WoW Forever build 1.60.1.70790 changes
Everything that changed in the client data between build 1.60.1.70532 and 1.60.1.70790: talents, Legacy, items, professions, maps and spells. The list updates itself whenever a new build comes out.
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In this update we also improved how we read the talents, legacy, maps data: some of these differences may come from that improvement rather than from a real change in the client.
Talents 6 new · 153 changed · 4 removed
- Talent calculator →PositionFury, row 4, column 2Ranks1Rank 1Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
- Talent calculator →PositionAssassination, row 5, column 1Ranks5Rank 1Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.Rank 2Your finishing moves have a 8% chance per Combo Point to restore 25 Energy.Rank 3Your finishing moves have a 12% chance per Combo Point to restore 25 Energy.Rank 4Your finishing moves have a 16% chance per Combo Point to restore 25 Energy.Rank 5Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
- Talent calculator →PositionCombat, row 5, column 1Ranks2Rank 1Increases the damage done by your off-hand weapon by 25%.Rank 2Increases the damage done by your off-hand weapon by 50%.
- Talent calculator →PositionHoly, row 1, column 3Ranks5Rank 1Increases your Strength by 2%.Rank 2Increases your Strength by 4%.Rank 3Increases your Strength by 6%.Rank 4Increases your Strength by 8%.Rank 5Increases your Strength by 10%.
- Talent calculator →PositionHoly, row 5, column 3Ranks2RequiresHoly Shock (1)Rank 1Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.Rank 2Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
- Talent calculator →PositionRetribution, row 5, column 1Ranks2Rank 1Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.Rank 2Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
- Talent calculator →Ranks53 (-2)Rank 1Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.Rank 2Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.Tactical Mastery lets you retain up to an additional 10 Rage when you change stances.Rank 3Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.Rank 4Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.—Rank 5Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.—
- Talent calculator →RequiresImproved Tactical Mastery (5)Improved Tactical Mastery (3)
- Talent calculator →Rank 1A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
- Talent calculator →Rank 1Increases the damage you deal with two-handed melee weapons by 1%.Increases the damage you deal with two-handed melee weapons by 2%.Rank 2Increases the damage you deal with two-handed melee weapons by 2%.Increases the damage you deal with two-handed melee weapons by 4%.Rank 3Increases the damage you deal with two-handed melee weapons by 3%.Increases the damage you deal with two-handed melee weapons by 6%.
- Talent calculator →Ranks52 (-3)Rank 1Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.Rank 2Grants your Main Hand melee attacks against enemies afflicted by your Rend a 8% chance to allow an activation of Overpower.Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.Rank 3Grants your Main Hand melee attacks against enemies afflicted by your Rend a 12% chance to allow an activation of Overpower.—Rank 4Grants your Main Hand melee attacks against enemies afflicted by your Rend a 16% chance to allow an activation of Overpower.—Rank 5Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.—
- Talent calculator →Rank 1Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.Rank 2Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing.
- Talent calculator →Rank 1Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.Rank 2Increases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.Increases the area of effect of your Shouts by 20% and reduces the Rage cost by of your Shouts and Howls by 10%.Rank 3Increases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.Increases the area of effect of your Shouts by 30% and reduces the Rage cost by of your Shouts and Howls by 15%.Rank 4Increases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.Increases the area of effect of your Shouts by 40% and reduces the Rage cost by of your Shouts and Howls by 20%.Rank 5Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.Increases the area of effect of your Shouts by 50% and reduces the Rage cost by of your Shouts and Howls by 25%.
- Talent calculator →PositionFury, row 4, column 3Fury, row 3, column 4
- Talent calculator →PositionFury, row 6, column 3Fury, row 5, column 3RequiresEnrage (5)Blood Craze (3)
- Talent calculator →NameRaging BlowsImproved WhirlwindPositionFury, row 4, column 2Fury, row 6, column 1Ranks12 (+1)Rank 1Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.Rank 2—Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.
- Talent calculator →PositionFury, row 6, column 2Fury, row 6, column 3Ranks53 (-2)RequiresDeath Wish (1)—Rank 1Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.Rank 2Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.Rank 3Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.Rank 4Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.—Rank 5Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.—
- Talent calculator →Requires—Death Wish (1)
- Talent calculator →Rank 1Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.Increases all threat generated in Defensive stance by an additional 7% while a shield is equipped.Rank 2Increases all threat generated in Defensive stance by an additional 10% while a shield is equipped.Increases all threat generated in Defensive stance by an additional 13% while a shield is equipped.Rank 3Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped.
- Talent calculator →PositionBeast Mastery, row 2, column 4Beast Mastery, row 2, column 3
- Talent calculator →PositionBeast Mastery, row 2, column 3Beast Mastery, row 3, column 1
- Talent calculator →Rank 1Increases the Ranged Attack Power of party or raid members within 45 yds by 30.Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
- Talent calculator →Rank 1Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.Rank 2Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.Rank 3Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
- Talent calculator →Rank 1A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
- Talent calculator →Rank 1 (es)Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.Aumenta un 6% el daño de golpe crítico de facultades cuerpo a cuerpo y un 10% el daño con arma de la mano izquierda.Rank 2 (es)Increases your melee ability critical strike damage by 12% and your Off Hand weapon damage by 20%.Aumenta un 12% el daño de golpe crítico de facultades cuerpo a cuerpo y un 20% el daño con arma de la mano izquierda.Rank 3 (es)Increases your melee ability critical strike damage by 18% and your Off Hand weapon damage by 30%.Aumenta un 18% el daño de golpe crítico de facultades cuerpo a cuerpo y un 30% el daño con arma de la mano izquierda.Rank 4 (es)Increases your melee ability critical strike damage by 24% and your Off Hand weapon damage by 40%.Aumenta un 24% el daño de golpe crítico de facultades cuerpo a cuerpo y un 40% el daño con arma de la mano izquierda.Rank 5 (es)Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.Aumenta un 30% el daño de golpe crítico de facultades cuerpo a cuerpo y un 50% el daño con arma de la mano izquierda.
- Talent calculator →Rank 1Increases your Agility by 2%.Increases your Agility by 3%.Rank 2Increases your Agility by 4%.Increases your Agility by 6%.Rank 3Increases your Agility by 6%.Increases your Agility by 9%.Rank 4Increases your Agility by 8%.Increases your Agility by 12%.Rank 5Increases your Agility by 10%.Increases your Agility by 15%.
- Talent calculator →PositionArcane, row 1, column 3Arcane, row 1, column 2Rank 1 (es)Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.Da a tu hechizo Misiles Arcanos un 20% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño, y un 14% a tus hechizos Explosión Arcana y Cólera Arcana.Rank 2 (es)Gives your Arcane Missiles spell a 40% chance and your Arcane Blast and Arcane Wrath spells a 28% chance to not lose casting time when you take damage.Da a tu hechizo Misiles Arcanos un 40% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño, y un 28% a tus hechizos Explosión Arcana y Cólera Arcana.Rank 3 (es)Gives your Arcane Missiles spell a 60% chance and your Arcane Blast and Arcane Wrath spells a 42% chance to not lose casting time when you take damage.Da a tu hechizo Misiles Arcanos un 60% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño, y un 42% a tus hechizos Explosión Arcana y Cólera Arcana.Rank 4 (es)Gives your Arcane Missiles spell a 80% chance and your Arcane Blast and Arcane Wrath spells a 56% chance to not lose casting time when you take damage.Da a tu hechizo Misiles Arcanos un 80% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño, y un 56% a tus hechizos Explosión Arcana y Cólera Arcana.Rank 5 (es)Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.Da a tu hechizo Misiles Arcanos un 100% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño, y un 70% a tus hechizos Explosión Arcana y Cólera Arcana.
- Talent calculator →NameMissile BarrageArcane ResilienceIcon

PositionArcane, row 1, column 4Arcane, row 1, column 3Ranks23 (+1)Rank 1Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.Increases your Armor by an amount equal to 25% of your Intellect.Rank 2Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.Increases your Armor by an amount equal to 50% of your Intellect.Rank 3—Increases your Armor by an amount equal to 75% of your Intellect. - Talent calculator →NameArcane ResilienceMissile BarrageIcon

Rank 1Increases your Armor by an amount equal to 25% of your Intellect.Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.Rank 2Increases your Armor by an amount equal to 50% of your Intellect.Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. - Talent calculator →Rank 1Blasts the target with energy, dealing 32 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 32 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
- Talent calculator →Ranks35 (+2)Rank 4—Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 8%.Rank 5—Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.
- Talent calculator →NameImproved FireballAccelerantRank 1Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.Rank 2Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.2 sec.Rank 3Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.3 sec.Rank 4Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.4 sec.Rank 5Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.
- Talent calculator →PositionFire, row 1, column 1Fire, row 3, column 4Rank 1 (es)Reduces the cooldown of your Fire Blast spell by 1 sec and increases its range by 8 yards.Reduce el tiempo de reutilización de tu hechizo Explosión de Fuego en 1 s y su alcance aumenta 8 m.Rank 2 (es)Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.Reduce el tiempo de reutilización de tu hechizo Explosión de Fuego en 2 s y su alcance aumenta 15 m.
- Talent calculator →Rank 1 (es)Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 s by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.Los golpes críticos no periódicos con Bola de Fuego, Descarga de Pirofrío, Explosión de Fuego y Chamuscar reducen el tiempo de lanzamiento de la próxima Piroexplosión que lances en un plazo de 20 s un 25%. Se acumula hasta 3 veces. Explosión de Fuego otorga una acumulación adicional cada vez que inflige daño.
- Talent calculator →Ranks53 (-2)Rank 4Increases the critical strike chance of your Fire spells by 8%.—Rank 5Increases the critical strike chance of your Fire spells by 10%.—
- Talent calculator →Rank 1 (es)Increases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.Aumenta el daño causado con tus hechizos de Fuego en un 1% por cada uno de tus efectos de Fuego en el objetivo, hasta un aumento máximo del 4%. Los efectos que combinan varias escuelas de magia no cuentan.Rank 2 (es)Increases the damage done by your Fire spells by 2% per your Fire effects on the target, up to a maximum increase of 8%. Effects which mix multiple schools of magic do not qualify.Aumenta el daño causado con tus hechizos de Fuego en un 2% por cada uno de tus efectos de Fuego en el objetivo, hasta un aumento máximo del 8%. Los efectos que combinan varias escuelas de magia no cuentan.Rank 3 (es)Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.Aumenta el daño causado con tus hechizos de Fuego en un 3% por cada uno de tus efectos de Fuego en el objetivo, hasta un aumento máximo del 12%. Los efectos que combinan varias escuelas de magia no cuentan.
- Talent calculator →RequiresCritical Mass (5)Critical Mass (3)
- Talent calculator →Rank 1 (es)Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 10% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 10%.Aumenta un 15% la armadura y las resistencias otorgadas por tus hechizos Armadura de Escarcha y Armadura de hielo. Además, otorga a tu Resguardo contra la Escarcha un 10% de probabilidad de eludir el hechizo de daño resguardado y aumenta un 10% la cantidad absorbida por tu Barrera de hielo y tu Resguardo contra la Escarcha.Rank 2 (es)Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.Aumenta un 30% la armadura y las resistencias otorgadas por tus hechizos Armadura de Escarcha y Armadura de hielo. Además, otorga a tu Resguardo contra la Escarcha un 20% de probabilidad de eludir el hechizo de daño resguardado y aumenta un 20% la cantidad absorbida por tu Barrera de hielo y tu Resguardo contra la Escarcha.
- Talent calculator →Rank 1Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.Reduces the casting time of your Frostbolt spell by 0.1 sec.Rank 2Reduces the casting time of your Frostbolt and Frost Blast spells by 0.2 sec.Reduces the casting time of your Frostbolt spell by 0.2 sec.Rank 3Reduces the casting time of your Frostbolt and Frost Blast spells by 0.3 sec.Reduces the casting time of your Frostbolt spell by 0.3 sec.Rank 4Reduces the casting time of your Frostbolt and Frost Blast spells by 0.4 sec.Reduces the casting time of your Frostbolt spell by 0.4 sec.Rank 5Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.Reduces the casting time of your Frostbolt spell by 0.5 sec.
- Talent calculator →NameElemental PrecisionPrecisionRank 1Improves your chance to hit with Frost and Fire spells by 2%.Improves your chance to hit with all spells by 2%.Rank 2Improves your chance to hit with Frost and Fire spells by 4%.Improves your chance to hit with all spells by 4%.Rank 3Improves your chance to hit with Frost and Fire spells by 6%.Improves your chance to hit with all spells by 6%.
- Talent calculator →Rank 1Deals 28 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 28 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
- Talent calculator →Rank 1Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.Rank 2Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
- Talent calculator →Rank 1Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.Rank 2Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.Rank 3Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.Rank 4Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.Rank 5Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.
- Talent calculator →Rank 1Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing … damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
- Talent calculator →PositionAssassination, row 3, column 2Assassination, row 2, column 2
- Talent calculator →NameMurderVigorIcon

PositionAssassination, row 2, column 2Assassination, row 3, column 1Rank 1Increases all damage dealt by 2% against Humanoid and Giant targets.Increases your maximum Energy by 5.Rank 2Increases all damage dealt by 4% against Humanoid and Giant targets.Increases your maximum Energy by 10. - Talent calculator →NameVigorBlood SplatterIcon

PositionAssassination, row 5, column 1Assassination, row 3, column 2Ranks21 (-1)Rank 1Increases your maximum Energy by 5.Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.Rank 2Increases your maximum Energy by 10.— - Talent calculator →Ranks52 (-3)Rank 1Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.Rank 2Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.Rank 3Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.—Rank 4Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.—Rank 5Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.—
- Talent calculator →PositionAssassination, row 7, column 2Assassination, row 5, column 2RequiresMutilate (1)—Rank 1Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 secCauses your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.
- Talent calculator →Ranks53 (-2)Rank 1Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.Rank 2Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.Your critical strikes from abilities that add Combo Points have a 66% chance to add an additional Combo Point.Rank 3Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.Rank 4Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.—Rank 5Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.—
- Talent calculator →PositionAssassination, row 5, column 2Assassination, row 7, column 2Requires—Venom (1)Rank 1Instantly attacks with both weapons for 75% weapon damage plus an additional 17.3 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
- Talent calculator →NameImproved EviscerateCoup de GraceRank 1Increases the damage done by your Eviscerate ability by 7%.Increases the damage done by your Eviscerate ability by 7%, and the damage and storage rate of your Death Mark ability by 7%.Rank 2Increases the damage done by your Eviscerate ability by 13%.Increases the damage done by your Eviscerate ability by 13%, and the damage and storage rate of your Death Mark ability by 13%.Rank 3Increases the damage done by your Eviscerate ability by 20%.Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
- Talent calculator →NameImproved Sinister StrikeEfficient StrikesRank 1Reduces the Energy cost of your Sinister Strike ability by 3.Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.Rank 2Reduces the Energy cost of your Sinister Strike ability by 5.Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
- Talent calculator →PositionCombat, row 3, column 4Combat, row 2, column 4
- Talent calculator →NameRelentless StrikesComposureIcon

PositionAssassination, row 3, column 1Combat, row 3, column 4Ranks12 (+1)Rank 1Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.Increases the Energy cost reduction of your Poised ability by 5.Rank 2—Increases the Energy cost reduction of your Poised ability by 10. - Talent calculator →Rank 1Reduces the Energy cost of your Eviscerate ability by 10.Reduces the Energy cost of your Eviscerate ability by 15.
- Talent calculator →PositionCombat, row 6, column 2Combat, row 4, column 3RequiresBlade Flurry (1)Precision (3)
- Talent calculator →PositionCombat, row 6, column 3Combat, row 4, column 4Rank 1Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.Increases the damage of your Sinister Strike and Eviscerate abilities by 5%.Rank 2Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.Increases the damage of your Sinister Strike and Eviscerate abilities by 10%.Rank 3Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.
- Talent calculator →NameDual Wield SpecializationFlash of SteelIcon

PositionCombat, row 4, column 3Combat, row 6, column 3RequiresPrecision (3)—Rank 1Increases the damage done by your off-hand weapon by 5%.Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.Rank 2Increases the damage done by your off-hand weapon by 10%.Increases the Energy generated by your Shank ability by 6 and reduces its cooldown by 0.8 sec.Rank 3Increases the damage done by your off-hand weapon by 15%.Increases the Energy generated by your Shank ability by 9 and reduces its cooldown by 1.2 sec.Rank 4Increases the damage done by your off-hand weapon by 20%.Increases the Energy generated by your Shank ability by 12 and reduces its cooldown by 1.6 sec.Rank 5Increases the damage done by your off-hand weapon by 25%.Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2.0 sec. - Talent calculator →Requires—Blade Flurry (1)
- Talent calculator →PositionSubtlety, row 2, column 1Subtlety, row 1, column 1Rank 1Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.Gives you a 15% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.Rank 2Gives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.Gives you a 30% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.Rank 3Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.Gives you a 45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.
- Talent calculator →Ranks25 (+3)Rank 1Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 4%.Rank 2Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 8%.Rank 3—Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 12%.Rank 4—Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 16%.Rank 5—Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%.
- Talent calculator →PositionSubtlety, row 5, column 1Subtlety, row 2, column 1
- Talent calculator →PositionSubtlety, row 1, column 1Subtlety, row 2, column 2Ranks53 (-2)Rank 1Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.Rank 2Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 3 sec.Reduces your speed penalty from your Stealth ability by 10% and reduces its cooldown by 4 sec.Rank 3Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.Rank 4Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 5 sec.—Rank 5Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.—
- Talent calculator →PositionSubtlety, row 2, column 4Subtlety, row 2, column 3
- Talent calculator →PositionSubtlety, row 2, column 3Subtlety, row 2, column 4
- Talent calculator →PositionSubtlety, row 4, column 2Subtlety, row 3, column 2
- Talent calculator →PositionSubtlety, row 4, column 3Subtlety, row 3, column 3
- Talent calculator →PositionSubtlety, row 2, column 2Subtlety, row 4, column 1
- Talent calculator →PositionSubtlety, row 3, column 2Subtlety, row 4, column 2Rank 1A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo points.
- Talent calculator →NameQuietusQuick GetawayIcon

PositionSubtlety, row 6, column 1Subtlety, row 4, column 4Ranks52 (-3)RequiresDirty Deeds (2)Dirty Tricks (2)Rank 1Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 15% for 3 sec after Sapping a target.Rank 2Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 4% more damage against targets below 35% health.Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.Rank 3Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 6% more damage against targets below 35% health.—Rank 4Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 8% more damage against targets below 35% health.—Rank 5Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.— - Talent calculator →PositionSubtlety, row 4, column 1Subtlety, row 5, column 1
- Talent calculator →Rank 1An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
- Talent calculator →NameCutthroatBoot KnifeIcon

Rank 1Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 20% chance to add 2 Combo Points to the target.Rank 2Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 40% chance to add 2 Combo Points to the target.Rank 3Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 60% chance to add 2 Combo Points to the target.Rank 4Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 80% chance to add 2 Combo Points to the target.Rank 5Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.Grants your Shank ability a 100% chance to add 2 Combo Points to the target. - Talent calculator →NameThousand CutsDeath MarkIcon

Rank 1When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : …% stored, … damage cap 2 points: …% stored, … damage cap 3 points: …% stored, … damage cap 4 points: …% stored, … damage cap 5 points: …% stored, … damage cap - Talent calculator →Rank 1 (es)Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.Tus hechizos Punición y Penitencia infligen un 2% más de daño a los objetivos afectados por tu Fuego Sagrado o Palabra de las Sombras: dolor.Rank 2 (es)Your Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.Tus hechizos Punición y Penitencia infligen un 4% más de daño a los objetivos afectados por tu Fuego Sagrado o Palabra de las Sombras: dolor.Rank 3 (es)Your Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.Tus hechizos Punición y Penitencia infligen un 6% más de daño a los objetivos afectados por tu Fuego Sagrado o Palabra de las Sombras: dolor.Rank 4 (es)Your Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.Tus hechizos Punición y Penitencia infligen un 8% más de daño a los objetivos afectados por tu Fuego Sagrado o Palabra de las Sombras: dolor.Rank 5 (es)Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.Tus hechizos Punición y Penitencia infligen un 10% más de daño a los objetivos afectados por tu Fuego Sagrado o Palabra de las Sombras: dolor.
- Talent calculator →Rank 1Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.Rank 2Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.Rank 3Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.Rank 4Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.Rank 5Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
- Talent calculator →Rank 1 (es)Gives your spells a 23% chance to not lose casting time when you take damage.Da a tus hechizos un 23% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 2 (es)Gives your spells a 47% chance to not lose casting time when you take damage.Da a tus hechizos un 47% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 3 (es)Gives your spells a 70% chance to not lose casting time when you take damage.Da a tus hechizos un 70% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.
- Talent calculator →NameBinding HealHoly BindingRank 1Heals a friendly target and the caster for 247. Low threat.Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
- Talent calculator →Rank 1Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%.Rank 2Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 13%.Rank 3Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.
- Talent calculator →Rank 1 (es)Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.Da a tus hechizos Drenar vida, Drenar maná, Drenar alma y Arruinar un 23% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 2 (es)Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.Da a tus hechizos Drenar vida, Drenar maná, Drenar alma y Arruinar un 47% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 3 (es)Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.Da a tus hechizos Drenar vida, Drenar maná, Drenar alma y Arruinar un 70% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.
- Talent calculator →Rank 1 (es)Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.Reduce la velocidad de movimiento del objetivo en un 30% durante 12 s. Cada brujo solo puede tener una maldición activa sobre cada objetivo.
- Talent calculator →Rank 1 (es)Aumenta en un 10% el alcance de tus hechizos de Destrucción.Aumenta un 10% el alcance de tus hechizos de Destrucción.Rank 2 (es)Aumenta en un 20% el alcance de tus hechizos de Destrucción.Aumenta un 20% el alcance de tus hechizos de Destrucción.
- Talent calculator →Rank 1 (es)Gives your Destruction spells a 23% chance to not lose casting time when you take damage.Da a tus hechizos de Destrucción un 23% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 2 (es)Gives your Destruction spells a 47% chance to not lose casting time when you take damage.Da a tus hechizos de Destrucción un 47% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 3 (es)Gives your Destruction spells a 70% chance to not lose casting time when you take damage.Da a tus hechizos de Destrucción un 70% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.
- Talent calculator →Rank 1Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.Rank 2Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.Rank 3Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 12% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 12% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.Rank 4Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 16% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 16% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.Rank 5Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
- Talent calculator →PositionHoly, row 2, column 2Holy, row 1, column 2Ranks25 (+3)Rank 1Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.Rank 2Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Gives your Flash of Light, Holy Light, and Light's Vigil spells a 28% chance to not lose casting time when you take damage.Rank 3—Gives your Flash of Light, Holy Light, and Light's Vigil spells a 42% chance to not lose casting time when you take damage.Rank 4—Gives your Flash of Light, Holy Light, and Light's Vigil spells a 56% chance to not lose casting time when you take damage.Rank 5—Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
- Talent calculator →PositionHoly, row 3, column 2Holy, row 2, column 2Ranks32 (-1)Rank 1Allows 10% of your Mana regeneration to continue while casting.Allows 15% of your Mana regeneration to continue while casting.Rank 2Allows 20% of your Mana regeneration to continue while casting.Allows 30% of your Mana regeneration to continue while casting.Rank 3Allows 30% of your Mana regeneration to continue while casting.—
- Talent calculator →Ranks35 (+2)Rank 1Increases the damage done by your Seals and Judgements by 5%.Increases the damage done by your Seals and Judgements by 3%.Rank 2Increases the damage done by your Seals and Judgements by 10%.Increases the damage done by your Seals and Judgements by 6%.Rank 3Increases the damage done by your Seals and Judgements by 15%.Increases the damage done by your Seals and Judgements by 9%.Rank 4—Increases the damage done by your Seals and Judgements by 12%.Rank 5—Increases the damage done by your Seals and Judgements by 15%.
- Talent calculator →PositionHoly, row 3, column 3Holy, row 2, column 4
- Talent calculator →PositionHoly, row 4, column 3Holy, row 3, column 1
- Talent calculator →PositionHoly, row 4, column 2Holy, row 3, column 2RequiresReverence (3)Reverence (2)
- Talent calculator →PositionRetribution, row 2, column 2Holy, row 3, column 3
- Talent calculator →Icon

PositionHoly, row 5, column 1Holy, row 4, column 1Ranks32 (-1)RequiresHoly Shock (1)—Rank 1Improves your chance to hit with Holy spells by 6%.Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.Rank 2Improves your chance to hit with Holy spells by 12%.Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.Rank 3Improves your chance to hit with Holy spells by 18%.— - Talent calculator →PositionHoly, row 4, column 1Holy, row 4, column 2
- Talent calculator →NameVoice of TruthOath of LightIcon

PositionHoly, row 3, column 1Holy, row 4, column 3Rank 1Grants you immunity to Silence and Interrupt effects for 6 sec.Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time. - Talent calculator →PositionHoly, row 5, column 3Holy, row 5, column 1
- Talent calculator →Rank 1Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.Increases the critical strike healing bonus of your Holy spells by 10%.Rank 2Increases the critical strike chance of your Holy Shock and Holy Strike spells by 6%, and all other spells by 2%.Increases the critical strike healing bonus of your Holy spells by 20%.Rank 3Increases the critical strike chance of your Holy Shock and Holy Strike spells by 9%, and all other spells by 3%.Increases the critical strike healing bonus of your Holy spells by 30%.Rank 4Increases the critical strike chance of your Holy Shock and Holy Strike spells by 12%, and all other spells by 4%.Increases the critical strike healing bonus of your Holy spells by 40%.Rank 5Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.Increases the critical strike healing bonus of your Holy spells by 50%.
- Talent calculator →Rank 1Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. Only one Vigil per Paladin may be active in each party.
- Talent calculator →PositionHoly, row 1, column 3Protection, row 1, column 2
- Talent calculator →Rank 1Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Rank 2Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.Rank 3Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.Rank 4Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.Rank 5Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
- Talent calculator →PositionProtection, row 3, column 4Protection, row 2, column 4Rank 1Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.Rank 2Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
- Talent calculator →PositionProtection, row 5, column 2Protection, row 3, column 1
- Talent calculator →PositionProtection, row 4, column 3Protection, row 3, column 2
- Talent calculator →Ranks32 (-1)Rank 1Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.Rank 2Increases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.Rank 3Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec sec.—
- Talent calculator →PositionProtection, row 1, column 2Protection, row 3, column 4
- Talent calculator →RequiresShieldsworn (1)Templar's Bulwark (1)Rank 1Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
- Talent calculator →PositionProtection, row 3, column 2Protection, row 4, column 2Rank 1While Righteous Fury is active, all damage taken is reduced by 2%.While Righteous Fury is active, all damage taken is reduced by 3%.Rank 2While Righteous Fury is active, all damage taken is reduced by 4%.While Righteous Fury is active, all damage taken is reduced by 6%.Rank 3While Righteous Fury is active, all damage taken is reduced by 6%.While Righteous Fury is active, all damage taken is reduced by 9%.
- Talent calculator →PositionProtection, row 2, column 4Protection, row 4, column 3
- Talent calculator →NameDivine StrengthStoicismIcon

PositionHoly, row 1, column 2Protection, row 5, column 1Ranks52 (-3)Rank 1Increases your Strength by 2%.Reduces the duration of Stun and Charm effects on you by 10%.Rank 2Increases your Strength by 4%.Reduces the duration of Stun and Charm effects on you by 20%.Rank 3Increases your Strength by 6%.—Rank 4Increases your Strength by 8%.—Rank 5Increases your Strength by 10%.— - Talent calculator →PositionProtection, row 7, column 2Protection, row 5, column 2RequiresTemplar's Bulwark (1)—Rank 1Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
- Talent calculator →Rank 1 (es)Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.Te otorga una probabilidad del 8% tras bloquear y del 20% tras recibir daño crítico no periódico de obtener un ataque adicional. Acumula hasta 4 ataques adicionales. No puede producirse más de una vez cada 1.5 s tras un bloqueo.Rank 2 (es)Gives you a 16% chance after Blocking and a 40% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.Te otorga una probabilidad del 16% tras bloquear y del 40% tras recibir daño crítico no periódico de obtener un ataque adicional. Acumula hasta 4 ataques adicionales. No puede producirse más de una vez cada 1.5 s tras un bloqueo.Rank 3 (es)Gives you a 24% chance after Blocking and a 60% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.Te otorga una probabilidad del 24% tras bloquear y del 60% tras recibir daño crítico no periódico de obtener un ataque adicional. Acumula hasta 4 ataques adicionales. No puede producirse más de una vez cada 1.5 s tras un bloqueo.Rank 4 (es)Gives you a 32% chance after Blocking and a 80% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.Te otorga una probabilidad del 32% tras bloquear y del 80% tras recibir daño crítico no periódico de obtener un ataque adicional. Acumula hasta 4 ataques adicionales. No puede producirse más de una vez cada 1.5 s tras un bloqueo.Rank 5 (es)Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.Te otorga una probabilidad del 40% tras bloquear y del 100% tras recibir daño crítico no periódico de obtener un ataque adicional. Acumula hasta 4 ataques adicionales. No puede producirse más de una vez cada 1.5 s tras un bloqueo.
- Talent calculator →Ranks53 (-2)Rank 1Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Rank 2Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.Rank 3Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.Rank 4Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.—Rank 5Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.—
- Talent calculator →NameImproved Seal of FuryShieldswornIcon

PositionProtection, row 3, column 1Protection, row 7, column 2Requires—Holy Shield (1)Rank 1When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec. - Talent calculator →PositionRetribution, row 2, column 3Retribution, row 2, column 2Ranks53 (-2)Rank 1Improves your chance to get a critical strike with melee attacks by 1%.Improves your chance to get a critical strike with all spells and attacks by 2%.Rank 2Improves your chance to get a critical strike with melee attacks by 2%.Improves your chance to get a critical strike with all spells and attacks by 4%.Rank 3Improves your chance to get a critical strike with melee attacks by 3%.Improves your chance to get a critical strike with all spells and attacks by 6%.Rank 4Improves your chance to get a critical strike with melee attacks by 4%.—Rank 5Improves your chance to get a critical strike with melee attacks by 5%.—
- Talent calculator →PositionRetribution, row 3, column 2Retribution, row 2, column 3
- Talent calculator →Rank 1Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2, and increase your Attack Power by 1% for 30 sec.Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.Rank 2Gives your damaging melee attacks a chance to reduce the target's Attack Power by -4, and increase your Attack Power by 2% for 30 sec.Gives your damaging melee attacks a chance to reduce the target's Attack Power by -4 for 30 sec.Rank 3Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6 for 30 sec.
- Talent calculator →PositionHoly, row 2, column 4Retribution, row 3, column 2
- Talent calculator →PositionRetribution, row 4, column 3Retribution, row 4, column 2
- Talent calculator →PositionRetribution, row 5, column 1Retribution, row 4, column 4Rank 1Increases the damage you deal with two-handed melee weapons by 2%.Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.Rank 2Increases the damage you deal with two-handed melee weapons by 4%.Increases the Physical and Holy damage you deal by 4%, and reduces all threat you generate by 14% while a two-handed melee weapon is equipped.Rank 3Increases the damage you deal with two-handed melee weapons by 6%.Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
- Talent calculator →PositionRetribution, row 5, column 3Retribution, row 5, column 2
- Talent calculator →PositionRetribution, row 5, column 2Retribution, row 5, column 3RequiresSanctified Judgement (3)Seal of Command (1)Rank 1Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.Rank 2Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.Rank 3Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
- Talent calculator →PositionRetribution, row 6, column 2Retribution, row 6, column 3Ranks35 (+2)Rank 1Increases your spell damage by up to 20% of your Intellect.Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.Rank 2Increases your spell damage by up to 40% of your Intellect.Increases your spell damage by up to 24% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.4 sec.Rank 3Increases your spell damage by up to 60% of your Intellect.Increases your spell damage by up to 36% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.6 sec.Rank 4—Increases your spell damage by up to 48% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.8 sec.Rank 5—Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
- Talent calculator →NameTwist of LightUnsealed WrathRequires—Repentance (1)Rank 1Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
- Talent calculator →Rank 1Increases the periodic damage and healing done by your spells and abilities by 1%.Increases the periodic damage and healing done by your spells and abilities by 2%.Rank 2Increases the periodic damage and healing done by your spells and abilities by 2%.Increases the periodic damage and healing done by your spells and abilities by 4%.Rank 3Increases the periodic damage and healing done by your spells and abilities by 3%.Increases the periodic damage and healing done by your spells and abilities by 6%.Rank 4Increases the periodic damage and healing done by your spells and abilities by 4%.Increases the periodic damage and healing done by your spells and abilities by 8%.Rank 5Increases the periodic damage and healing done by your spells and abilities by 5%.Increases the periodic damage and healing done by your spells and abilities by 10%.
- Talent calculator →Rank 1Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
- Talent calculator →NameHeart of the WildFurorIcon

Rank 1Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.Rank 2Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.Rank 3Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.Rank 4Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.Rank 5Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy. - Talent calculator →PositionFeral Combat, row 4, column 3Feral Combat, row 4, column 1
- Talent calculator →NamePrimal BiteLacerateIcon

Rank 1Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. - Talent calculator →NameShifting PowerPredatory DisciplineIcon

PositionFeral Combat, row 4, column 1Feral Combat, row 4, column 3RequiresShredding Attacks (3)—Rank 1Instantly convert … Mana into … Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy. - Talent calculator →Rank 1While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
- Talent calculator →PositionFeral Combat, row 6, column 3Feral Combat, row 6, column 1Rank 1Increases damage done by your melee abilities on Bleeding targets by 2%.Increases damage done by your melee abilities on Bleeding targets by 3%.Rank 2Increases damage done by your melee abilities on Bleeding targets by 4%.Increases damage done by your melee abilities on Bleeding targets by 6%.Rank 3Increases damage done by your melee abilities on Bleeding targets by 6%.Increases damage done by your melee abilities on Bleeding targets by 9%.Rank 4Increases damage done by your melee abilities on Bleeding targets by 8%.Increases damage done by your melee abilities on Bleeding targets by 12%.Rank 5Increases damage done by your melee abilities on Bleeding targets by 10%.Increases damage done by your melee abilities on Bleeding targets by 15%.
- Talent calculator →PositionFeral Combat, row 6, column 1Feral Combat, row 6, column 4
- Talent calculator →NameBerserkPrimal BiteIcon

Rank 1Reuires Cat Form, Bear Form, Dire Bear Form. Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat. - Talent calculator →NameImproved Shifting PowerShifting PowerIcon

PositionFeral Combat, row 5, column 1Feral Combat, row 7, column 3Ranks21 (-1)Rank 1Reduces the cooldown of your Shifting Power spell by 4 sec.Instantly convert … Mana into … Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.Rank 2Reduces the cooldown of your Shifting Power spell by 8 sec.— - Talent calculator →Rank 1 (es)Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.Da a tus hechizos Arcanos y de Naturaleza un 14% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 2 (es)Gives your Arcane and Nature spells a 28% chance to not lose casting time when you take damage.Da a tus hechizos Arcanos y de Naturaleza un 28% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 3 (es)Gives your Arcane and Nature spells a 42% chance to not lose casting time when you take damage.Da a tus hechizos Arcanos y de Naturaleza un 42% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 4 (es)Gives your Arcane and Nature spells a 56% chance to not lose casting time when you take damage.Da a tus hechizos Arcanos y de Naturaleza un 56% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 5 (es)Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.Da a tus hechizos Arcanos y de Naturaleza un 70% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.
- Talent calculator →NameFurorHeart of the WildIcon

Rank 1Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.Rank 2Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.Rank 3Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.Rank 4Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.Rank 5Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%. - Talent calculator →Rank 1Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.Rank 2Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.2 sec and increases all damage you deal by 4%.Rank 3Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.3 sec and increases all damage you deal by 6%.Rank 4Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.4 sec and increases all damage you deal by 8%.Rank 5Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
- Talent calculator →NameSubtletyReflectionIcon

Rank 1Reduces the threat generated by your Nature and Arcane spells by 10%.Allows 17% of your Mana regeneration to continue while casting.Rank 2Reduces the threat generated by your Nature and Arcane spells by 20%.Allows 33% of your Mana regeneration to continue while casting.Rank 3Reduces the threat generated by your Nature and Arcane spells by 30%.Allows 50% of your Mana regeneration to continue while casting. - Talent calculator →NameReflectionSubtletyIcon

Rank 1Allows 17% of your Mana regeneration to continue while casting.Reduces the threat generated by your Nature and Arcane spells by 10%.Rank 2Allows 33% of your Mana regeneration to continue while casting.Reduces the threat generated by your Nature and Arcane spells by 20%.Rank 3Allows 50% of your Mana regeneration to continue while casting.Reduces the threat generated by your Nature and Arcane spells by 30%. - Talent calculator →NameGift of the EarthmotherBloomIcon

Rank 1Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead. - Talent calculator →Rank 1Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
- Talent calculator →Rank 1Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 2%.Rank 2Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 4%.Rank 3Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 6%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 6%.Rank 4Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 8%.Rank 5Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 10%.
- Talent calculator →Rank 1Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.17 sec.Rank 2Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.33 sec.Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.33 sec.Rank 3Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.50 sec.
- Talent calculator →Rank 1Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.Rank 2Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%, as well as increases the duration of your Flame Shock spell by 6 sec.Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 10%, as well as increases the duration of your Flame Shock spell by 6 sec.Rank 3Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.
- Talent calculator →Rank 1 (es)Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.Te otorga un 10% de probabilidades de entrar en el estado Lanzamiento libre después de lanzar cualquier hechizo de daño de Naturaleza, Fuego o Escarcha. Lanzamiento libre reduce un 100% el coste de maná de tu siguiente hechizo de daño.
- Talent calculator →Name (es)Trial by FirePrueba de fuegoRank 1 (es)Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.Aumenta un 10% el daño infligido por tu hechizo Nova de Fuego, reduce 2 s su tiempo de reutilización y aumenta 10 s la duración de tu Tótem de magma.Rank 2 (es)Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.Aumenta un 20% el daño infligido por tu hechizo Nova de Fuego, reduce 4 s su tiempo de reutilización y aumenta 20 s la duración de tu Tótem de magma.
- Talent calculator →Rank 1Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.Gives your Lightning Bolt and Chain Lightning spells a 23% chance to not lose casting time when you take damage.Rank 2Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 47% chance to not lose casting time when you take damage.Gives your Lightning Bolt and Chain Lightning spells a 47% chance to not lose casting time when you take damage.Rank 3Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.Gives your Lightning Bolt and Chain Lightning spells a 70% chance to not lose casting time when you take damage.
- Talent calculator →Rank 1Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 3 yards.Rank 2Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 6 yards.
- Talent calculator →NameLava BurstCall of ThunderIcon

Rank 1You hurl molten lava at the target, dealing 123 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%. - Talent calculator →Rank 1Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Rank 2Gives your Lightning Bolt and Chain Lightning spells a 7% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Rank 3Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
- Talent calculator →NameElemental MasteryLightning MasteryIcon

Rank 1Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec. - Talent calculator →Rank 1Increases your Attack Power by an amount equal to 33% of your Intellect.Increases your Attack Power by an amount equal to 50% of your Intellect.Rank 2Increases your Attack Power by an amount equal to 67% of your Intellect.Increases your Attack Power by an amount equal to 100% of your Intellect.Rank 3Increases your Attack Power by an amount equal to 100% of your Intellect.Increases your Attack Power by an amount equal to 150% of your Intellect.
- Talent calculator →PositionEnhancement, row 2, column 4Enhancement, row 2, column 3
- Talent calculator →Rank 1Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 6% for your next 3 swings after dealing a melee critical strike.Rank 2Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 12% for your next 3 swings after dealing a melee critical strike.Rank 3Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 18% for your next 3 swings after dealing a melee critical strike.Rank 4Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 24% for your next 3 swings after dealing a melee critical strike.Rank 5Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.
- Talent calculator →Rank 1Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
- Talent calculator →PositionEnhancement, row 2, column 3Enhancement, row 4, column 4
- Talent calculator →Rank 1 (es)Gives your healing spells a 23% chance to not lose casting time when you take damage.Da a tus hechizos de sanación un 23% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 2 (es)Gives your healing spells a 47% chance to not lose casting time when you take damage.Da a tus hechizos de sanación un 47% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.Rank 3 (es)Gives your healing spells a 70% chance to not lose casting time when you take damage.Da a tus hechizos de sanación un 70% de probabilidad de no perder tiempo de lanzamiento cuando recibes daño.
- Talent calculator →Rank 1 (es)The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.El taumaturgo queda rodeado por 3 esferas de agua. Cuando un hechizo o ataque cuerpo a cuerpo o a distancia golpea al taumaturgo, o cuando un hechizo del taumaturgo consigue un resultado crítico, restaura un 2% del maná máximo del taumaturgo y consume una de las esferas. Solo se activará una esfera cada varios segundos. Dura 10 min. Un chamán solo puede tener un Escudo elemental activo a la vez.
- Talent calculator →Rank 1Heals a friendly target for 480, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
- Talent calculator →PositionArcane, row 1, column 2Ranks5Rank 1Improves your chance to hit with Arcane spells by 1%.Rank 2Improves your chance to hit with Arcane spells by 2%.Rank 3Improves your chance to hit with Arcane spells by 3%.Rank 4Improves your chance to hit with Arcane spells by 4%.Rank 5Improves your chance to hit with Arcane spells by 5%.
- Talent calculator →PositionSubtlety, row 3, column 3Ranks2Rank 1Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.Rank 2Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
- Talent calculator →PositionProtection, row 4, column 2Ranks3Rank 1Increases the damage you deal with one-handed melee weapons by 3%.Rank 2Increases the damage you deal with one-handed melee weapons by 7%.Rank 3Increases the damage you deal with one-handed melee weapons by 10%.
- Talent calculator →PositionRetribution, row 6, column 3Ranks2Rank 1Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.Rank 2Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Legacy 1 changed · 1 removed
Perks
- Legacy calculator →Rank 1You discover 20% more Scarce materials from Mining, Herbalism, and Skinning.You are 20% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.Rank 2You discover 40% more Scarce materials from Mining, Herbalism, and Skinning.You are 40% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.Rank 3You discover 60% more Scarce materials from Mining, Herbalism, and Skinning.You are 60% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.Rank 4You discover 80% more Scarce materials from Mining, Herbalism, and Skinning.You are 80% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.Rank 5You discover 100% more Scarce materials from Mining, Herbalism, and Skinning.You are 100% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
Challenges
- Legacy calculator →RequirementPlay in the WoW: Forever BetaPoints16
Items 10 new · 41 changed
- QualityEpicItem level10Required level1StatsIntellect +4, Spirit +2, Stamina +2
- QualityEpicItem level10Required level1StatsHealing +8, Intellect +2, Spell Power +3, Stamina +2
- QualityEpicItem level10Required level1StatsIntellect +1, Spell Power +6, Stamina +1
- QualityEpicItem level10Required level1Damage40–61Speed3.5StatsAttack Power +4EffectsKnocks down all nearby enemies for 3 sec.
- QualityEpicItem level10Required level1Armor20StatsDefense +1, Stamina +4
- QualityEpicItem level10Required level1StatsAttack Power +5, Critical Strike +0.2%, Stamina +1, Strength +1
- QualityEpicItem level10Required level1StatsSpell Power +6
- QualityCommonItem level10Required level1EffectsRestores 700–900 health.
- QualityCommonItem level10Required level1EffectsRestores 900–1500 mana.
- QualityCommonItem level10Required level1EffectsIncreases run speed by 50% for 15 sec.
- Item level3029 (-1)
- EffectsCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
- EffectsCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
- EffectsIncreases Intellect by 6 for 1 hour.Increases Intellect by 3 for 30 min.
- QualityRareUncommonDamage52–7840–60StatsSpirit +9, Strength +6Spirit +6, Strength +4
- Effects (es)Call down a pillar of fire, burning all enemies within the area for 55–71 Fire damage and an additional 12 Fire damage every 2 for 8 sec.Invoca una columna de fuego que quema a todos los enemigos del área, lo que les inflige 55–71 p. de daño de Fuego y 12 p. de daño de Fuego más cada 2 durante 8 s.
- Name (es)Pollo de batalla gnomoGallo de batalla gnómico
- Name (es)Hermit's PauldronEspaldar de ermitaño
- Name (es)Horn of Ve'hanCuerno de Ve'han
- Effects (es)Your Lacerate hits have a 10% chance to reset the cooldown on Primal Bite.Tus golpes de Lacerar tienen un 10% de probabilidad de completar el tiempo de reutilización de Mordisco primigenio.
- NameBrilliant Watcher's SignetInitiate's Signet of Brilliance
- NameFerocious Watcher's SignetInitiate's Signet of Ferocity
- NameVigilant Watcher's SignetInitiate's Signet of Resolve
- NameStalwart Watcher's SignetInitiate's Signet of Vigilance
- EffectsCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76–100 Nature damage. 175 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76–100 Nature damage. 250 charges.
- Name (es)Jereman's BaubleAdorno de Jereman
- Item level1918 (-1)Damage10–199–18
- EffectsCoats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 225 charges.
- QualityRareUncommonDamage24–4618–35StatsIntellect +4, Stamina +3Intellect +2, Stamina +2
- EffectsPermantly enchant boots to increase speed by 8%.Permantly enchant boots to increase speed by 4%.
- Stats—Stamina +2
- Item level3029 (-1)
- Item level3029 (-1)
- QualityCommonUncommonArmor8084 (+4)Stats—Spirit +7, Stamina +2
- NameBrilliant Watcher's SignetTracker's Signet of Brilliance
- NameFerocious Watcher's SignetTracker's Signet of Ferocity
- NameVigilant Watcher's SignetTracker's Signet of Resolve
- NameStalwart Watcher's SignetTracker's Signet of Vigilance
- QualityRareUncommonArmor2018 (-2)StatsSpirit +5, Stamina +4Spirit +3, Stamina +2
- Name (es)Peto de escamas de tortugaCoraza de escamas de tortuga
- Item level2018 (-2)Damage12–2311–20
- NameBrilliant Watcher's SignetWarden's Signet of Brilliance
- NameFerocious Watcher's SignetWarden's Signet of Ferocity
- NameVigilant Watcher's SignetWarden's Signet of Resolve
- NameStalwart Watcher's SignetWarden's Signet of Vigilance
- NameBrilliant Watcher's SignetWatcher's Signet of Brilliance
- NameFerocious Watcher's SignetWatcher's Signet of Ferocity
- NameVigilant Watcher's SignetWatcher's Signet of Resolve
- NameStalwart Watcher's SignetWatcher's Signet of Vigilance
- Item level1918 (-1)Damage31–4729–44StatsStrength +6Strength +5
- EffectsCoats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 240 charges.
Professions 1 new · 42 changed
- Profession guide →Skill to learn280Thresholds (yellow · green · gray)280 · 290 · 300Learned fromRecipeReagents2 × Greater Nether Essence, 8 × Dream Dust, 2 × Large Radiant Shard, 1 × Blue Sapphire
- Profession guide →Skill to learn—80Learned fromTrainerRecipe
- Profession guide →Skill to learn—80Learned fromTrainerRecipe
- Profession guide →Skill to learn—80Learned fromTrainerRecipe
- Profession guide →Skill to learn—80Learned fromTrainerRecipe
- Profession guide →Skill to learn—95Learned fromTrainerRecipe
- Profession guide →Skill to learn—95Learned fromTrainerRecipe
- Profession guide →Skill to learn—95Learned fromTrainerRecipe
- Profession guide →Skill to learn—95Learned fromTrainerRecipe
- Profession guide →Skill to learn—95Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—215Learned fromTrainerRecipe
- Profession guide →Skill to learn—250Learned fromTrainerRecipe
- Profession guide →Skill to learn—265Learned fromTrainerRecipe
- Profession guide →Skill to learn—265Learned fromTrainerRecipe
- Profession guide →Skill to learn—265Learned fromTrainerRecipe
- Profession guide →CategoryOtherGlove Enchants
- Profession guide →CategoryOtherGlove Enchants
- Profession guide →Name (es)Pollo de batalla gnomoGallo de batalla gnómicoCreatesGnomish Battle ChickenGnomish Battle Chicken
- Profession guide →Skill to learn—75Learned fromTrainerRecipe
- Profession guide →Skill to learn—75Learned fromTrainerRecipe
- Profession guide →Skill to learn—75Learned fromTrainerRecipe
- Profession guide →Skill to learn—75Learned fromTrainerRecipe
- Profession guide →Skill to learn—75Learned fromTrainerRecipe
- Profession guide →Skill to learn—75Learned fromTrainerRecipe
- Profession guide →Skill to learn—100Learned fromTrainerRecipe
- Profession guide →Skill to learn—100Learned fromTrainerRecipe
- Profession guide →Skill to learn—100Learned fromTrainerRecipe
- Profession guide →Skill to learn—100Learned fromTrainerRecipe
- Profession guide →Skill to learn—100Learned fromTrainerRecipe
- Profession guide →Skill to learn—100Learned fromTrainerRecipe
- Profession guide →CreatesToughened Leather ArmorToughened Leather Armor
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Skill to learn—125Learned fromTrainerRecipe
- Profession guide →Name (es)Peto de escamas de tortugaCoraza de escamas de tortugaCreatesTurtle Scale BreastplateTurtle Scale Breastplate
Spells 6 new · 60 changed · 8 removed
- Spellbook →Learn level25TalentFury talent, row 4 (level 25)Rank 1: level25Rank 1: cost25% of base healthRank 1: textYour next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
- Spellbook →Learn level18PassiveYesRank 1: level18Rank 1: textWhile at maximum Energy, and out of combat, reduce the Energy cost of your next ability by 10.
- Spellbook →Learn level24Rank 1: level24Rank 1: cost5 energyRank 1: textInstantly strike with your off-hand weapon, dealing 50% weapon damage and generating 15 Energy. Shank cannot Miss.
- Spellbook →Learn level40TalentSubtlety talent, row 7 (level 40)Rank 1: level40Rank 1: cost25 energyRank 1: textFinishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage capRank 2: level48Rank 2: cost25 energyRank 2: textFinishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage capRank 3: level56Rank 3: cost25 energyRank 3: textFinishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage capRank 4: level60Rank 4: cost25 energyRank 4: textFinishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
- Spellbook →Learn level25TalentHoly talent, row 4 (level 25)Rank 1: level25Rank 1: cost8% of base manaRank 1: textSwear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
- Spellbook →Learn level32PassiveYesRank 1: level32Rank 1: textWhile at maximum Energy, and out of combat, reduce the Energy cost of your next ability by 10.
- Spellbook →Rank 1: textInstantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.Rank 2: textInstantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.Rank 3: textInstantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.Rank 4: textInstantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.Rank 5: textInstantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.Rank 6: textInstantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.Instantly counterattack an enemy for ? to ? damage and a high amount of threat. Revenge must follow a block, dodge or parry.
- Spellbook →Rank 1: cooldown18 sec15 secRank 2: cooldown18 sec15 secRank 3: cooldown18 sec15 secRank 4: cooldown18 sec15 secRank 5: cooldown18 sec15 sec
- Spellbook →Rank 1: textInstantly attack the target causing 1 (+15% of attack power) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.Instantly attack the target causing ? damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
- Spellbook →Rank 1: textA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
- Spellbook →Rank 1: textStings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 15 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 2: textStings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 35 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 3: textStings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 70 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 4: textStings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 130 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 5: textStings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 200 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 6: textStings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 290 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 7: textStings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 375 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 8: textStings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 500 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Rank 9: textStings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.Stings the target, causing 675 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- Spellbook →Rank 1: textAn instant shot that causes 20 Arcane damage.An instant shot that causes 25 Arcane damage.Rank 2: textAn instant shot that causes 26 Arcane damage.An instant shot that causes 35 Arcane damage.Rank 3: textAn instant shot that causes 39 Arcane damage.An instant shot that causes 50 Arcane damage.Rank 4: textAn instant shot that causes 65 Arcane damage.An instant shot that causes 85 Arcane damage.Rank 5: textAn instant shot that causes 94 Arcane damage.An instant shot that causes 120 Arcane damage.Rank 6: textAn instant shot that causes 134 Arcane damage.An instant shot that causes 175 Arcane damage.Rank 7: textAn instant shot that causes 170 Arcane damage.An instant shot that causes 220 Arcane damage.Rank 8: textAn instant shot that causes 217 Arcane damage.An instant shot that causes 280 Arcane damage.
- Spellbook →Rank 4: textPlaces the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 143. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- Spellbook →Rank 6: textThe hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.
- Spellbook →Rank 1: textAn aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 40. Aimed Shot shares its cooldown with Multi-Shot.Rank 2: textAn aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 70. Aimed Shot shares its cooldown with Multi-Shot.Rank 3: textAn aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 115. Aimed Shot shares its cooldown with Multi-Shot.Rank 4: textAn aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 185. Aimed Shot shares its cooldown with Multi-Shot.Rank 5: textAn aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 260. Aimed Shot shares its cooldown with Multi-Shot.Rank 6: textAn aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.An aimed shot that increases ranged damage by 350. Aimed Shot shares its cooldown with Multi-Shot.
- Spellbook →Rank 1: textIncreases the Ranged Attack Power of party or raid members within 45 yds by 30.Increases the Ranged Attack Power of party or raid members within 45 yds by 20.Rank 2: textIncreases the Ranged Attack Power of party or raid members within 45 yds by 40.Increases the Ranged Attack Power of party or raid members within 45 yds by 35.Rank 5: textIncreases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.Increases the Ranged Attack Power of party or raid members within 45 yards by 100. Lasts 30 min.
- Spellbook →Rank 1: textA long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.Rank 2: textA long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 450 and increases the range of your next 3 Shots by 10 yards for 10 sec.Rank 3: textA long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.A long-range shot that deals ranged damage plus 590 and increases the range of your next 3 Shots by 10 yards for 10 sec.
- Spellbook →Rank 1: textBlasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.Rank 2: textBlasts the target with energy, dealing 72 to 84 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 72 to 84 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.Rank 3: textBlasts the target with energy, dealing 93 to 109 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 93 to 109 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.Rank 4: textBlasts the target with energy, dealing 155 to 181 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 155 to 181 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.Rank 5: textBlasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.
- Spellbook →Rank 1: cooldown—8 secRank 1: textDeals 26 to 30 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.Rank 2: cooldown—8 secRank 2: textDeals 33 to 39 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 33 to 39 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.Rank 3: cooldown—8 secRank 3: textDeals 41 to 49 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 41 to 49 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.Rank 4: cooldown—8 secRank 4: textDeals 72 to 86 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 72 to 86 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.Rank 5: cooldown—8 secRank 5: textDeals 90 to 106 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 90 to 106 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.Rank 6: cooldown—8 secRank 6: textDeals 133 to 157 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
- Spellbook →Rank 1: textAbsorbs 162 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.Rank 2: textAbsorbs 284 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.Rank 3: textAbsorbs 463 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.Rank 4: textAbsorbs 668 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.Rank 5: textAbsorbs 913 Frost damage. Lasts 30 sec.Absorbs ? Frost damage. Lasts 30 sec.
- Spellbook →Rank 1: text (es)Targets in a cone in front of the caster take 92 to 102 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.Los objetivos situados en un cono frente al taumaturgo reciben de 92 a 102 p. de daño de Escarcha y sufren una ralentización del 40% durante 6 s. Los primeros 4 objetivos golpeados por el cono sufren un 10% de ralentización adicional durante 3 s más.Rank 2: text (es)Targets in a cone in front of the caster take 137 to 151 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.Los objetivos situados en un cono frente al taumaturgo reciben de 137 a 151 p. de daño de Escarcha y sufren una ralentización del 40% durante 6 s. Los primeros 4 objetivos golpeados por el cono sufren un 10% de ralentización adicional durante 3 s más.Rank 3: text (es)Targets in a cone in front of the caster take 194 to 214 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.Los objetivos situados en un cono frente al taumaturgo reciben de 194 a 214 p. de daño de Escarcha y sufren una ralentización del 40% durante 6 s. Los primeros 4 objetivos golpeados por el cono sufren un 10% de ralentización adicional durante 3 s más.Rank 4: text (es)Targets in a cone in front of the caster take 254 to 280 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.Los objetivos situados en un cono frente al taumaturgo reciben de 254 a 280 p. de daño de Escarcha y sufren una ralentización del 40% durante 6 s. Los primeros 4 objetivos golpeados por el cono sufren un 10% de ralentización adicional durante 3 s más.Rank 5: text (es)Targets in a cone in front of the caster take 325 to 355 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.Los objetivos situados en un cono frente al taumaturgo reciben de 325 a 355 p. de daño de Escarcha y sufren una ralentización del 40% durante 6 s. Los primeros 4 objetivos golpeados por el cono sufren un 10% de ralentización adicional durante 3 s más.
- Spellbook →Rank 1: textInstantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.Rank 2: textInstantly shields you, absorbing 542 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.Rank 3: textInstantly shields you, absorbing 671 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.Rank 4: textInstantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.Shield yourself, absorbing ? damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.
- Spellbook →Learn level2520 (-5)TalentSubtlety talent, row 4 (level 25)Subtlety talent, row 3 (level 20)Rank 1: level2520 (-5)
- Spellbook →Rank 1: text (es)Remate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto: 24,8 p. de daño durante 8 s 2 puntos: 37 p. de daño durante 8 s 3 puntos: 51,6 p. de daño durante 12 s 4 puntos: 68,6 p. de daño durante 14 s 5 puntos: 88 p. de daño durante 16 sRemate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto : 24,8 p. de daño durante 8 s 2 puntos: 37 p. de daño durante 10 s 3 puntos: 51,6 p. de daño durante 12 s 4 puntos: 68,6 p. de daño durante 14 s 5 puntos: 88 p. de daño durante 16 sRank 2: text (es)Remate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto: 35,2 p. de daño durante 8 s 2 puntos: 53 p. de daño durante 8 s 3 puntos: 74,4 p. de daño durante 12 s 4 puntos: 99,4 p. de daño durante 14 s 5 puntos: 128 p. de daño durante 16 sRemate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto : 35,2 p. de daño durante 8 s 2 puntos: 53 p. de daño durante 10 s 3 puntos: 74,4 p. de daño durante 12 s 4 puntos: 99,4 p. de daño durante 14 s 5 puntos: 128 p. de daño durante 16 sRank 3: text (es)Remate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto: 53,6 p. de daño durante 8 s 2 puntos: 79 p. de daño durante 8 s 3 puntos: 109,2 p. de daño durante 12 s 4 puntos: 144,2 p. de daño durante 14 s 5 puntos: 184 p. de daño durante 16 sRemate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto : 53,6 p. de daño durante 8 s 2 puntos: 79 p. de daño durante 10 s 3 puntos: 109,2 p. de daño durante 12 s 4 puntos: 144,2 p. de daño durante 14 s 5 puntos: 184 p. de daño durante 16 sRank 4: text (es)Remate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto: 76 p. de daño durante 8 s 2 puntos: 110 p. de daño durante 8 s 3 puntos: 150 p. de daño durante 12 s 4 puntos: 196 p. de daño durante 14 s 5 puntos: 248 p. de daño durante 16 sRemate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto : 76 p. de daño durante 8 s 2 puntos: 110 p. de daño durante 10 s 3 puntos: 150 p. de daño durante 12 s 4 puntos: 196 p. de daño durante 14 s 5 puntos: 248 p. de daño durante 16 sRank 5: text (es)Remate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto: 104,4 p. de daño durante 8 s 2 puntos: 151 p. de daño durante 8 s 3 puntos: 205,8 p. de daño durante 12 s 4 puntos: 268,8 p. de daño durante 14 s 5 puntos: 340 p. de daño durante 16 sRemate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto : 104,4 p. de daño durante 8 s 2 puntos: 151 p. de daño durante 10 s 3 puntos: 205,8 p. de daño durante 12 s 4 puntos: 268,8 p. de daño durante 14 s 5 puntos: 340 p. de daño durante 16 sRank 6: text (es)Remate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto: 158,8 p. de daño durante 8 s 2 puntos: 222 p. de daño durante 8 s 3 puntos: 294,6 p. de daño durante 12 s 4 puntos: 376,6 p. de daño durante 14 s 5 puntos: 468 p. de daño durante 16 sRemate que inflige daño en el tiempo y aumenta según tu poder de ataque. Dura más tiempo por cada punto de combo: 1 punto : 158,8 p. de daño durante 8 s 2 puntos: 222 p. de daño durante 10 s 3 puntos: 294,6 p. de daño durante 12 s 4 puntos: 376,6 p. de daño durante 14 s 5 puntos: 468 p. de daño durante 16 s
- Spellbook →Learn level2025 (+5)TalentSubtlety talent, row 3 (level 20)Subtlety talent, row 4 (level 25)Rank 1: level2025 (+5)Rank 1: textA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo points.
- Spellbook →Rank 1: textAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
- Spellbook →Learn level3040 (+10)Ranks43 (-1)TalentAssassination talent, row 5 (level 30)Assassination talent, row 7 (level 40)Rank 1: level3040 (+10)Rank 1: textInstantly attacks with both weapons for 75% weapon damage plus an additional 17.3 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Rank 2: level4050 (+10)Rank 2: textInstantly attacks with both weapons for 75% weapon damage plus an additional 24.8 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 56.7 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Rank 3: level5060 (+10)Rank 3: textInstantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Instantly attacks with both weapons for 90% weapon damage plus an additional 79.2 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.Rank 4: level60—Rank 4: cost60 energy—Rank 4: textInstantly attacks with both weapons for 75% weapon damage plus an additional 50.3 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.—
- Spellbook →Rank 1: textConsumes the enemy in holy flames that cause 51 to 65 Holy damage and an additional 20 Holy damage over 10 sec.Consumes the enemy in holy flames that cause 48 to 60 Holy damage and an additional 20 Holy damage over 10 sec.
- Spellbook →Rank 1: textA word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.Rank 2: textA word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.Rank 3: textA word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.Rank 4: textA word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.
- Spellbook →Rank 1: textIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by ?%. Lasts 30 sec.Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
- Spellbook →Rank 8: textFills the Paladin with holy spirit for 30 sec, granting each melee attack an additional ? to ? Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy. 0Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional ? to ? Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.
- Spellbook →Learn level1610 (-6)Rank 1: level1610 (-6)Rank 1: textIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.
- Spellbook →Rank 1: textFills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 3 sec.Rank 2: textFills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 3 sec.Rank 3: textFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 51 to 57 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 51 to 57 Holy damage to an enemy and taunts the target to attack you for 3 sec.Rank 4: textFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 70 to 78 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 70 to 78 Holy damage to an enemy and taunts the target to attack you for 3 sec.Rank 5: textFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 91 to 101 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 91 to 101 Holy damage to an enemy and taunts the target to attack you for 3 sec.Rank 6: textFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 118 to 128 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 118 to 128 Holy damage to an enemy and taunts the target to attack you for 3 sec.Rank 7: textFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 3 sec.
- Spellbook →Learn level2520 (-5)TalentHoly talent, row 4 (level 25)Holy talent, row 3 (level 20)Rank 1: level2520 (-5)
- Spellbook →Learn level3020 (-10)TalentProtection talent, row 5 (level 30)Protection talent, row 3 (level 20)Rank 1: level3020 (-10)
- Spellbook →TalentHoly talent, row 3 (level 20)—
- Spellbook →Rank 1: rangeSelf10 ydRank 1: durationuntil cancelled—Rank 1: textFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
- Spellbook →Learn level4030 (-10)Ranks34 (+1)TalentProtection talent, row 7 (level 40)Protection talent, row 5 (level 30)Rank 1: level4030 (-10)Rank 1: cost150 mana100 manaRank 1: textIncreases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Rank 2: level5040 (-10)Rank 2: cost195 mana150 manaRank 2: textIncreases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Rank 3: level6050 (-10)Rank 3: cost240 mana195 manaRank 3: textIncreases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Rank 4: level—60Rank 4: cost—240 manaRank 4: text—Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
- Spellbook →Rank 1: textApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party.Rank 2: textApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 473 to 501. Only one Vigil per Paladin may be active in each party.Rank 3: textApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party.
- Spellbook →Rank 1: text (es)Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 min.Hace que salgan espinas del objetivo amistoso que infligen 3 p. de daño de Naturaleza a los atacantes cuando golpean. Dura 10 min.Rank 2: text (es)Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 min.Hace que salgan espinas del objetivo amistoso que infligen 6 p. de daño de Naturaleza a los atacantes cuando golpean. Dura 10 min.Rank 3: text (es)Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 min.Hace que salgan espinas del objetivo amistoso que infligen 9 p. de daño de Naturaleza a los atacantes cuando golpean. Dura 10 min.Rank 4: text (es)Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 min.Hace que salgan espinas del objetivo amistoso que infligen 12 p. de daño de Naturaleza a los atacantes cuando golpean. Dura 10 min.Rank 5: text (es)Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 min.Hace que salgan espinas del objetivo amistoso que infligen 15 p. de daño de Naturaleza a los atacantes cuando golpean. Dura 10 min.Rank 6: text (es)Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.Hace que salgan espinas del objetivo amistoso que infligen 18 p. de daño de Naturaleza a los atacantes cuando golpean. Dura 10 min.
- Spellbook →Rank 1: textClaw the enemy for 110% normal damage plus 27. Awards 1 combo points.Claw the enemy for 140% normal damage plus 27. Awards 1 combo points.Rank 2: textClaw the enemy for 110% normal damage plus 39. Awards 1 combo points.Claw the enemy for 140% normal damage plus 39. Awards 1 combo points.Rank 3: textClaw the enemy for 110% normal damage plus 57. Awards 1 combo points.Claw the enemy for 140% normal damage plus 57. Awards 1 combo points.Rank 4: textClaw the enemy for 110% normal damage plus 88. Awards 1 combo points.Claw the enemy for 140% normal damage plus 88. Awards 1 combo points.Rank 5: textClaw the enemy for 110% normal damage plus 115. Awards 1 combo points.Claw the enemy for 140% normal damage plus 115. Awards 1 combo points.
- Spellbook →Rank 1: textFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44.4 damage over 12 sec. 2 points: 70.8 damage over 12 sec. 3 points: 97.2 damage over 12 sec. 4 points: 123.6 damage over 12 sec. 5 points: 150 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 57 damage over 12 sec. 2 points: 90 damage over 12 sec. 3 points: 123 damage over 12 sec. 4 points: 156 damage over 12 sec. 5 points: 189 damage over 12 sec.Rank 2: textFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67.2 damage over 12 sec. 2 points: 110.4 damage over 12 sec. 3 points: 153.6 damage over 12 sec. 4 points: 196.8 damage over 12 sec. 5 points: 240 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 84 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 192 damage over 12 sec. 4 points: 246 damage over 12 sec. 5 points: 300 damage over 12 sec.Rank 3: textFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 111 damage over 12 sec. 2 points: 174 damage over 12 sec. 3 points: 237 damage over 12 sec. 4 points: 300 damage over 12 sec. 5 points: 363 damage over 12 sec.Rank 4: textFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124.2 damage over 12 sec. 2 points: 200.4 damage over 12 sec. 3 points: 276.6 damage over 12 sec. 4 points: 352.8 damage over 12 sec. 5 points: 429 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 154.8 damage over 12 sec. 2 points: 249.6 damage over 12 sec. 3 points: 344.4 damage over 12 sec. 4 points: 439.2 damage over 12 sec. 5 points: 534 damage over 12 sec.Rank 5: textFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175.2 damage over 12 sec. 2 points: 284.4 damage over 12 sec. 3 points: 393.6 damage over 12 sec. 4 points: 502.8 damage over 12 sec. 5 points: 612 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 219 damage over 12 sec. 2 points: 354 damage over 12 sec. 3 points: 489 damage over 12 sec. 4 points: 624 damage over 12 sec. 5 points: 759 damage over 12 sec.Rank 6: textFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 305.4 damage over 12 sec. 2 points: 496.8 damage over 12 sec. 3 points: 688.2 damage over 12 sec. 4 points: 879.6 damage over 12 sec. 5 points: 1071 damage over 12 sec.
- Spellbook →Rank 1: textShred the target, causing 155% damage plus 22 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 22 to the target. Must be behind the target. Awards 1 combo points.Rank 2: textShred the target, causing 155% damage plus 32 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 32 to the target. Must be behind the target. Awards 1 combo points.Rank 3: textShred the target, causing 155% damage plus 44 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 44 to the target. Must be behind the target. Awards 1 combo points.Rank 4: textShred the target, causing 155% damage plus 64 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 64 to the target. Must be behind the target. Awards 1 combo points.Rank 5: textShred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo points.Shred the target, causing 200% damage plus 80 to the target. Must be behind the target. Awards 1 combo points.
- Spellbook →Rank 1: textCauses 73 to 89 Arcane damage to the target.Causes 102 to 124 Arcane damage to the target.Rank 2: textCauses 99 to 121 Arcane damage to the target.Causes 139 to 169 Arcane damage to the target.Rank 3: textCauses 131 to 157 Arcane damage to the target.Causes 183 to 219 Arcane damage to the target.Rank 4: textCauses 181 to 215 Arcane damage to the target.Causes 253 to 301 Arcane damage to the target.Rank 5: textCauses 244 to 288 Arcane damage to the target.Causes 341 to 403 Arcane damage to the target.Rank 6: textCauses 309 to 365 Arcane damage to the target.Causes 432 to 510 Arcane damage to the target.Rank 7: textCauses 350 to 412 Arcane damage to the target.Causes 490 to 576 Arcane damage to the target.
- Spellbook →Learn level3224 (-8)Ranks56 (+1)Rank 1: level3224 (-8)Rank 1: textFinishing move that causes damage per combo point and converts each extra point of energy into 1.0 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damageFinishing move that causes damage per combo point and converts each extra point of energy into 0.7 additional damage. Damage is increased by your Attack Power. 1 point : 40-54 damage 2 points: 70-84 damage 3 points: 100-114 damage 4 points: 130-144 damage 5 points: 160-174 damageRank 2: level4032 (-8)Rank 2: textFinishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damageFinishing move that causes damage per combo point and converts each extra point of energy into 1.2 additional damage. Damage is increased by your Attack Power. 1 point : 62-82 damage 2 points: 107-127 damage 3 points: 152-177 damage 4 points: 197-217 damage 5 points: 242-262 damageRank 3: level4840 (-8)Rank 3: textFinishing move that causes damage per combo point and converts each extra point of energy into 2.0 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damageFinishing move that causes damage per combo point and converts each extra point of energy into 1.8 additional damage. Damage is increased by your Attack Power. 1 point : 99-129 damage 2 points: 173-203 damage 3 points: 247-277 damage 4 points: 321-351 damage 5 points: 395-425 damageRank 4: level5648 (-8)Rank 4: textFinishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damageFinishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 152-202 damage 2 points: 267-317 damage 3 points: 382-432 damage 4 points: 497-547 damage 5 points: 612-662 damageRank 5: level6056 (-4)Rank 5: textFinishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damageFinishing move that causes damage per combo point and converts each extra point of energy into 3.1 additional damage. Damage is increased by your Attack Power. 1 point : 215-279 damage 2 points: 375-439 damage 3 points: 535-599 damage 4 points: 695-759 damage 5 points: 855-919 damageRank 6: level—60Rank 6: cost—35 energyRank 6: text—Finishing move that causes damage per combo point and converts each extra point of energy into 3.3 additional damage. Damage is increased by your Attack Power. 1 point : 245-321 damage 2 points: 426-502 damage 3 points: 607-683 damage 4 points: 788-864 damage 5 points: 969-1045 damage
- Spellbook →Rank 1: textRake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo points.Rake the target for 27 damage and an additional 60 damage over 9 sec. Awards 1 combo points.Rank 2: textRake the target for 31 damage and an additional 63 damage over 9 sec. Awards 1 combo points.Rake the target for 39 damage and an additional 78 damage over 9 sec. Awards 1 combo points.Rank 3: textRake the target for 45 damage and an additional 78 damage over 9 sec. Awards 1 combo points.Rake the target for 56 damage and an additional 96 damage over 9 sec. Awards 1 combo points.Rank 4: textRake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo points.Rake the target for 76 damage and an additional 126 damage over 9 sec. Awards 1 combo points.
- Spellbook →Learn level4225 (-17)Ranks35 (+2)Talent—Feral Combat talent, row 4 (level 25)Rank 1: level4225 (-17)Rank 1: textLacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Rank 2: level5034 (-16)Rank 2: textLacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Lacerates the enemy target, making them bleed for 30 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Rank 3: level5842 (-16)Rank 3: textLacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Rank 4: level—50Rank 4: cost—15 rageRank 4: text—Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Rank 5: level—58Rank 5: cost—15 rageRank 5: text—Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
- Spellbook →Rank 1: textInstantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
- Spellbook →Rank 1: textRavage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo points.Rank 2: textRavage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo points.Rank 3: textRavage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo points.Rank 4: textRavage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points.Ravage the target, causing 435% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points.
- Spellbook →Rank 1: textPounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Pounce, stunning the target for 2 sec and causing 114 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Rank 2: textPounce, stunning the target for 2 sec and causing 120 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Rank 3: textPounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.Pounce, stunning the target for 2 sec and causing 186 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
- Spellbook →Rank 1: durationuntil cancelled—
- Spellbook →Rank 1: textShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
- Spellbook →Learn level2540 (+15)Ranks43 (-1)TalentFeral Combat talent, row 4 (level 25)Feral Combat talent, row 7 (level 40)Rank 1: level2540 (+15)Rank 1: textBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.Rank 2: level3650 (+14)Rank 2: textBite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.Bite the target, dealing 100% normal damage plus 62 and generating a high amount of threat.Rank 3: level4860 (+12)Rank 3: textBite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.Rank 4: level60—Rank 4: cost20 rage—Rank 4: textBite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.—
- Spellbook →Learn level2540 (+15)TalentFeral Combat talent, row 4 (level 25)Feral Combat talent, row 7 (level 40)Rank 1: level2540 (+15)Rank 1: cooldown16 sec8 sec
- Spellbook →Rank 1: castInstant3 secRank 2: castInstant3 secRank 3: castInstant3 sec
- Spellbook →Rank 1: textCasts a bolt of lightning at the target for 14 to 16 Nature damage.Casts a bolt of lightning at the target for 15 to 17 Nature damage.Rank 2: textCasts a bolt of lightning at the target for 25 to 29 Nature damage.Casts a bolt of lightning at the target for 28 to 32 Nature damage.Rank 3: textCasts a bolt of lightning at the target for 41 to 49 Nature damage.Casts a bolt of lightning at the target for 48 to 56 Nature damage.Rank 4: textCasts a bolt of lightning at the target for 57 to 65 Nature damage.Casts a bolt of lightning at the target for 68 to 78 Nature damage.Rank 5: textCasts a bolt of lightning at the target for 76 to 88 Nature damage.Casts a bolt of lightning at the target for 102 to 116 Nature damage.Rank 6: textCasts a bolt of lightning at the target for 104 to 118 Nature damage.Casts a bolt of lightning at the target for 139 to 157 Nature damage.Rank 7: textCasts a bolt of lightning at the target for 138 to 156 Nature damage.Casts a bolt of lightning at the target for 183 to 205 Nature damage.Rank 8: textCasts a bolt of lightning at the target for 153 to 171 Nature damage.Casts a bolt of lightning at the target for 226 to 254 Nature damage.Rank 9: textCasts a bolt of lightning at the target for 168 to 188 Nature damage.Casts a bolt of lightning at the target for 278 to 312 Nature damage.Rank 10: textCasts a bolt of lightning at the target for 185 to 207 Nature damage.Casts a bolt of lightning at the target for 334 to 372 Nature damage.
- Spellbook →Rank 1: textInstantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Rank 2: textInstantly shocks the target with concussive force, causing 32 to 34 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Rank 3: textInstantly shocks the target with concussive force, causing 47 to 51 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Rank 4: textInstantly shocks the target with concussive force, causing 78 to 84 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 126 to 134 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Rank 5: textInstantly shocks the target with concussive force, causing 128 to 136 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Rank 6: textInstantly shocks the target with concussive force, causing 199 to 211 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 372 to 394 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Rank 7: textInstantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
- Spellbook →Rank 1: textInstantly sears the target with fire, causing 20 Fire damage immediately and 28 Fire damage over 12 sec.Instantly sears the target with fire, causing 25 Fire damage immediately and 28 Fire damage over 12 sec.Rank 2: textInstantly sears the target with fire, causing 33 Fire damage immediately and 32 Fire damage over 12 sec.Instantly sears the target with fire, causing 51 Fire damage immediately and 48 Fire damage over 12 sec.Rank 3: textInstantly sears the target with fire, causing 43 Fire damage immediately and 56 Fire damage over 12 sec.Instantly sears the target with fire, causing 95 Fire damage immediately and 96 Fire damage over 12 sec.Rank 4: textInstantly sears the target with fire, causing 82 Fire damage immediately and 84 Fire damage over 12 sec.Instantly sears the target with fire, causing 164 Fire damage immediately and 168 Fire damage over 12 sec.Rank 5: textInstantly sears the target with fire, causing 128 Fire damage immediately and 136 Fire damage over 12 sec.Instantly sears the target with fire, causing 245 Fire damage immediately and 256 Fire damage over 12 sec.Rank 6: textInstantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.
- Spellbook →Rank 1: textInstantly shocks the target with frost, causing 64 to 68 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Rank 2: textInstantly shocks the target with frost, causing 120 to 128 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 215 to 229 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Rank 3: textInstantly shocks the target with frost, causing 183 to 193 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 345 to 365 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Rank 4: textInstantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.Instantly shocks the target with frost, causing 492 to 520 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
- Spellbook →Rank 1: text (es)The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.El taumaturgo queda rodeado por 3 esferas de agua. Cuando un hechizo o ataque cuerpo a cuerpo o a distancia golpea al taumaturgo, o cuando un hechizo del taumaturgo consigue un resultado crítico, restaura un 2% del maná máximo del taumaturgo y consume una de las esferas. Solo se activará una esfera cada varios segundos. Dura 10 min. Un chamán solo puede tener un Escudo elemental activo a la vez.
- Spellbook →NameTotemic ProjectionTotemic CallRank 1: cooldown1 min30 secRank 1: textRelocates your active totems to the specified location.Relocates your active totems to your location.
- Spellbook →Rank 1: cooldown8 sec6 secRank 1: textInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
- Spellbook →Rank 1: cost145 mana245 manaRank 1: cast2 sec2.5 secRank 1: textHurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 201 to 229 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Rank 2: cost200 mana360 manaRank 2: cast2 sec2.5 secRank 2: textHurls a lightning bolt at the enemy, dealing 94 to 106 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 328 to 368 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Rank 3: cost250 mana425 manaRank 3: cast2 sec2.5 secRank 3: textHurls a lightning bolt at the enemy, dealing 106 to 118 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 403 to 453 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Rank 4: cost315 mana495 manaRank 4: cast2 sec2.5 secRank 4: textHurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.Hurls a lightning bolt at the enemy, dealing 482 to 538 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
- Spellbook →Rank 1: text (es)Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.Invoca un tótem avizor con 100 p. de salud que aparece a tus pies durante 5 min y te permite ver la zona cercana y advertir a los enemigos que lo atacan. Haz clic con el botón derecho en el beneficio para alternar entre la vista del tótem y la vista del chamán.
- Spellbook →NameElemental MasteryLightning MasteryIcon

Rank 1: textGain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec. - Spellbook →Rank 1: cost245 mana150 manaRank 1: cooldown6 sec12 secRank 1: textHeals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Rank 2: cost300 mana180 manaRank 2: cooldown6 sec12 secRank 2: textHeals a friendly target for 581 to 643, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Rank 3: cost385 mana230 manaRank 3: cooldown6 sec12 secRank 3: textHeals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.Heals a friendly target for 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
- Spellbook →Learn level24Rank 1: level24Rank 1: cost40 manaRank 1: textQuickly launch a weak blast of frost at the enemy, causing 25 to 27 Frost damage and slowing movement speed by 40% for 9 sec.Rank 2: level36Rank 2: cost65 manaRank 2: textQuickly launch a weak blast of frost at the enemy, causing 43 to 47 Frost damage and slowing movement speed by 40% for 9 sec.Rank 3: level48Rank 3: cost90 manaRank 3: textQuickly launch a weak blast of frost at the enemy, causing 73 to 81 Frost damage and slowing movement speed by 40% for 9 sec.
- Spellbook →Learn level40TalentAssassination talent, row 7 (level 40)Rank 1: level40Rank 1: cost25 energyRank 1: textFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
- Spellbook →Learn level25TalentHoly talent, row 4 (level 25)Rank 1: level25Rank 1: cost155 manaRank 1: textHeals a friendly target and the caster for 223 to 271. Low threat.Rank 2: level32Rank 2: cost185 manaRank 2: textHeal yourself and a friendly target for 283 to 341. This causes low threat.Rank 3: level38Rank 3: cost215 manaRank 3: textHeal yourself and a friendly target for 349 to 417. This causes low threat.Rank 4: level44Rank 4: cost265 manaRank 4: textHeal yourself and a friendly target for 463 to 551. This causes low threat.Rank 5: level50Rank 5: cost315 manaRank 5: textHeal yourself and a friendly target for 589 to 699. This causes low threat.Rank 6: level56Rank 6: cost380 manaRank 6: textHeal yourself and a friendly target for 757 to 893. This causes low threat.
- Spellbook →Learn level26Rank 1: level26Rank 1: textRemove target party or raid member's Salvation or Mass Salvation.
- Spellbook →Learn level40Rank 1: level40Rank 1: cost85 manaRank 1: textPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.Rank 2: level50Rank 2: cost110 manaRank 2: textPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 300 and the effect Flash of Light spells used on the target by up to 85. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.Rank 3: level60Rank 3: cost135 manaRank 3: textPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Spellbook →Learn level60Rank 1: level60Rank 1: cost260 manaRank 1: textGives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Spellbook →Learn level40TalentFeral Combat talent, row 7 (level 40)Rank 1: level40Rank 1: textRequires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
- Spellbook →Learn level30TalentElemental talent, row 5 (level 30)Rank 1: level30Rank 1: cost135 manaRank 1: textYou hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.Rank 2: level40Rank 2: cost165 manaRank 2: textYou hurl molten lava at the target, dealing 143 to 185 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.Rank 3: level50Rank 3: cost230 manaRank 3: textYou hurl molten lava at the target, dealing 171 to 221 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.Rank 4: level60Rank 4: cost265 manaRank 4: textYou hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
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Automatic comparison of the WoW Forever beta client data between builds 1.60.1.70532 and 1.60.1.70790. Numbers are the client base values, without attack power or spell power.
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