.An instant shot that causes 175 Arcane damage.
    Rang 7 : texte (en)An instant shot that causes 170 Arcane damage.An instant shot that causes 220 Arcane damage.
    Rang 8 : texte (en)An instant shot that causes 217 Arcane damage.An instant shot that causes 280 Arcane damage.
    Grimoire →
  • Chasseur · Précision
    Modifié
    Rang 4 : texte (en)Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
    Grimoire →
  • Chasseur · Maîtrise des bêtes
    Modifié
    Rang 6 : texte (en)The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.
    Grimoire →
  • Chasseur · Précision
    Modifié
    Rang 1 : texte (en)An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 40. Aimed Shot shares its cooldown with Multi-Shot.
    Rang 2 : texte (en)An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 70. Aimed Shot shares its cooldown with Multi-Shot.
    Rang 3 : texte (en)An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 115. Aimed Shot shares its cooldown with Multi-Shot.
    Rang 4 : texte (en)An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 185. Aimed Shot shares its cooldown with Multi-Shot.
    Rang 5 : texte (en)An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 260. Aimed Shot shares its cooldown with Multi-Shot.
    Rang 6 : texte (en)An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 350. Aimed Shot shares its cooldown with Multi-Shot.
    Grimoire →
  • Chasseur · Précision
    Modifié
    Rang 1 : texte (en)Increases the Ranged Attack Power of party or raid members within 45 yds by 30.Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
    Rang 2 : texte (en)Increases the Ranged Attack Power of party or raid members within 45 yds by 40.Increases the Ranged Attack Power of party or raid members within 45 yds by 35.
    Rang 5 : texte (en)Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.Increases the Ranged Attack Power of party or raid members within 45 yards by 100. Lasts 30 min.
    Grimoire →
  • Chasseur · Précision
    Modifié
    Rang 1 : texte (en)A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Rang 2 : texte (en)A long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 450 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Rang 3 : texte (en)A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 590 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Grimoire →
  • Modifié
    Rang 1 : texte (en)Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
    Rang 2 : texte (en)Blasts the target with energy, dealing 72 to 84 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 72 to 84 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
    Rang 3 : texte (en)Blasts the target with energy, dealing 93 to 109 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 93 to 109 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
    Rang 4 : texte (en)Blasts the target with energy, dealing 155 to 181 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 155 to 181 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
    Rang 5 : texte (en)Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
    Grimoire →
  • Mage · Givre
    Modifié
    Rang 1 : temps de recharge—8 s
    Rang 1 : texte (en)Deals 26 to 30 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    Rang 2 : temps de recharge—8 s
    Rang 2 : texte (en)Deals 33 to 39 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 33 to 39 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    Rang 3 : temps de recharge—8 s
    Rang 3 : texte (en)Deals 41 to 49 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 41 to 49 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    Rang 4 : temps de recharge—8 s
    Rang 4 : texte (en)Deals 72 to 86 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 72 to 86 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    Rang 5 : temps de recharge—8 s
    Rang 5 : texte (en)Deals 90 to 106 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 90 to 106 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    Rang 6 : temps de recharge—8 s
    Rang 6 : texte (en)Deals 133 to 157 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    Grimoire →
  • Mage · Givre
    Modifié
    Rang 1 : texte (en)Absorbs 162 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.
    Rang 2 : texte (en)Absorbs 284 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.
    Rang 3 : texte (en)Absorbs 463 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.
    Rang 4 : texte (en)Absorbs 668 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.
    Rang 5 : texte (en)Absorbs 913 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.
    Grimoire →
  • Mage · Givre
    Modifié
    Grimoire →
  • Mage · Givre
    Modifié
    Rang 1 : texte (en)Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
    Rang 2 : texte (en)Instantly shields you, absorbing 542 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
    Rang 3 : texte (en)Instantly shields you, absorbing 671 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
    Rang 4 : texte (en)Instantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
    Grimoire →
  • Voleur · Finesse
    Modifié
    Niveau d’apprentissage2520 (-5)
    TalentTalent Finesse, rangée 4 (niveau 25)Talent Finesse, rangée 3 (niveau 20)
    Rang 1 : niveau2520 (-5)
    Grimoire →
  • Voleur · Assassinat
    Modifié
    Grimoire →
  • Voleur · Finesse
    Modifié
    Niveau d’apprentissage2025 (+5)
    TalentTalent Finesse, rangée 3 (niveau 20)Talent Finesse, rangée 4 (niveau 25)
    Rang 1 : niveau2025 (+5)
    Rang 1 : texte (en)A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo points.
    Grimoire →
  • Voleur · Finesse
    Modifié
    Rang 1 : texte (en)An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
    Grimoire →
  • Voleur · Assassinat
    Modifié
    Niveau d’apprentissage3040 (+10)
    Rangs43 (-1)
    TalentTalent Assassinat, rangée 5 (niveau 30)Talent Assassinat, rangée 7 (niveau 40)
    Rang 1 : niveau3040 (+10)
    Rang 1 : texte (en)Instantly attacks with both weapons for 75% weapon damage plus an additional 17.3 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    Rang 2 : niveau4050 (+10)
    Rang 2 : texte (en)Instantly attacks with both weapons for 75% weapon damage plus an additional 24.8 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 56.7 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    Rang 3 : niveau5060 (+10)
    Rang 3 : texte (en)Instantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 79.2 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    Rang 4 : niveau60—
    Rang 4 : coût60 énergie—
    Rang 4 : texte (en)Instantly attacks with both weapons for 75% weapon damage plus an additional 50.3 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.—
    Grimoire →
  • Prêtre · Sacré
    Modifié
    Rang 1 : texte (en)Consumes the enemy in holy flames that cause 51 to 65 Holy damage and an additional 20 Holy damage over 10 sec.Consumes the enemy in holy flames that cause 48 to 60 Holy damage and an additional 20 Holy damage over 10 sec.
    Grimoire →
  • Prêtre · Magie de l'ombre
    Modifié
    Rang 1 : texte (en)A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
    Rang 2 : texte (en)A word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
    Rang 3 : texte (en)A word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
    Rang 4 : texte (en)A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
    Grimoire →
  • Démoniste · Affliction
    Modifié
    Rang 1 : texte (en)Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by ?%. Lasts 30 sec.Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
    Grimoire →
  • Paladin · Sacré
    Modifié
    Rang 8 : texte (en)Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional ? to ? Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy. 0Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional ? to ? Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.
    Grimoire →
  • Paladin · Protection
    Modifié
    Niveau d’apprentissage1610 (-6)
    Rang 1 : niveau1610 (-6)
    Rang 1 : texte (en)Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.
    Grimoire →
  • Paladin · Protection
    Modifié
    Rang 1 : texte (en)Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 3 sec.
    Rang 2 : texte (en)Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 3 sec.
    Rang 3 : texte (en)Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 51 to 57 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 51 to 57 Holy damage to an enemy and taunts the target to attack you for 3 sec.
    Rang 4 : texte (en)Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 70 to 78 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 70 to 78 Holy damage to an enemy and taunts the target to attack you for 3 sec.
    Rang 5 : texte (en)Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 91 to 101 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 91 to 101 Holy damage to an enemy and taunts the target to attack you for 3 sec.
    Rang 6 : texte (en)Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 118 to 128 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 118 to 128 Holy damage to an enemy and taunts the target to attack you for 3 sec.
    Rang 7 : texte (en)Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 3 sec.
    Grimoire →
  • Paladin · Sacré
    Modifié
    Niveau d’apprentissage2520 (-5)
    TalentTalent Sacré, rangée 4 (niveau 25)Talent Sacré, rangée 3 (niveau 20)
    Rang 1 : niveau2520 (-5)
    Grimoire →
  • Paladin · Protection
    Modifié
    Niveau d’apprentissage3020 (-10)
    TalentTalent Protection, rangée 5 (niveau 30)Talent Protection, rangée 3 (niveau 20)
    Rang 1 : niveau3020 (-10)
    Grimoire →
  • Paladin · Sacré
    Modifié
    TalentTalent Sacré, rangée 3 (niveau 20)—
    Grimoire →
  • Paladin · Protection
    Modifié
    Rang 1 : portéePersonnel10 m
    Rang 1 : duréejusqu’à annulation—
    Rang 1 : texte (en)Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
    Grimoire →
  • Paladin · Protection
    Modifié
    Niveau d’apprentissage4030 (-10)
    Rangs34 (+1)
    TalentTalent Protection, rangée 7 (niveau 40)Talent Protection, rangée 5 (niveau 30)
    Rang 1 : niveau4030 (-10)
    Rang 1 : coût150 mana100 mana
    Rang 1 : texte (en)Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
    Rang 2 : niveau5040 (-10)
    Rang 2 : coût195 mana150 mana
    Rang 2 : texte (en)Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
    Rang 3 : niveau6050 (-10)
    Rang 3 : coût240 mana195 mana
    Rang 3 : texte (en)Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
    Rang 4 : niveau—60
    Rang 4 : coût—240 mana
    Rang 4 : texte (en)—Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
    Grimoire →
  • Paladin · Sacré
    Modifié
    Rang 1 : texte (en)Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party.
    Rang 2 : texte (en)Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 473 to 501. Only one Vigil per Paladin may be active in each party.
    Rang 3 : texte (en)Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party.
    Grimoire →
  • Druide · Équilibre
    Modifié
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Rang 1 : texte (en)Claw the enemy for 110% normal damage plus 27. Awards 1 combo points.Claw the enemy for 140% normal damage plus 27. Awards 1 combo points.
    Rang 2 : texte (en)Claw the enemy for 110% normal damage plus 39. Awards 1 combo points.Claw the enemy for 140% normal damage plus 39. Awards 1 combo points.
    Rang 3 : texte (en)Claw the enemy for 110% normal damage plus 57. Awards 1 combo points.Claw the enemy for 140% normal damage plus 57. Awards 1 combo points.
    Rang 4 : texte (en)Claw the enemy for 110% normal damage plus 88. Awards 1 combo points.Claw the enemy for 140% normal damage plus 88. Awards 1 combo points.
    Rang 5 : texte (en)Claw the enemy for 110% normal damage plus 115. Awards 1 combo points.Claw the enemy for 140% normal damage plus 115. Awards 1 combo points.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Rang 1 : texte (en)Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 57 damage over 12 sec. 2 points: 90 damage over 12 sec. 3 points: 123 damage over 12 sec. 4 points: 156 damage over 12 sec. 5 points: 189 damage over 12 sec.
    Rang 2 : texte (en)Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 84 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 192 damage over 12 sec. 4 points: 246 damage over 12 sec. 5 points: 300 damage over 12 sec.
    Rang 3 : texte (en)Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 111 damage over 12 sec. 2 points: 174 damage over 12 sec. 3 points: 237 damage over 12 sec. 4 points: 300 damage over 12 sec. 5 points: 363 damage over 12 sec.
    Rang 4 : texte (en)Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124.2 damage over 12 sec. 2 points: 200.4 damage over 12 sec. 3 points: 276.6 damage over 12 sec. 4 points: 352.8 damage over 12 sec. 5 points: 429 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 154.8 damage over 12 sec. 2 points: 249.6 damage over 12 sec. 3 points: 344.4 damage over 12 sec. 4 points: 439.2 damage over 12 sec. 5 points: 534 damage over 12 sec.
    Rang 5 : texte (en)Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175.2 damage over 12 sec. 2 points: 284.4 damage over 12 sec. 3 points: 393.6 damage over 12 sec. 4 points: 502.8 damage over 12 sec. 5 points: 612 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 219 damage over 12 sec. 2 points: 354 damage over 12 sec. 3 points: 489 damage over 12 sec. 4 points: 624 damage over 12 sec. 5 points: 759 damage over 12 sec.
    Rang 6 : texte (en)Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 305.4 damage over 12 sec. 2 points: 496.8 damage over 12 sec. 3 points: 688.2 damage over 12 sec. 4 points: 879.6 damage over 12 sec. 5 points: 1071 damage over 12 sec.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Rang 1 : texte (en)Shred the target, causing 155% damage plus 22 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 22 to the target. Must be behind the target. Awards 1 combo points.
    Rang 2 : texte (en)Shred the target, causing 155% damage plus 32 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 32 to the target. Must be behind the target. Awards 1 combo points.
    Rang 3 : texte (en)Shred the target, causing 155% damage plus 44 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 44 to the target. Must be behind the target. Awards 1 combo points.
    Rang 4 : texte (en)Shred the target, causing 155% damage plus 64 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 64 to the target. Must be behind the target. Awards 1 combo points.
    Rang 5 : texte (en)Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 80 to the target. Must be behind the target. Awards 1 combo points.
    Grimoire →
  • Druide · Équilibre
    Modifié
    Rang 1 : texte (en)Causes 73 to 89 Arcane damage to the target.Causes 102 to 124 Arcane damage to the target.
    Rang 2 : texte (en)Causes 99 to 121 Arcane damage to the target.Causes 139 to 169 Arcane damage to the target.
    Rang 3 : texte (en)Causes 131 to 157 Arcane damage to the target.Causes 183 to 219 Arcane damage to the target.
    Rang 4 : texte (en)Causes 181 to 215 Arcane damage to the target.Causes 253 to 301 Arcane damage to the target.
    Rang 5 : texte (en)Causes 244 to 288 Arcane damage to the target.Causes 341 to 403 Arcane damage to the target.
    Rang 6 : texte (en)Causes 309 to 365 Arcane damage to the target.Causes 432 to 510 Arcane damage to the target.
    Rang 7 : texte (en)Causes 350 to 412 Arcane damage to the target.Causes 490 to 576 Arcane damage to the target.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Niveau d’apprentissage3224 (-8)
    Rangs56 (+1)
    Rang 1 : niveau3224 (-8)
    Rang 1 : texte (en)Finishing move that causes damage per combo point and converts each extra point of energy into 1.0 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damageFinishing move that causes damage per combo point and converts each extra point of energy into 0.7 additional damage. Damage is increased by your Attack Power. 1 point : 40-54 damage 2 points: 70-84 damage 3 points: 100-114 damage 4 points: 130-144 damage 5 points: 160-174 damage
    Rang 2 : niveau4032 (-8)
    Rang 2 : texte (en)Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damageFinishing move that causes damage per combo point and converts each extra point of energy into 1.2 additional damage. Damage is increased by your Attack Power. 1 point : 62-82 damage 2 points: 107-127 damage 3 points: 152-177 damage 4 points: 197-217 damage 5 points: 242-262 damage
    Rang 3 : niveau4840 (-8)
    Rang 3 : texte (en)Finishing move that causes damage per combo point and converts each extra point of energy into 2.0 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damageFinishing move that causes damage per combo point and converts each extra point of energy into 1.8 additional damage. Damage is increased by your Attack Power. 1 point : 99-129 damage 2 points: 173-203 damage 3 points: 247-277 damage 4 points: 321-351 damage 5 points: 395-425 damage
    Rang 4 : niveau5648 (-8)
    Rang 4 : texte (en)Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damageFinishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 152-202 damage 2 points: 267-317 damage 3 points: 382-432 damage 4 points: 497-547 damage 5 points: 612-662 damage
    Rang 5 : niveau6056 (-4)
    Rang 5 : texte (en)Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damageFinishing move that causes damage per combo point and converts each extra point of energy into 3.1 additional damage. Damage is increased by your Attack Power. 1 point : 215-279 damage 2 points: 375-439 damage 3 points: 535-599 damage 4 points: 695-759 damage 5 points: 855-919 damage
    Rang 6 : niveau—60
    Rang 6 : coût—35 énergie
    Rang 6 : texte (en)—Finishing move that causes damage per combo point and converts each extra point of energy into 3.3 additional damage. Damage is increased by your Attack Power. 1 point : 245-321 damage 2 points: 426-502 damage 3 points: 607-683 damage 4 points: 788-864 damage 5 points: 969-1045 damage
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Rang 1 : texte (en)Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo points.Rake the target for 27 damage and an additional 60 damage over 9 sec. Awards 1 combo points.
    Rang 2 : texte (en)Rake the target for 31 damage and an additional 63 damage over 9 sec. Awards 1 combo points.Rake the target for 39 damage and an additional 78 damage over 9 sec. Awards 1 combo points.
    Rang 3 : texte (en)Rake the target for 45 damage and an additional 78 damage over 9 sec. Awards 1 combo points.Rake the target for 56 damage and an additional 96 damage over 9 sec. Awards 1 combo points.
    Rang 4 : texte (en)Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo points.Rake the target for 76 damage and an additional 126 damage over 9 sec. Awards 1 combo points.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Niveau d’apprentissage4225 (-17)
    Rangs35 (+2)
    Talent—Talent Combat farouche, rangée 4 (niveau 25)
    Rang 1 : niveau4225 (-17)
    Rang 1 : texte (en)Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
    Rang 2 : niveau5034 (-16)
    Rang 2 : texte (en)Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Lacerates the enemy target, making them bleed for 30 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
    Rang 3 : niveau5842 (-16)
    Rang 3 : texte (en)Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
    Rang 4 : niveau—50
    Rang 4 : coût—15 rage
    Rang 4 : texte (en)—Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
    Rang 5 : niveau—58
    Rang 5 : coût—15 rage
    Rang 5 : texte (en)—Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
    Grimoire →
  • Druide · Restauration
    Modifié
    Rang 1 : texte (en)Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Rang 1 : texte (en)Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo points.
    Rang 2 : texte (en)Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo points.
    Rang 3 : texte (en)Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo points.
    Rang 4 : texte (en)Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Rang 1 : texte (en)Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Pounce, stunning the target for 2 sec and causing 114 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
    Rang 2 : texte (en)Pounce, stunning the target for 2 sec and causing 120 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
    Rang 3 : texte (en)Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Pounce, stunning the target for 2 sec and causing 186 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Rang 1 : duréejusqu’à annulation—
    Grimoire →
  • Druide · Équilibre
    Modifié
    Rang 1 : texte (en)Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Niveau d’apprentissage2540 (+15)
    Rangs43 (-1)
    TalentTalent Combat farouche, rangée 4 (niveau 25)Talent Combat farouche, rangée 7 (niveau 40)
    Rang 1 : niveau2540 (+15)
    Rang 1 : texte (en)Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
    Rang 2 : niveau3650 (+14)
    Rang 2 : texte (en)Bite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.Bite the target, dealing 100% normal damage plus 62 and generating a high amount of threat.
    Rang 3 : niveau4860 (+12)
    Rang 3 : texte (en)Bite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.
    Rang 4 : niveau60—
    Rang 4 : coût20 rage—
    Rang 4 : texte (en)Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.—
    Grimoire →
  • Druide · Combat farouche
    Modifié
    Niveau d’apprentissage2540 (+15)
    TalentTalent Combat farouche, rangée 4 (niveau 25)Talent Combat farouche, rangée 7 (niveau 40)
    Rang 1 : niveau2540 (+15)
    Rang 1 : temps de recharge16 s8 s
    Grimoire →
  • Druide · Restauration
    Modifié
    Rang 1 : incantationInstantané3 s
    Rang 2 : incantationInstantané3 s
    Rang 3 : incantationInstantané3 s
    Grimoire →
  • Chaman · Combat élémentaire
    Modifié
    Rang 1 : texte (en)Casts a bolt of lightning at the target for 14 to 16 Nature damage.Casts a bolt of lightning at the target for 15 to 17 Nature damage.
    Rang 2 : texte (en)Casts a bolt of lightning at the target for 25 to 29 Nature damage.Casts a bolt of lightning at the target for 28 to 32 Nature damage.
    Rang 3 : texte (en)Casts a bolt of lightning at the target for 41 to 49 Nature damage.Casts a bolt of lightning at the target for 48 to 56 Nature damage.
    Rang 4 : texte (en)Casts a bolt of lightning at the target for 57 to 65 Nature damage.Casts a bolt of lightning at the target for 68 to 78 Nature damage.
    Rang 5 : texte (en)Casts a bolt of lightning at the target for 76 to 88 Nature damage.Casts a bolt of lightning at the target for 102 to 116 Nature damage.
    Rang 6 : texte (en)Casts a bolt of lightning at the target for 104 to 118 Nature damage.Casts a bolt of lightning at the target for 139 to 157 Nature damage.
    Rang 7 : texte (en)Casts a bolt of lightning at the target for 138 to 156 Nature damage.Casts a bolt of lightning at the target for 183 to 205 Nature damage.
    Rang 8 : texte (en)Casts a bolt of lightning at the target for 153 to 171 Nature damage.Casts a bolt of lightning at the target for 226 to 254 Nature damage.
    Rang 9 : texte (en)Casts a bolt of lightning at the target for 168 to 188 Nature damage.Casts a bolt of lightning at the target for 278 to 312 Nature damage.
    Rang 10 : texte (en)Casts a bolt of lightning at the target for 185 to 207 Nature damage.Casts a bolt of lightning at the target for 334 to 372 Nature damage.
    Grimoire →
  • Chaman · Combat élémentaire
    Modifié
    Rang 1 : texte (en)Instantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Rang 2 : texte (en)Instantly shocks the target with concussive force, causing 32 to 34 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Rang 3 : texte (en)Instantly shocks the target with concussive force, causing 47 to 51 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Rang 4 : texte (en)Instantly shocks the target with concussive force, causing 78 to 84 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 126 to 134 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Rang 5 : texte (en)Instantly shocks the target with concussive force, causing 128 to 136 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Rang 6 : texte (en)Instantly shocks the target with concussive force, causing 199 to 211 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 372 to 394 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Rang 7 : texte (en)Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Grimoire →
  • Chaman · Combat élémentaire
    Modifié
    Rang 1 : texte (en)Instantly sears the target with fire, causing 20 Fire damage immediately and 28 Fire damage over 12 sec.Instantly sears the target with fire, causing 25 Fire damage immediately and 28 Fire damage over 12 sec.
    Rang 2 : texte (en)Instantly sears the target with fire, causing 33 Fire damage immediately and 32 Fire damage over 12 sec.Instantly sears the target with fire, causing 51 Fire damage immediately and 48 Fire damage over 12 sec.
    Rang 3 : texte (en)Instantly sears the target with fire, causing 43 Fire damage immediately and 56 Fire damage over 12 sec.Instantly sears the target with fire, causing 95 Fire damage immediately and 96 Fire damage over 12 sec.
    Rang 4 : texte (en)Instantly sears the target with fire, causing 82 Fire damage immediately and 84 Fire damage over 12 sec.Instantly sears the target with fire, causing 164 Fire damage immediately and 168 Fire damage over 12 sec.
    Rang 5 : texte (en)Instantly sears the target with fire, causing 128 Fire damage immediately and 136 Fire damage over 12 sec.Instantly sears the target with fire, causing 245 Fire damage immediately and 256 Fire damage over 12 sec.
    Rang 6 : texte (en)Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.
    Grimoire →
  • Chaman · Combat élémentaire
    Modifié
    Rang 1 : texte (en)Instantly shocks the target with frost, causing 64 to 68 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
    Rang 2 : texte (en)Instantly shocks the target with frost, causing 120 to 128 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 215 to 229 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
    Rang 3 : texte (en)Instantly shocks the target with frost, causing 183 to 193 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 345 to 365 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
    Rang 4 : texte (en)Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 492 to 520 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
    Grimoire →
  • Chaman · Restauration
    Modifié
    Grimoire →
  • Appel totémiqueanciennement « Projection totémique »
    Chaman · Amélioration
    Modifié
    NomProjection totémiqueAppel totémique
    Rang 1 : temps de recharge1 min30 s
    Rang 1 : texte (en)Relocates your active totems to the specified location.Relocates your active totems to your location.
    Grimoire →
  • Chaman · Amélioration
    Modifié
    Rang 1 : temps de recharge8 s6 s
    Rang 1 : texte (en)Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
    Grimoire →
  • Chaman · Combat élémentaire
    Modifié
    Rang 1 : coût145 mana245 mana
    Rang 1 : incantation2 s2,5 s
    Rang 1 : texte (en)Hurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 201 to 229 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
    Rang 2 : coût200 mana360 mana
    Rang 2 : incantation2 s2,5 s
    Rang 2 : texte (en)Hurls a lightning bolt at the enemy, dealing 94 to 106 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 328 to 368 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
    Rang 3 : coût250 mana425 mana
    Rang 3 : incantation2 s2,5 s
    Rang 3 : texte (en)Hurls a lightning bolt at the enemy, dealing 106 to 118 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 403 to 453 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
    Rang 4 : coût315 mana495 mana
    Rang 4 : incantation2 s2,5 s
    Rang 4 : texte (en)Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 482 to 538 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
    Grimoire →
  • Chaman · Amélioration
    Modifié
    Grimoire →
  • Maîtrise de la foudreanciennement « Maîtrise élémentaire »
    Chaman · Combat élémentaire
    Modifié
    NomMaîtrise élémentaireMaîtrise de la foudre
    Icônespell_nature_wisphealspell_nature_unrelentingstorm
    Rang 1 : texte (en)Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.
    Grimoire →
  • Chaman · Restauration
    Modifié
    Rang 1 : coût245 mana150 mana
    Rang 1 : temps de recharge6 s12 s
    Rang 1 : texte (en)Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
    Rang 2 : coût300 mana180 mana
    Rang 2 : temps de recharge6 s12 s
    Rang 2 : texte (en)Heals a friendly target for 581 to 643, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
    Rang 3 : coût385 mana230 mana
    Rang 3 : temps de recharge6 s12 s
    Rang 3 : texte (en)Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
    Grimoire →
  • Mage · Givre
    Supprimé
    Niveau d’apprentissage24
    Rang 1 : niveau24
    Rang 1 : coût40 mana
    Rang 1 : texte (en)Quickly launch a weak blast of frost at the enemy, causing 25 to 27 Frost damage and slowing movement speed by 40% for 9 sec.
    Rang 2 : niveau36
    Rang 2 : coût65 mana
    Rang 2 : texte (en)Quickly launch a weak blast of frost at the enemy, causing 43 to 47 Frost damage and slowing movement speed by 40% for 9 sec.
    Rang 3 : niveau48
    Rang 3 : coût90 mana
    Rang 3 : texte (en)Quickly launch a weak blast of frost at the enemy, causing 73 to 81 Frost damage and slowing movement speed by 40% for 9 sec.
    Grimoire →
  • Voleur · Assassinat
    Supprimé
    Niveau d’apprentissage40
    TalentTalent Assassinat, rangée 7 (niveau 40)
    Rang 1 : niveau40
    Rang 1 : coût25 énergie
    Rang 1 : texte (en)Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
    Grimoire →
  • Prêtre · Sacré
    Supprimé
    Niveau d’apprentissage25
    TalentTalent Sacré, rangée 4 (niveau 25)
    Rang 1 : niveau25
    Rang 1 : coût155 mana
    Rang 1 : texte (en)Heals a friendly target and the caster for 223 to 271. Low threat.
    Rang 2 : niveau32
    Rang 2 : coût185 mana
    Rang 2 : texte (en)Heal yourself and a friendly target for 283 to 341. This causes low threat.
    Rang 3 : niveau38
    Rang 3 : coût215 mana
    Rang 3 : texte (en)Heal yourself and a friendly target for 349 to 417. This causes low threat.
    Rang 4 : niveau44
    Rang 4 : coût265 mana
    Rang 4 : texte (en)Heal yourself and a friendly target for 463 to 551. This causes low threat.
    Rang 5 : niveau50
    Rang 5 : coût315 mana
    Rang 5 : texte (en)Heal yourself and a friendly target for 589 to 699. This causes low threat.
    Rang 6 : niveau56
    Rang 6 : coût380 mana
    Rang 6 : texte (en)Heal yourself and a friendly target for 757 to 893. This causes low threat.
    Grimoire →
  • Paladin · Protection
    Supprimé
    Niveau d’apprentissage26
    Rang 1 : niveau26
    Rang 1 : texte (en)Remove target party or raid member's Salvation or Mass Salvation.
    Grimoire →
  • Paladin · Sacré
    Supprimé
    Niveau d’apprentissage40
    Rang 1 : niveau40
    Rang 1 : coût85 mana
    Rang 1 : texte (en)Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
    Rang 2 : niveau50
    Rang 2 : coût110 mana
    Rang 2 : texte (en)Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 300 and the effect Flash of Light spells used on the target by up to 85. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
    Rang 3 : niveau60
    Rang 3 : coût135 mana
    Rang 3 : texte (en)Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
    Grimoire →
  • Supprimé
    Niveau d’apprentissage60
    Rang 1 : niveau60
    Rang 1 : coût260 mana
    Rang 1 : texte (en)Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
    Grimoire →
  • Druide · Combat farouche
    Supprimé
    Niveau d’apprentissage40
    TalentTalent Combat farouche, rangée 7 (niveau 40)
    Rang 1 : niveau40
    Rang 1 : texte (en)Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
    Grimoire →
  • Chaman · Combat élémentaire
    Supprimé
    Niveau d’apprentissage30
    TalentTalent Élémentaire, rangée 5 (niveau 30)
    Rang 1 : niveau30
    Rang 1 : coût135 mana
    Rang 1 : texte (en)You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
    Rang 2 : niveau40
    Rang 2 : coût165 mana
    Rang 2 : texte (en)You hurl molten lava at the target, dealing 143 to 185 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
    Rang 3 : niveau50
    Rang 3 : coût230 mana
    Rang 3 : texte (en)You hurl molten lava at the target, dealing 171 to 221 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
    Rang 4 : niveau60
    Rang 4 : coût265 mana
    Rang 4 : texte (en)You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
    Grimoire →

Comparaison automatique des données du client de la bêta de WoW Forever entre les builds 1.60.1.70532 et 1.60.1.70790. Les chiffres sont les valeurs de base du client, sans puissance d’attaque ni puissance des sorts.

Mis à jour le