The Forever Era beta build 1.60.1.70205
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Forever guide

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Legacy calculator16 points, three trees and the 65 challenges
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Launch in …
Automatic changes · October 1, 2026

WoW Forever build 1.60.1.70170 changes

Everything that changed in the beta client data between build 1.60.1.70124 and 1.60.1.70170: talents, Legacy, items, professions, maps and spells. The list updates itself whenever a new build comes out.

365
changes
3
new
358
changed
4
removed

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In this update we also improved how we read the legacy, maps data: some of these differences may come from that improvement rather than from a real change in the client.

365 of 365

Talents 1 new · 37 changed

  • Druid · Feral Combat
    New
    PositionFeral Combat, row 5, column 1
    Ranks2
    RequiresShifting Power (1)
    Rank 1Reduces the cooldown of your Shifting Power spell by 4 sec.
    Rank 2Reduces the cooldown of your Shifting Power spell by 8 sec.
    Talent calculator →
  • Warrior · Arms
    Changed
    Rank 1A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.
    Talent calculator →
  • Warrior · Arms
    Changed
    Rank 1 (es)Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.Reduce 0.25 s el tiempo de reutilización global y el tiempo de lanzamiento de tu facultad Embate. Además, Embate ya no interrumpe ni retrasa el tiempo de ataque cuerpo a cuerpo, y su tiempo de reutilización se reduce 1.5 s.
    Rank 2 (es)Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.Reduce 0.50 s el tiempo de reutilización global y el tiempo de lanzamiento de tu facultad Embate. Además, Embate ya no interrumpe ni retrasa el tiempo de ataque cuerpo a cuerpo, y su tiempo de reutilización se reduce 3.0 s.
    Talent calculator →
  • Changed
    Rank 1Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.Increases your off-hand weapon damage by 5% and chance to hit with off-hand attacks by 2%.
    Rank 2Increases your off-hand weapon damage by 10%, off-hand Rage generation by 40%, and chance to hit with off-hand attacks by 4%.Increases your off-hand weapon damage by 10% and chance to hit with off-hand attacks by 4%.
    Rank 3Increases your off-hand weapon damage by 15%, off-hand Rage generation by 60%, and chance to hit with off-hand attacks by 6%.Increases your off-hand weapon damage by 15% and chance to hit with off-hand attacks by 6%.
    Rank 4Increases your off-hand weapon damage by 20%, off-hand Rage generation by 80%, and chance to hit with off-hand attacks by 8%.Increases your off-hand weapon damage by 20% and chance to hit with off-hand attacks by 8%.
    Rank 5Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.Increases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.
    Talent calculator →
  • Warrior · Fury
    Changed
    Rank 1Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.Causes your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.
    Talent calculator →
  • Hunter · Marksmanship
    Changed
    Iconhunter_pvp_spiderstingability_hunter_quickshot
    Rank 1Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
    Rank 2Increased the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
    Rank 3Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
    Talent calculator →
  • Hunter · Marksmanship
    Changed
    Rank 1Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.Increases the Ranged Attack Power of party members within 45 yds by 30.
    Talent calculator →
  • Hunter · Marksmanship
    Changed
    Rank 1A steady snipe that increases ranged damage by 160.A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Talent calculator →
  • Hunter · Survival
    Changed
    Rank 1Increases your Parry chance by 2%.Increases your Parry chance by 1%.
    Rank 2Increases your Parry chance by 4%.Increases your Parry chance by 2%.
    Rank 3Increases your Parry chance by 6%.Increases your Parry chance by 3%.
    Rank 4Increases your Parry chance by 8%.Increases your Parry chance by 4%.
    Rank 5Increases your Parry chance by 10%.Increases your Parry chance by 5%.
    Talent calculator →
  • Hunter · Survival
    Changed
    Iconability_hunter_hatchettossability_dualwield
    Rank 1Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.
    Rank 2Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.Increases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.
    Rank 3Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.Increases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.
    Rank 4Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.Increases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.
    Rank 5Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.
    Talent calculator →
  • Hunter · Survival
    Changed
    Rank 1 (es)Reduce un 20% el tiempo de reutilización de tus facultades Trampa y Disuasión.Reduces the cooldown of your Trap and Deterrence abilities by 20%.
    Rank 2 (es)Reduce un 40% el tiempo de reutilización de tus facultades Trampa y Disuasión.Reduces the cooldown of your Trap and Deterrence abilities by 40%.
    Talent calculator →
  • Hunter · Survival
    Changed
    Rank 1Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
    Talent calculator →
  • Heating Upformerly "Hot Streak"
    Mage · Fire
    Changed
    NameHot StreakHeating Up
    Iconability_mage_hotstreakspell_fire_firebolt
    Rank 1Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
    Talent calculator →
  • Mage · Fire
    Changed
    Rank 1When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
    Talent calculator →
  • Rogue · Assassination
    Changed
    Rank 1Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 secondsFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
    Talent calculator →
  • Rogue · Subtlety
    Changed
    Rank 1Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
    Rank 2Gives you a 67% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.Gives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
    Rank 3Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
    Talent calculator →
  • Priest · Discipline
    Changed
    Rank 1When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
    Talent calculator →
  • Priest · Shadow
    Changed
    Rank 1Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
    Rank 2Gives you a 40% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Gives you a 40% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
    Rank 3Gives you a 60% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Gives you a 60% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
    Rank 4Gives you a 80% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Gives you a 80% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
    Rank 5Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
    Talent calculator →
  • Priest · Shadow
    Changed
    Rank 1Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
    Talent calculator →
  • Priest · Shadow
    Changed
    Rank 1Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yds for the remaining duration.
    Rank 2Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.
    Talent calculator →
  • Soul Harvestformerly "Soul Harvesting"
    Warlock · Affliction
    Changed
    NameSoul HarvestingSoul Harvest
    Rank 1You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
    Rank 2You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration.Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.
    Talent calculator →
  • Warlock · Affliction
    Changed
    Rank 1Tears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
    Talent calculator →
  • Paladin · Holy
    Changed
    Rank 1 (es)Reduce un 15% la duración de todos los efectos de miedo y desorientación sobre ti.Reduces the duration of Fear and Disorient effects on you by 15%.
    Rank 2 (es)Reduce un 30% la duración de todos los efectos de miedo y desorientación sobre ti.Reduces the duration of Fear and Disorient effects on you by 30%.
    Talent calculator →
  • Paladin · Holy
    Changed
    Rank 1Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.Grants you immunity to Silence and Interrupt effects for 6 sec.
    Talent calculator →
  • Paladin · Holy
    Changed
    Rank 1Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The Paladin may only have one Light's Vigil active per party.Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.
    Talent calculator →
  • Paladin · Protection
    Changed
    Rank 1Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
    Rank 2Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.
    Rank 3Damaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.
    Rank 4Damaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.
    Rank 5Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
    Talent calculator →
  • Paladin · Protection
    Changed
    Rank 1 (es)Al activarse, esta facultad te otorga un escudo de absorción equivalente a un 100% de tu salud máxima durante 8 s. Aplica Abstinencia durante 1 min. No se puede lanzar mientras Abstinencia está activa.When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 s. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
    Talent calculator →
  • Paladin · Protection
    Changed
    Rank 1Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
    Rank 2Increases the threat generated by your Holy Strike ability 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
    Rank 3Increases the threat generated by your Holy Strike ability 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
    Rank 4Increases the threat generated by your Holy Strike ability 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.
    Rank 5Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
    Talent calculator →
  • Paladin · Protection
    Changed
    Rank 1Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
    Talent calculator →
  • Paladin · Retribution
    Changed
    Rank 1 (es)Increases your Physical and Holy damage dealt by 1% for 30 s after landing a non-periodic critical strike. Stacks up to 3 times.Aumenta un 1% el daño físico y Sagrado que infliges durante 30 s tras asestar un golpe crítico no periódico. Se acumula hasta 3 veces.
    Rank 2 (es)Increases your Physical and Holy damage dealt by 2% for 30 s after landing a non-periodic critical strike. Stacks up to 3 times.Aumenta un 2% el daño físico y Sagrado que infliges durante 30 s tras asestar un golpe crítico no periódico. Se acumula hasta 3 veces.
    Rank 3 (es)Increases your Physical and Holy damage dealt by 3% for 30 s after landing a non-periodic critical strike. Stacks up to 3 times.Aumenta un 3% el daño físico y Sagrado que infliges durante 30 s tras asestar un golpe crítico no periódico. Se acumula hasta 3 veces.
    Talent calculator →
  • Paladin · Retribution
    Changed
    Rank 1Increases your spell damage and healing by up to 33% of your Intellect.Increases your spell damage by up to 20% of your Intellect.
    Rank 2Increases your spell damage and healing by up to 66% of your Intellect.Increases your spell damage by up to 40% of your Intellect.
    Rank 3Increases your spell damage and healing by up to 100% of your Intellect.Increases your spell damage by up to 60% of your Intellect.
    Talent calculator →
  • Paladin · Retribution
    Changed
    Rank 1Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
    Talent calculator →
  • Druid · Balance
    Changed
    Rank 1Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Talent calculator →
  • Druid · Feral Combat
    Changed
    PositionFeral Combat, row 4, column 1Feral Combat, row 3, column 1
    Talent calculator →
  • Shifting Powerformerly "King of the Jungle"
    Druid · Feral Combat
    Changed
    NameKing of the JungleShifting Power
    Iconability_druid_kingofthejunglespell_druid_displacement
    PositionFeral Combat, row 5, column 4Feral Combat, row 4, column 1
    Ranks31 (-2)
    Requires—Shredding Attacks (3)
    Rank 1Tiger's Fury now instantly grants you 20 Energy.Instantly convert … Mana into … Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
    Rank 2Tiger's Fury now instantly grants you 40 Energy.—
    Rank 3Tiger's Fury now instantly grants you 60 Energy.—
    Talent calculator →
  • Druid · Feral Combat
    Changed
    Rank 1Bite the target for 100% normal damage plus 26.Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
    Talent calculator →
  • Druid · Feral Combat
    Changed
    PositionFeral Combat, row 5, column 1Feral Combat, row 5, column 4
    Talent calculator →
  • Shaman · Enhancement
    Changed
    Rank 1 (es)Increases your attack speed by 30% for 25 s.Aumenta un 30% tu velocidad de ataque durante 25 s.
    Talent calculator →

Legacy 3 changed

Perks

Challenges

Items 1 new · 250 changed · 3 removed

  • QualityCommon
    Item level10
    Required level1
    EffectsCheesecake makes you happy.
  • Alchemist's Stoneformerly "Alchemists' Stone"
    Trinket · Miscellaneous
    Changed
    NameAlchemists' StoneAlchemist's Stone
  • Off Hand · Shield
    Changed
    StatsDefense +10, Stamina +16Defense +8, Stamina +13
  • Changed
    Effects (es)Stun the target for 1 s.Aturde al objetivo durante 1 s.
  • Two-Hand · Two-Hand Sword
    Changed
    Effects (es)Heal yourself for 360 and increase your Strength by 120 for 30 s.Te sana 360 p. y aumenta tu fuerza en 120 p. durante 30 s.
  • Neck · Miscellaneous
    Changed
    StatsAgility +10, Stamina +10, Strength +10Agility +8, Stamina +14, Strength +9
  • Avala's Bindingformerly "Avala's Binding"
    Finger · Miscellaneous
    Changed
    Name (es)Avala's BindingAtaduras de Avala
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 28 Spell Damage for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 28 Spell Damage for 15 min.
  • Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Intellect for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Intellect for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Intellect for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Intellect for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Strength for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Strength for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Strength for 15 min.
  • Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Strength for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.
  • Off Hand · Shield
    Changed
    EffectsWhen struck in combat inflicts 3 Nature damage to the attacker.When struck in combat, inflicts 3 Nature damage to the attacker.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.
  • Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 2 Attack Power for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 2 Attack Power for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 14 Spell Damage for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 14 Spell Damage for 15 min.
  • Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 8 Fishing Skill for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 8 Fishing Skill for 15 min.
  • Back · Cloth
    Changed
    EffectsWhen struck in combat inflicts 3 Nature damage to the attacker.When struck in combat, inflicts 3 Nature damage to the attacker.
  • Food & Drink
    Changed
    EffectsRestores 249 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 10 Spirit for 15 min.Restores 249 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 10 Spirit for 15 min.
  • Changed
    EffectsAssembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.
  • Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 30 Attack Power for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 30 Attack Power for 15 min.
  • Changed
    Effects (es)Permanently increase the defense value of an item worn on the chest, legs, hands or feet by …. Only usable on items level … and above.Aumenta de forma permanente en … p. la defensa de un objeto de piernas, pecho, manos o pies. Solo se puede aplicar en objetos de nivel … o superior.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Agility for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Agility for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Intellect for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Intellect for 15 min.
  • Off Hand · Shield
    Changed
    Item level5045 (-5)
    Armor1,7391,580 (-159)
    Block290 (-29)
    StatsIntellect +6, Spirit +13Healing +11, Spell Power +4, Spirit +12
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Agility for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Agility for 15 min.
  • Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Stamina for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Stamina for 15 min.
  • Effects (es)Restaura 358 p. de salud y 735 de maná durante 30 s. Debes permanecer sentado mientras comes. Solo se puede usar en las Islas Lanza Negra.Restores 358 health and 735 mana over 30 s. Must remain seated while eating. Usable only inside Darkspear Islands.
  • Effects (es)Restaura 179 p. de salud y 367 de maná durante 30 s. Debes permanecer sentado mientras comes. Solo se puede usar en las Islas Lanza Negra.Restores 179 health and 367 mana over 30 s. Must remain seated while eating. Usable only inside Darkspear Islands.
  • Effects (es)Restaura 268 p. de salud y 551 de maná durante 30 s. Debes permanecer sentado mientras comes. Solo se puede usar en las Islas Lanza Negra.Restores 268 health and 551 mana over 30 s. Must remain seated while eating. Usable only inside Darkspear Islands.
  • Effects (es)Sana 2000 p. de daño durante 8 s. Solo se puede usar en las Islas Lanza Negra.Heals 2000 damage over 8 s. Usable only inside Darkspear Islands.
  • Effects (es)Sana 640 p. de daño durante 8 s. Solo se puede usar en las Islas Lanza Negra.Heals 640 damage over 8 s. Usable only inside Darkspear Islands.
  • Trinket · Miscellaneous
    Changed
    Item level3338 (+5)
    Required level2833 (+5)
    StatsMana per 5 sec +9, Stamina +6Mana per 5 sec +9, Stamina +7
  • Head · Cloth
    Changed
    EffectsUnderwater breath lasts 100% longer than normal.Water breathing lasts 100% longer than normal.
  • Held In Off-hand · Miscellaneous
    Changed
    EffectsChance on harmful spell cast to reduce target enemy's attack power by 60 for 30 sec.Chance on harmful spell cast to reduce target's attack power by 60 for 30 sec.
  • EffectsRestores 640 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.Restores 640 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.
  • Effects (es)Drink to slightly increase your stealth detection. While you are not moving for 3 sec, nearby moving stealthed enemies may reveal a heat trail. Lasts for 30 min. This effect persists through death.Bebe esto para aumentar ligeramente tu detección de sigilo. Si permaneces inmóvil durante 3 s, los enemigos ocultos cercanos pueden dejar un rastro del calor al moverse. Dura 30 min. Este efecto persiste tras la muerte.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.
  • Changed
    EffectsDrink to gain 25 Agility and Intellect for 30 min. Lasts for 30 min.Drink to gain 25 Agility and Intellect. Lasts for 30 min.
  • Changed
    EffectsDrink to gain 400 maximum health and 500 armor for 30 min. Lasts for 30 min.Drink to gain 400 Maximum Health and 500 Armor. Lasts for 30 min.
  • EffectsPermanently enchant bracers to give +9 defense skill.Permanently enchant bracers to give +… defense skill.
  • EffectsPermanently enchant gloves to increase nature damage by up to 20.Permanently enchant gloves to increase Nature damage by up to 20.
  • EffectsPermanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.
  • Changed
    EffectsSummons an enchanted lute that allows you and others sitting nearby to gain $?…<10[28]?…<20[71]?…<30[114]?…<40[163]?…<50[211]?…<60[260][308 ] increase to Armor$?…<10[]?…<30[ and ][, ]$?…>59[13]?…>49[12]?…>39[9]?…>29[7]?…>19[4]?…>9[2][]$?…>59[, and 22]?…>49[, and 16]?…>39[, and 12]?…>29[, and 6][], exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Summons an enchanted lute that allows you and others sitting nearby to gain $?…<10[28]?…<20[71]?…<30[114]?…<40[163]?…<50[211]?…<60[260][308 ] Armor$?…<10[]?…<30[ and ][, ]$?…>59[13]?…>49[12]?…>39[9]?…>29[7]?…>19[4]?…>9[2][]$?…>59[, and 22]?…>49[, and 16]?…>39[, and 12]?…>29[, and 6][], mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Trinket · Miscellaneous
    Changed
    Item level3338 (+5)
    Required level2833 (+5)
    StatsMana per 5 sec +9, Stamina +6Mana per 5 sec +9, Stamina +7
  • Neck · Miscellaneous
    Changed
    QualityRareUncommon
    Item level2523 (-2)
    StatsAgility +4, Stamina +6Agility +2, Stamina +3
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.
  • Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.
  • Trinket · Miscellaneous
    Changed
    EffectsInflicts 100 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect.Inflicts 100 Fire damage and stuns targets in a 5 yd radius for 2 sec. Any damage will break the effect.
  • Changed
    EffectsInflicts 50 Fire damage and stuns targets in a 5 yard radius for 1 sec. Any damage will break the effect.Inflicts 50 Fire damage and stuns targets in a 5 yd radius for 1 sec. Any damage will break the effect.
  • Changed
    EffectsInflicts 450 Fire damage and stuns targets in a … yard radius for 4 sec. Any damage will break the effect.Inflicts 450 Fire damage and stuns targets in a … yd radius for 4 sec. Any damage will break the effect.
  • Explosives
    Changed
    EffectsInflicts 250 Fire damage in a 5 yard radius.Inflicts 250 Fire damage in a 5 yd radius.
  • Changed
    EffectsBurns 900 mana from those in the blast radius and does 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec.Burns 900 mana from those in the blast radius and deals 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec.
  • Changed
    EffectsInflicts 400 Fire damage and stuns targets for 3 sec in a 3 yard radius. Any damage will break the effect.Inflicts 400 Fire damage and stuns targets for 3 sec in a 3 yd radius. Any damage will break the effect.
  • Changed
    EffectsUnrolls a banner that allows you and others members of the Horde sitting nearby to gain $?…<40[14]?…<50[19]?…<60[27][32] increased Spirit, exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Unrolls a banner that allows you and other members of the Horde sitting nearby to gain $?…<40[14]?…<50[19]?…<60[27][32] increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Changed
    EffectsUnrolls a banner that allows you and others members of the Alliance sitting nearby to gain $?…<40[14]?…<50[19]?…<60[27][32] increased Spirit, exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Unrolls a banner that allows you and other members of the Alliance sitting nearby to gain $?…<40[14]?…<50[19]?…<60[27][32] increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Changed
    Effects (es)Coloca una guía de campo que permite que los jugadores la lean para obtener Rastrear bestias. Ofrece todos los beneficios de una silla de campamento. Requiere una hoguera cercana. Se puede colocar sobre una silla de campamento para sustituirla. Todas las características de acampada comparten el mismo tiempo de reutilización de 1 h.Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 h.
  • Finger · Miscellaneous
    Changed
    Item level4035 (-5)
    StatsAgility +7, Stamina +7, Strength +7Agility +7, Stamina +7
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 18 Fishing Skill for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 18 Fishing Skill for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Fishing Skill for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Fishing Skill for 15 min.
  • Changed
    EffectsUnpacks a first aid kit that allows you and others sitting nearby to gain $?…<12[3]?…<24[8]?…<36[21]?…<48[34]?…<60[45][56] increased Stamina, exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Unpacks a first aid kit that allows you and others sitting nearby to gain $?…<12[3]?…<24[8]?…<36[21]?…<48[34]?…<60[45][56] increased Stamina, mutually exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Changed
    EffectsPlaces a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Changed
    EffectsPlaces a Fishing Hut that grants the ability to catch rare fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.
  • Changed
    EffectsPlaces a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.
  • Finger · Miscellaneous
    Changed
    EffectsWhen struck in combat inflicts 2 Fire damage to the attacker.When struck in combat, inflicts 2 Fire damage to the attacker.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Agility for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Agility for 15 min.
  • Off Hand · Shield
    Changed
    Effects (es)When the shield blocks, it releases an electrical charge that damages all nearby enemies. This also has a chance of damaging the shield.Al ser bloqueado por el escudo, libera una carga eléctrica que inflige daño a los enemigos cercanos. También hay una probabilidad de dañar el escudo.
  • Changed
    EffectsPermanently increase the Attack Power value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Permanently increase the Attack Power value by … and armor value by … of an item worn on the chest, legs, hands, or feet. Only usable on items level … and above.
  • EffectsPermanently increase the Attack Power value by 4 and the armor value by 16 of an item worn on the chest, legs, hands or feet.Permanently increase the Attack Power value by 4 and the armor value by 16 of an item worn on the chest, legs, hands, or feet.
  • EffectsPermanently increase the Attack Power value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Permanently increase the Attack Power value by … and armor value by … of an item worn on the chest, legs, hands, or feet. Only usable on items level … and above.
  • Changed
    EffectsPermanently increase the Attack Power value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Permanently increase the Attack Power value by … and armor value by … of an item worn on the chest, legs, hands, or feet. Only usable on items level … and above.
  • Changed
    Effects (es)Increases Attack Power by 28 for 30 s.Aumenta 28 p. el poder de ataque durante 30 s.
  • One-Hand · One-Hand Sword
    Changed
    Effects (es)Slows the target's movement speed by 30% and increases the time between their attacks by 25% for 5 s.Reduce la velocidad de movimiento del objetivo un 30% y aumenta el tiempo entre los ataques un 25% durante 5 s.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Stamina for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.
  • Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Stamina for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.
  • Changed
    EffectsIncreases mounted movement speed by 10%, stacking with all other mounted movement speed bonuses. Lasts 360 hours real time.Increases mounted movement speed by 10% for 360 hours, stacking with all other mounted movement speed bonuses. This expires while offline.
  • Food & Drink
    Changed
    EffectsRestores 249 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds drinking you will become well fed and gain … Herbalism skill for 15 min.Restores 249 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec drinking, you will become well fed and gain … Herbalism skill for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Stamina for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.
  • EffectsRestores 1040 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.Restores 1040 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.
  • Changed
    Effects (es)Increases Attack Power by 40 for 30 s.Aumenta 40 p. el poder de ataque durante 30 s.
  • EffectsDrink to regenerate 20 mana every 5 seconds. Lasts for 30 min.Drink to regenerate 20 mana every 5 sec. Lasts for 30 min.
  • Effects (es)Increases Spell Healing by 44 for 30 s.Aumenta 44 p. la sanación con hechizos durante 30 s.
  • Effects (es)Increases Spell Damage by 23 for 30 s.Aumenta 23 p. el daño con hechizos durante 30 s.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1% Critical Strike chance for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1% Critical Strike chance for 15 min.
  • Main Hand · One-Hand Sword
    Changed
    Effects (es)Slows the target's movement speed by 30% and increases the time between their attacks by 25% for 5 s. · Inflige daño de Escarcha a los enemigos cercanos y los inmoviliza durante un máximo de 8 s.Reduce la velocidad de movimiento del objetivo un 30% y aumenta el tiempo entre los ataques un 25% durante 5 s. · Inflige daño de Escarcha a los enemigos cercanos y los inmoviliza durante un máximo de 8 s.
  • Changed
    Effects (es)Permanently increase the Stamina value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Aumenta de forma permanente en … p. el aguante y en … p. la armadura de un objeto de piernas, pecho, manos o pies. Solo se puede aplicar en objetos de nivel … o superior.
  • Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Agility for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Agility for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Stamina for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.
  • EffectsInflicts 400 Holy damage to targets in a … yard radius. May occasionally backfire and imbue targets with the power of the Light.Inflicts 400 Holy damage to targets in a … yds radius. May occasionally backfire and imbue targets with the power of the Light.
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1% Critical Strike chance for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1% Critical Strike chance for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Agility for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Agility for 15 min.
  • Relic · Idol
    Changed
    EffectsReduces the cooldown of your Tiger's Fury ability by -3 sec.Reduces the cooldown of your Shifting Power ability by -1 sec.
  • Idol of Shifting Tidesformerly "Windcharged Leaf"
    Relic · Idol
    Changed
    NameWindcharged LeafIdol of Shifting Tides
    QualityCommonUncommon
    Item level616 (+10)
  • Relic · Idol
    Changed
    EffectsReduces the cooldown on your Swiftmend spell by -3 sec.Reduces the cooldown of your Swiftmend spell by -3 sec.
  • Relic · Idol
    Changed
    EffectsEach of your heal over time effects on the target reduces Swiftmend's cooldown by 1 sec when you cast it.Each of your heal over time effects on the target reduces the remaining cooldown on Swiftmend by 1 sec when you cast it.
  • Changed
    EffectsIgnites an incense candle that allows you and others sitting nearby to gain $?…<14[2]?…<28[6]?…<42[12]?…<56[18][25] increased Intellect, exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Ignites an incense candle that allows you and others sitting nearby to gain $?…<14[2]?…<28[6]?…<42[12]?…<56[18][25] increased Intellect, mutually exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Agility for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Agility for 15 min.
  • Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Strength for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.
  • EffectsRestores 320 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.Restores 320 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.
  • Changed
    Effects (es)Increases Attack Power by 18 for 30 s.Aumenta 18 p. el poder de ataque durante 30 s.
  • EffectsDrink to regenerate 6 mana every 5 seconds. Lasts for 30 min.Drink to regenerate 6 mana every 5 sec. Lasts for 30 min.
  • Effects (es)Increases Spell Healing by 20 for 30 s.Aumenta 20 p. la sanación con hechizos durante 30 s.
  • Effects (es)Increases Spell Damage by 11 for 30 s.Aumenta 11 p. el daño con hechizos durante 30 s.
  • Relic · Libram
    Changed
    Effects (es)Aumenta un 4% el daño de tu facultad Sentencia.Increases the damage of your Judgement ability by 4%.
  • Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 6 Stamina and Spirit for 15 min.Restores 115 health over 24 sec. Must remain seated while eating.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 28 Spell Damage for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 28 Spell Damage for 15 min.
  • Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Fishing Skill for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Fishing Skill for 15 min.
  • Changed
    EffectsErects a lodestone that allows you and others sitting nearby to gain $?…<12[12]?…<22[20]?…<32[32]?…<42[49]?…<52[67][90] increased melee Attack Power, exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Erects a lodestone that allows you and others sitting nearby to gain $?…<12[12]?…<22[20]?…<32[32]?…<42[49]?…<52[67][90] increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Attack Power for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Attack Power for 15 min.
  • EffectsLaunches a sawblade at the target, dealing 40 damage and causing them to bleed for 72 damage over 18 sec.Launches a sawblade at the target, inflicting 40 damage and causing them to bleed for 72 damage over 18 sec.
  • Changed
    Effects (es)Increases Attack Power by 80 for 30 s.Aumenta 80 p. el poder de ataque durante 30 s.
  • Changed
    Effects (es)Increases Spell Healing by 88 for 30 s.Aumenta 88 p. la sanación con hechizos durante 30 s.
  • Effects (es)Increases Spell Damage by 47 for 30 s.Aumenta 47 p. el daño con hechizos durante 30 s.
  • Changed
    EffectsConstructs a mana well that allows you and others sitting nearby to regenerate $?…<24[10]?…<34[15]?…<44[20]?…<54[24][29] Mana every 5 sec, exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Constructs a mana well that allows you and others sitting nearby to regenerate $?…<24[10]?…<34[15]?…<44[20]?…<54[24][29] Mana every 5 sec, muutally exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Changed
    Effects (es)Increases Spell Healing by 31 for 30 s.Aumenta 31 p. la sanación con hechizos durante 30 s.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 40 Attack Power for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 40 Attack Power for 15 min.
  • EffectsRestores 160 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.Restores 160 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.
  • Changed
    Effects (es)Increases Attack Power by 12 for 30 s.Aumenta 12 p. el poder de ataque durante 30 s.
  • EffectsDrink to regenerate 3 mana every 5 seconds. Lasts for 30 min.Drink to regenerate 3 mana every 5 sec. Lasts for 30 min.
  • Changed
    Effects (es)Increases Spell Healing by 13 for 30 s.Aumenta 13 p. la sanación con hechizos durante 30 s.
  • Effects (es)Increases Spell Damage by 7 for 30 s.Aumenta 7 p. el daño con hechizos durante 30 s.
  • Trinket · Miscellaneous
    Changed
    EffectsIncreases run speed by 25% for 10 sec. While out of combat in Desert areas, gain an additional 25% run speed and become invisible.Increases movement speed by 25% for 10 sec. While out of combat in Desert areas, gain an additional 25% movement speed and become invisible.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Attack Power for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Attack Power for 15 min.
  • Trinket · Miscellaneous
    Changed
    EffectsIncrease Attack Power by 55 for 15 sec. This effect is doubled in Volcanic areas.Increases Attack Power by 55 for 15 sec. This effect is doubled in Volcanic areas.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Stamina for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 174 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 5 Spirit for 15 min.Restores 174 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 5 Spirit for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.
  • Neck · Miscellaneous
    Changed
    StatsIntellect +10, Spell Power +10, Stamina +10Intellect +10, Spell Power +11, Stamina +10
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Stamina for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Stamina for 15 min.
  • Changed
    EffectsPermanently increase the Spell Power value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Permanently increase the Spell Power value by … and armor value by … of an item worn on the chest, legs, hands, or feet. Only usable on items level … and above.
  • Changed
    EffectsPermanently increase the Spell Power value by 2 and the armor value by 16 of an item worn on the chest, legs, hands or feet.Permanently increase the Spell Power value by 2 and the armor value by 16 of an item worn on the chest, legs, hands, or feet.
  • Changed
    EffectsPermanently increase the Spell Power value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Permanently increase the Spell Power value by … and armor value by … of an item worn on the chest, legs, hands, or feet. Only usable on items level … and above.
  • Changed
    EffectsPermanently increase the Spell Power value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Permanently increase the Spell Power value by … and armor value by … of an item worn on the chest, legs, hands, or feet. Only usable on items level … and above.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 22 Spell Damage for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 22 Spell Damage for 15 min.
  • Two-Hand · Two-Hand Sword
    Changed
    Effects (es)Heal yourself for 360 and increase your Strength by 120 for 30 s. · Aumenta un 5% el daño infligido en 20 p. y la velocidad de ataque durante 15 s. · Al infligir daño con un hechizo directo o con un ataque cuerpo a cuerpo, hay una probabilidad de infligir 412 p. de daño de Fuego a tu objetivo. Inflige daño adicional a criaturas silítidas en Silithus con casi todos los impactos.Te sana 360 p. y aumenta tu fuerza en 120 p. durante 30 s. · Aumenta un 5% el daño infligido en 20 p. y la velocidad de ataque durante 15 s. · Al infligir daño con un hechizo directo o con un ataque cuerpo a cuerpo, hay una probabilidad de infligir 412 p. de daño de Fuego a tu objetivo. Inflige daño adicional a criaturas silítidas en Silithus con casi todos los impactos.
  • Food & Drink
    Changed
    EffectsRestores 42 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 2 Healing Power for 15 min.Restores 42 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 2 Healing Power for 15 min.
  • Finger · Miscellaneous
    Changed
    Item level4035 (-5)
    StatsIntellect +6, Spell Power +10Intellect +5, Spell Power +10
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.
  • EffectsPlaces a Plague Doctor's Laboratory that contains healing potions, poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.Places a Plague Doctor's Laboratory that contains healing potions and poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Strength for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 150 Armor for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating you will become well fed and gain 150 Armor for 15 min.
  • Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 40 Attack Power for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 40 Attack Power for 15 min.
  • Potion of Beast Slayingformerly "Potion of Beast Slaying"
    Potions
    Changed
    Name (es)Potion of Beast SlayingPoción de matanza de bestias
  • Potion of Demon Slayingformerly "Potion of Demon Slaying"
    Elixirs
    Changed
    Name (es)Potion of Demon SlayingPoción de matanza de demonios
    Effects (es)Increases Attack Power by 180 against Demons. Lasts 5 min.Aumenta 180 p. el poder de ataque contra demonios. Dura 5 min.
  • Potion of Elemental Purgingformerly "Potion of Elemental Purging"
    Potions
    Changed
    Name (es)Potion of Elemental PurgingPoción de purga elemental
    Effects (es)Aumenta 105 p. el daño con hechizos contra elementales. Dura 5 min.Increases Spell Damage by 105 against Elementals. Lasts 5 min.
  • Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Intellect for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Intellect for 15 min.
  • Two-Hand · Two-Hand Mace
    Changed
    StatsStamina +15, Strength +16Intellect +16, Stamina +15
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Intellect for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Intellect for 15 min.
  • Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Spell Damage for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Spell Damage for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Intellect for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Intellect for 15 min.
  • Head · Leather
    Changed
    Armor051 (+51)
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Intellect for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Intellect for 15 min.
  • Two-Hand · Two-Hand Sword
    Changed
    Effects (es)Heal yourself for 360 and increase your Strength by 120 for 30 s. · Aumenta un 5% el daño infligido en 20 p. y la velocidad de ataque durante 15 s.Te sana 360 p. y aumenta tu fuerza en 120 p. durante 30 s. · Aumenta un 5% el daño infligido en 20 p. y la velocidad de ataque durante 15 s.
  • Two-Hand · Polearm
    Changed
    EffectsHeals wielder of 182 damage over 14 sec.Heals the wielder for 182 damage over 14 sec.
  • Trinket · Miscellaneous
    Changed
    Item level3338 (+5)
    Required level2833 (+5)
    StatsAll Resistances +8, Stamina +6All Resistances +8, Stamina +7
  • Held In Off-hand · Miscellaneous
    Changed
    Item level5045 (-5)
    StatsIntellect +6, Stamina +13Fire Damage +7, Stamina +12
  • Reverenceformerly "Reverance"
    Two-Hand · Staff
    Changed
    NameReveranceReverence
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Intellect for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Intellect for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Strength for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 12 Fishing Skill for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 12 Fishing Skill for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 174 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 11 Healing Power for 15 min.Restores 174 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 11 Healing Power for 15 min.
  • Two-Hand · Polearm
    Changed
    EffectsDisease target for 25 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.Diseases target for 25 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.
  • Food & Drink
    Changed
    EffectsRestores 104 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 7 Healing Power for 15 min.Restores 104 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 7 Healing Power for 15 min.
  • Changed
    Effects (es)Permanently increase the Stamina value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Aumenta de forma permanente en … p. el aguante y en … p. la armadura de un objeto de piernas, pecho, manos o pies. Solo se puede aplicar en objetos de nivel … o superior.
  • Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Intellect for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Intellect for 15 min.
  • Explosives
    Changed
    EffectsInflicts 175 Fire damage and stuns targets in a 5 yard radius for 3 sec. Any damage will break the effect.Inflicts 175 Fire damage and stuns targets in a 5 yd radius for 3 sec. Any damage will break the effect.
  • Changed
    EffectsInflicts 85 Fire damage and stuns targets in a 3 yard radius for 2 sec. Any damage will break the effect.Inflicts 85 Fire damage and stuns targets in a 3 yd radius for 2 sec. Any damage will break the effect.
  • Changed
    EffectsInflicts 400 Fire damage in a 5 yard radius.Inflicts 400 Fire damage in a 5 yd radius.
  • Changed
    EffectsInflicts 25 Fire damage and stuns targets in a 3 yard radius for 1 sec. Any damage will break the effect.Inflicts 25 Fire damage and stuns targets in a 3 yd radius for 1 sec. Any damage will break the effect.
  • Explosives
    Changed
    EffectsInflicts 30 Fire damage in a 5 yard radius.Inflicts 30 Fire damage in a 5 yd radius.
  • Changed
    EffectsInflicts 150 Fire damage in a 5 yard radius.Inflicts 150 Fire damage in a 5 yd radius.
  • Food & Drink
    Changed
    EffectsRestores 489 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 44 Healing Power for 15 min.Restores 489 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 44 Healing Power for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 7 Spell Damage for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 7 Spell Damage for 15 min.
  • Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Strength for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Stamina for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Stamina for 15 min.
  • Trinket · Miscellaneous
    Changed
    Effects (es)Existe la posibilidad de que los hechizos dañinos y los ataques contra fúrbolg inflijan 105 p. de daño de Naturaleza. · Embelesa al fúrbolg seleccionado durante 20 s. Solo funciona con objetivos que no estén en combate.Existe la posibilidad de que los hechizos dañinos y los ataques contra fúrbolg inflijan 105 p. de daño de Naturaleza. · Charm target Furbolg for 20 s. Only works on targets not in combat.
  • Neck · Miscellaneous
    Changed
    QualityRareUncommon
    Item level2523 (-2)
    StatsSpirit +4, Stamina +6Spirit +2, Stamina +3
  • EffectsBewitch the target Beast, reducing the damage it does to you by 15%.Bewitch the target Beast, reducing the Physical damage it does to you by 15%.
  • Changed
    EffectsInflicts 215 Frost damage in a 5 yard radius.Inflicts 42+(…-16)*8 to 57+(…-16)*8 Frost damage in a … yard radius.
  • EffectsInflicts 755 Frost damage in a 5 yard radius.Inflicts 340+(…-46)*12 to 459+(…-46)*12 Frost damage in a … yd radius.
  • EffectsImbue a staff with magic for 1 hour, increasing your chance to hit with spells by 3.Imbue a staff with magic for 1 hour, increasing your chance to hit with spells by 0.5%.
  • EffectsImbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 10.Imbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 2.
  • EffectsImbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 15.Imbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 3.
  • EffectsImbue a dagger with magic for 1 hour, causing it to occasionally restore your mana when it hits a target.Imbue a dagger with magic for 1 hour, causing it to occasionally restore Mana when it strikes a target.
  • EffectsImbue a staff with magic for 1 hour, increasing your chance to critically hit with spells by 5%.Imbue a staff with magic for 1 hour, increasing your chance to critically hit by 1%.
  • Changed
    EffectsImbue a sword with magic for 1 hour, causing your Flame Blast cooldown to sometimes reset when you are struck by a melee attack.Imbue a sword with magic for 1 hour, causing your Fire Blast cooldown to sometimes reset when you are struck by a melee attack.
  • EffectsRestores mana.Restores … Mana over 4 sec.
  • EffectsIncrease the damage target Elemental takes from your spells by 15%.Increases damage the target Elemental takes from your spells by 15% for 20 sec. Only affects enemies level … and below.
  • Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.
  • Explosives
    Changed
    Effects (es)Invoca una oveja explosiva que carga contra un enemigo cercano y estalla infligiendo 150 p. de daño. Dura 3 minutos o hasta que estalla.Summons an Explosive Sheep which will charge at a nearby enemy and explode for 150 damage. Lasts for 3 min or until it explodes.
  • Changed
    EffectsConstructs a sharpening wheel that grants you and others sitting nearby $?…<24[6]?…<38[11]?…<52[20][34] increased Strength, exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Constructs a sharpening wheel that grants you and others sitting nearby $?…<24[6]?…<38[11]?…<52[20][34] increased Strength, mutually exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 104 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 3 Spirit for 15 min.Restores 104 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 3 Spirit for 15 min.
  • Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 6 Attack Power for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 6 Attack Power for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Strength for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Strength for 15 min.
  • Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Strength for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 4 Spell Damage for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 4 Spell Damage for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Intellect for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Intellect for 15 min.
  • Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Stamina for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Stamina for 15 min.
  • Souvenir Sea Shellformerly "Souvenier Sea Shell"
    Neck · Miscellaneous
    Changed
    NameSouvenier Sea ShellSouvenir Sea Shell
  • Changed
    Effects (es)Increases Spell Damage by 16 for 30 s.Aumenta 16 p. el daño con hechizos durante 30 s.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Intellect for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Intellect for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Agility for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Agility for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 332 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 15 Spirit for 15 min.Restores 332 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 15 Spirit for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Stamina for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Stamina for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 18 Fishing Skill for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 18 Fishing Skill for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 22 Spell Damage for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 22 Spell Damage for 15 min.
  • Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Strength for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.
  • Changed
    EffectsRestores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Strength for 15 min.Restores 115 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Strength for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 332 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 33 Healing Power for 15 min.Restores 332 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 33 Healing Power for 15 min.
  • EffectsRestores 1600 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.Restores 1600 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.
  • Effects (es)Increases Attack Power by 56 for 30 s.Aumenta 56 p. el poder de ataque durante 30 s.
  • Effects (es)Increases Spell Healing by 62 for 30 s.Aumenta 62 p. la sanación con hechizos durante 30 s.
  • Effects (es)Increases Spell Damage by 33 for 30 s.Aumenta 33 p. el daño con hechizos durante 30 s.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15% movement speed while in Hyjal for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15% movement speed while in Hyjal for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Agility for 15 min.Restores 358 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Agility for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Agility for 15 min.Restores 162 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Agility for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.Restores 17 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Agility for 15 min.Restores 232 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Agility for 15 min.
  • Trinket · Miscellaneous
    Changed
    EffectsFear all Demons within … yards for 6 sec.Fear all Demons within … yds for 6 sec.
  • Changed
    Effects (es)Permanently increase the Stamina value by … and armor value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Aumenta de forma permanente en … p. el aguante y en … p. la armadura de un objeto de piernas, pecho, manos o pies. Solo se puede aplicar en objetos de nivel … o superior.
  • Totem of Charged Flamesformerly "Windcarved Effigy"
    Relic · Totem
    Changed
    NameWindcarved EffigyTotem of Charged Flames
    QualityCommonUncommon
    Item level610 (+4)
    EffectsReduces the mana cost of Lightning Bolt by 5 mana.Reduces the mana cost of Flame Shock and Lightning Bolt by 5 Mana.
  • Relic · Totem
    Changed
    EffectsIncreases the critical strike chance of your Lessing Healing Wave spell by 4%.Increases the critical strike chance of your Lesser Healing Wave spell by 4%.
  • Changed
    EffectsPlaces a Toxin Study that contains healing potions, anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.Places a Toxin Study that contains healing potions and anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.
  • Effects (es)Coloca un banco de trabajo de trampero que contiene 1 trampa y que ofrece todos los beneficios de una silla de campamento. Requiere una hoguera cercana. Se puede colocar sobre una silla de campamento para sustituirla. Todas las características de acampada comparten el mismo tiempo de reutilización de 1 h.Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 h.
  • Food & Drink
    Changed
    EffectsRestores 249 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 22 Healing Power for 15 min.Restores 249 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 22 Healing Power for 15 min.
  • Changed
    EffectsInflicts 175 Fire damage and stuns targets in a 8 yard radius for 2 sec. Any damage will break the effect.Inflicts 175 Fire damage and stuns targets in an 8 yd radius for 2 sec. Any damage will break the effect.
  • Ranged · Bow
    Changed
    Item level4845 (-3)
    Damage49–9246–87
    StatsAgility +8, Stamina +3Agility +7, Stamina +3
  • Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Intellect for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Intellect for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 42 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 1 Spirit for 15 min.Restores 42 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 1 Spirit for 15 min.
  • Two-Hand · Two-Hand Mace
    Changed
    StatsIntellect +6, Spirit +12, Stamina +7Intellect +6, Spirit +10, Stamina +5
    Effects—Ignite the target in the flames of the Great Forge, dealing 49 Holyfire damage. Deals 3 times as much damage to Fire Elementals and Earth Elementals.
  • Trinket · Miscellaneous
    Changed
    Item level3338 (+5)
    Required level2833 (+5)
    StatsAll Resistances +8, Stamina +6All Resistances +8, Stamina +7
  • Food & Drink
    Changed
    EffectsRestores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15% movement speed while in Westfall for 15 min.Restores 58 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15% movement speed while in Westfall for 15 min.
  • Food & Drink
    Changed
    EffectsRestores 489 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 20 Spirit for 15 min.Restores 489 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 20 Spirit for 15 min.
  • Changed
    EffectsPermanently increase the Defense Skill by … and the Stamina value by … of an item worn on the chest, legs, hands or feet. Only usable on items level … and above.Permanently increase the Defense Skill by … and the Stamina value by … of an item worn on the chest, legs, hands, or feet. Only usable on items level … and above.
  • Head · Leather
    Changed
    EffectsYou gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Tiger's Fury.You gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Shifting Power.
  • Leafre's Ring of Armor Piercing
    Finger · Miscellaneous
    Removed
    QualityRare
    Item level1
    Required level1
    StatsArmor Penetration +50
  • Leafre's Ring of Great Resistance
    Finger · Miscellaneous
    Removed
    QualityRare
    Item level1
    Required level1
    StatsArcane Resistance +150, Fire Resistance +150, Frost Resistance +150, Nature Resistance +150, Shadow Resistance +150
  • Leafre's Ring of Precise Spell Power
    Finger · Miscellaneous
    Removed
    QualityEpic
    Item level66
    Required level1
    StatsSpell Power +100

Professions 34 changed

Spells 1 new · 34 changed · 1 removed

  • Druid · Feral Combat
    New
    Learn level25
    TalentFeral Combat talent, row 4 (level 25)
    Rank 1: level25
    Rank 1: cost55% of base mana
    Rank 1: textInstantly convert … Mana into ? Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
    Spellbook →
  • Warrior · Protection
    Changed
    Rank 1: textGenerates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.
    Spellbook →
  • Warrior · Arms
    Changed
    Rank 1: textA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.
    Spellbook →
  • Hunter · Marksmanship
    Changed
    Rank 1: textIncreases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.Increases the Ranged Attack Power of party members within 45 yds by 30.
    Rank 2: textIncreases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.Increases the Ranged Attack Power of party members within 45 yds by 40.
    Spellbook →
  • Hunter · Marksmanship
    Changed
    Rank 1: range35 yd45 yd
    Rank 1: duration—10 sec
    Rank 1: textA steady snipe that increases ranged damage by 160.A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Rank 2: range35 yd45 yd
    Rank 2: duration—10 sec
    Rank 2: textA steady snipe that increases ranged damage by 225.A long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Rank 3: range35 yd45 yd
    Rank 3: duration—10 sec
    Rank 3: textA steady snipe that increases ranged damage by 295.A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.
    Spellbook →
  • Mage · Fire
    Changed
    Rank 1: textWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
    Spellbook →
  • Rogue · Assassination
    Changed
    Rank 1: textFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 90 armor 2 points: 180 armor 3 points: 270 armor 4 points: 360 armor 5 points: 450 armorFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 90 Armor 2 points: 180 Armor 3 points: 270 Armor 4 points: 360 Armor 5 points: 450 Armor
    Rank 2: textFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 180 armor 2 points: 360 armor 3 points: 540 armor 4 points: 720 armor 5 points: 900 armorFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 180 Armor 2 points: 360 Armor 3 points: 540 Armor 4 points: 720 Armor 5 points: 900 Armor
    Rank 3: textFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 270 armor 2 points: 540 armor 3 points: 810 armor 4 points: 1080 armor 5 points: 1350 armorFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 270 Armor 2 points: 540 Armor 3 points: 810 Armor 4 points: 1080 Armor 5 points: 1350 Armor
    Rank 4: textFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 360 armor 2 points: 720 armor 3 points: 1080 armor 4 points: 1440 armor 5 points: 1800 armorFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 360 Armor 2 points: 720 Armor 3 points: 1080 Armor 4 points: 1440 Armor 5 points: 1800 Armor
    Rank 5: textFinishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armorFinishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1350 Armor 4 points: 1800 Armor 5 points: 2250 Armor
    Spellbook →
  • Rogue · Assassination
    Changed
    Rank 1: textFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 secondsFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
    Spellbook →
  • Priest · Discipline
    Changed
    Rank 9: text (es)Draws on the soul of the party member to shield them, absorbing 749 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.Atrae el alma de un miembro del grupo para protegerlo, y absorbe 749 p. de daño. Dura 30 s. Mientras el escudo esté activo, los lanzamientos de hechizos no se interrumpirán al recibir daño. Una vez que haya sido protegido, el objetivo no puede recibir protección de nuevo durante 15 s.
    Spellbook →
  • Priest · Holy
    Changed
    Rank 1: textChastise the target, causing 43 to 49 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threatChastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
    Rank 2: textChastise the target, causing 87 to 99 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threatChastise the target, causing 87 to 99 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
    Rank 3: textChastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threatChastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
    Rank 4: textChastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threatChastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
    Rank 5: textChastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threatChastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
    Spellbook →
  • Priest · Discipline
    Changed
    Rank 1: textWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
    Spellbook →
  • Priest · Holy
    Changed
    Rank 2: textHeals a friendly target and the caster for 283 to 341. Low threat.Heal yourself and a friendly target for 283 to 341. This causes low threat.
    Rank 3: textHeals a friendly target and the caster for 349 to 417. Low threat.Heal yourself and a friendly target for 349 to 417. This causes low threat.
    Rank 4: textHeals a friendly target and the caster for 463 to 551. Low threat.Heal yourself and a friendly target for 463 to 551. This causes low threat.
    Rank 5: textHeals a friendly target and the caster for 589 to 699. Low threat.Heal yourself and a friendly target for 589 to 699. This causes low threat.
    Rank 6: textHeals a friendly target and the caster for 757 to 893. Low threat.Heal yourself and a friendly target for 757 to 893. This causes low threat.
    Spellbook →
  • Priest · Shadow Magic
    Changed
    Rank 1: textAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
    Spellbook →
  • Priest · Holy
    Changed
    Rank 2: textPlaces a spell on the target that heals them for 298 (+ bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Places a spell on the target that heals them for 298 (+ bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
    Rank 3: textPlaces a spell on the target that heals them for 413 (+ bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.Places a spell on the target that heals them for 413 (+ bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
    Spellbook →
  • Warlock · Affliction
    Changed
    Rank 2: textCurses the target for 5 min, reducing Magic resistances by 45 and increases Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.Curses the target for 5 min, reducing Magic resistances by 45 and increasing Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.
    Rank 3: textCurses the target for 5 min, reducing Magic resistances by 60 and increases Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.Curses the target for 5 min, reducing Magic resistances by 60 and increasing Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.
    Rank 4: textCurses the target for 5 min, reducing Magic resistances by 75 and increases Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.
    Spellbook →
  • Warlock · Demonology
    Changed
    Rank 3: text (es)Creates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.Crea una piedra de fuego superior que puedes utilizar para encantar tu arma con fuego, lo que aumenta un 2% tu probabilidad de golpe crítico con hechizos y hasta 17 p. el daño que infligen tus hechizos de Fuego. Los objetos creados desaparecen si estás desconectado durante más de 15 minutos.
    Rank 4: text (es)Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.Crea una piedra de fuego sublime que puedes utilizar para encantar tu arma con fuego, lo que aumenta un 2% tu probabilidad de golpe crítico con hechizos y hasta 21 p. el daño que infligen tus hechizos de Fuego. Los objetos creados desaparecen si estás desconectado durante más de 15 minutos.
    Spellbook →
  • Warlock · Affliction
    Changed
    Rank 1: textTears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
    Spellbook →
  • Paladin · Protection
    Changed
    Rank 1: textFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.
    Rank 2: textFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.
    Spellbook →
  • Paladin · Holy
    Changed
    Rank 1: textConsecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.
    Rank 2: textConsecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
    Rank 3: textConsecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.
    Rank 4: textConsecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.
    Rank 5: textConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
    Spellbook →
  • Paladin · Holy
    Changed
    Rank 1: textGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Grants you immunity to Silence and Interrupt effects for 6 sec.
    Spellbook →
  • Paladin · Protection
    Changed
    Rank 1: text (es)Al activarse, esta facultad te otorga un escudo de absorción equivalente a un 100% de tu salud máxima durante 8 s. Aplica Abstinencia durante 1 min. No se puede lanzar mientras Abstinencia está activa.When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
    Spellbook →
  • Paladin · Protection
    Changed
    Rank 1: textIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
    Rank 2: textIncreases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
    Rank 3: textIncreases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
    Spellbook →
  • Paladin · Holy
    Changed
    Rank 1: textApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. The Paladin may only have one Light's Vigil active per party.Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.
    Rank 2: textApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. The Paladin may only have one Light's Vigil active per party.Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.
    Rank 3: textApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. The Paladin may only have one Light's Vigil active per party.Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.
    Spellbook →
  • Druid · Feral Combat
    Changed
    Rank 1: textShapeshift into a bear, increasing melee attack power by 30, armor contribution from items by 180%, and health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Spellbook →
  • Druid · Feral Combat
    Changed
    Rank 1: textShapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Spellbook →
  • Druid · Feral Combat
    Changed
    Rank 1: textShapeshift into cat form, increasing melee attack power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Cat Form, increasing Attack Power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Spellbook →
  • Druid · Feral Combat
    Changed
    Rank 1: textBite the target for 100% normal damage plus 26.Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
    Rank 2: textBite the target for 100% normal damage plus 38.Bite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.
    Rank 3: textBite the target for 100% normal damage plus 59.Bite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.
    Rank 4: textBite the target for 100% normal damage plus 77.Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.
    Spellbook →
  • Druid · Feral Combat
    Changed
    Rank 1: textTransforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Spellbook →
  • Druid · Feral Combat
    Changed
    Rank 1: textShapeshift into a dire bear, increasing melee attack power by 120, armor contribution from items by 360%, and health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Dire Bear Form, increasing Attack Power by 120, Armor contribution from items by 360%, and Health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Spellbook →
  • Druid · Balance
    Changed
    Rank 1: textTransforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    Spellbook →
  • Druid · Restoration
    Changed
    Rank 2: textHeals the target and their party for 420 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.Heals the target and their party for 420 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
    Rank 3: textHeals the target and their party for 679 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
    Spellbook →
  • Shaman · Enhancement
    Changed
    Rank 1: text (es)Imbuye de Fuego el arma del chamán. Cada golpe inflige de 3,2 p. a 13 p. de daño de Fuego en función de la velocidad del arma. Las armas más lentas infligen más daño de Fuego por golpe. Al aplicarlo a la mano derecha, dejas de beneficiarte de Tótem Lengua de Fuego. Dura 60 minutos.Imbue the Shaman's weapon with fire. Each hit causes 3.2 to 13 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
    Rank 2: text (es)Imbuye de Fuego el arma del chamán. Cada golpe inflige de 5,2 p. a 19,2 p. de daño de Fuego en función de la velocidad del arma. Las armas más lentas infligen más daño de Fuego por golpe. Al aplicarlo a la mano derecha, dejas de beneficiarte de Tótem Lengua de Fuego. Dura 60 minutos.Imbue the Shaman's weapon with fire. Each hit causes 5.2 to 19.2 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
    Rank 3: text (es)Imbuye de Fuego el arma del chamán. Cada golpe inflige de 8,3 p. a 28,6 p. de daño de Fuego en función de la velocidad del arma. Las armas más lentas infligen más daño de Fuego por golpe. Al aplicarlo a la mano derecha, dejas de beneficiarte de Tótem Lengua de Fuego. Dura 60 minutos.Imbue the Shaman's weapon with fire. Each hit causes 8.3 to 28.6 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
    Rank 4: text (es)Imbuye de Fuego el arma del chamán. Cada golpe inflige de 13,9 p. a 45,8 p. de daño de Fuego en función de la velocidad del arma. Las armas más lentas infligen más daño de Fuego por golpe. Al aplicarlo a la mano derecha, dejas de beneficiarte de Tótem Lengua de Fuego. Dura 60 minutos.Imbue the Shaman's weapon with fire. Each hit causes 13.9 to 45.8 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
    Rank 5: text (es)Imbuye de Fuego el arma del chamán. Cada golpe inflige de 23,4 p. a 75 p. de daño de Fuego en función de la velocidad del arma. Las armas más lentas infligen más daño de Fuego por golpe. Al aplicarlo a la mano derecha, dejas de beneficiarte de Tótem Lengua de Fuego. Dura 60 minutos.Imbue the Shaman's weapon with fire. Each hit causes 23.4 to 75 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
    Rank 6: text (es)Imbuye de Fuego el arma del chamán. Cada golpe inflige de 31,4 p. a 99,9 p. de daño de Fuego en función de la velocidad del arma. Las armas más lentas infligen más daño de Fuego por golpe. Al aplicarlo a la mano derecha, dejas de beneficiarte de Tótem Lengua de Fuego. Dura 60 minutos.Imbue the Shaman's weapon with fire. Each hit causes 31.4 to 99.9 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
    Spellbook →
  • Shaman · Enhancement
    Changed
    Rank 1: text (es)Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 extra melee attack power. Lasts 5 min.Invoca un Tótem Viento Furioso con 5 p. de salud a los pies del taumaturgo. El tótem mejora los ataques cuerpo a cuerpo de todos los miembros del grupo en un radio de 30 m. Cada golpe con el arma de la mano derecha tiene un 20% de probabilidad de otorgar al atacante un 1 ataque extra con 95 p. de poder de ataque cuerpo a cuerpo más. Dura 5 min.
    Rank 2: text (es)Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 extra melee attack power. Lasts 5 min.Invoca un Tótem Viento Furioso con 5 p. de salud a los pies del taumaturgo. El tótem mejora los ataques cuerpo a cuerpo de todos los miembros del grupo en un radio de 30 m. Cada golpe con el arma de la mano derecha tiene un 20% de probabilidad de otorgar al atacante un 1 ataque extra con 179 p. de poder de ataque cuerpo a cuerpo más. Dura 5 min.
    Rank 3: text (es)Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.Invoca un Tótem Viento Furioso con 5 p. de salud a los pies del taumaturgo. El tótem mejora los ataques cuerpo a cuerpo de todos los miembros del grupo en un radio de 30 m. Cada golpe con el arma de la mano derecha tiene un 20% de probabilidad de otorgar al atacante un 1 ataque extra con 246 p. de poder de ataque cuerpo a cuerpo más. Dura 5 min.
    Spellbook →
  • Shaman · Restoration
    Changed
    Rank 1: duration2 min5 min
    Rank 1: textSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 min.Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.
    Spellbook →
  • Shaman · Enhancement
    Changed
    Rank 1: text (es)Increases your attack speed by 30% for 25 sec.Aumenta un 30% tu velocidad de ataque durante 25 s.
    Spellbook →
  • Druid · Feral Combat
    Removed
    Learn level24
    Rank 1: level24
    Rank 1: textRequires Cat Form Increases Physical damage done by 15% for 6 sec.
    Spellbook →

Automatic comparison of the WoW Forever beta client data between builds 1.60.1.70124 and 1.60.1.70170. Numbers are the client base values, without attack power or spell power.

Updated