The Forever Erabeta build 1.60.1.70009
Launch in …
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The Forever Era
MapItemsBiSTalents

Forever guide

ChangesEvery change with the Classic value next to it
ClassesAll nine classes, spec by spec

World

ZonesNew and updated zones by level
DungeonsAll 29 dungeons on a level chart
RaidsBarrow Deeps, Hyjal Summit and Onyxia, with a countdown to December 9
RacesSkyborne, racials and who can be what
SystemsLegacy, camping, realmless and more

Beta and launch

LaunchDates, editions and day-one content
BuildsBuild history and known issues
RoadmapFrom the beta to summer 2027

Tools

Legacy calculator16 points, three trees and the 65 challenges
Community buildsTalent and Legacy builds voted by players
SpellbookEvery class ability and rank compared with Classic
Tier listsBuild and share your tier list
Launch checklistEverything to do before November 4

Guides

Class guidesHow to play and level every class in Forever
Professions1-300 leveling generated from the client recipes
Leveling by zonesWhich zone to do from 1 to 60, Alliance and Horde
NewsEvery Blizzard post about Forever in one feed
Blue trackerBlizzard posts and new builds, updated automatically
Launch in …
Spellbook

Spellbook: Rogue

34 Rogue abilities in the beta, with the level of every rank and what changes from Classic Era.

34
abilities
2
new
12
changed
0
removed

34 abilities

Assassination

11

Eviscerate

Changed
Lv. 1
RankLevelCostCooldown
135 energy—
835 energy—
1635 energy—
2435 energy—
3235 energy—
4035 energy—
4835 energy—
5635 energy—
6035 energy—

Changes: tooltip

Tooltip and comparison

Rank 9 · Lv. 60

Cast
Instant
Range
Melee range

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage

The tooltip is the same as in Classic.

Lv. 10
RankLevelCostCooldown
1025 energy—
4225 energy—
Tooltip and comparison

Rank 2 · Lv. 42

Cast
Instant
Range
100 yd
Duration
6 sec

Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

The tooltip is the same as in Classic.

Lv. 14
RankLevelCostCooldown
1425 energy—
2625 energy—
3625 energy—
4625 energy—
5625 energy—

Changes: tooltip

Tooltip and comparison

Rank 5 · Lv. 56

Cast
Instant
Range
Melee range
Duration
30 sec

Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armor

In Classic

Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 340 armor 2 points: 680 armor 3 points: 1020 armor 4 points: 1360 armor 5 points: 1700 armor

Lv. 14
RankLevelCostCooldown
1450 energy—
2250 energy—
3050 energy—
3850 energy—
4650 energy—
5450 energy—
Tooltip and comparison

Rank 6 · Lv. 54

Cast
Instant
Range
Melee range
Duration
18 sec

Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.

The tooltip is the same as in Classic.

Lv. 18
RankLevelCostCooldown
1860 energy—
2660 energy—
3460 energy—
4260 energy—
5060 energy—
5860 energy—
Tooltip and comparison

Rank 6 · Lv. 58

Cast
Instant
Range
Melee range

Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.

The tooltip is the same as in Classic.

Rupture

Changed
Lv. 20
RankLevelCostCooldown
2025 energy—
2825 energy—
3625 energy—
4425 energy—
5225 energy—
6025 energy—

Changes: tooltip

Tooltip and comparison

Rank 6 · Lv. 60

Cast
Instant
Range
Melee range
Duration
6 sec

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.8 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 294.6 damage over 12 secs 4 points: 376.6 damage over 14 secs 5 points: 468 damage over 16 secs

In Classic

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secs

Cold Blood

ChangedTalent
Lv. 25

Learned from a Assassination talent (row 4, from level 25).

RankLevelCostCooldown
2530—3 min

Changes: level, tooltip

Tooltip and comparison

Rank 1 · Lv. 25

Cast
Instant
Range
Self
Duration
Until cancelled

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

In Classic

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

Lv. 26
RankLevelCostCooldown
2660 energy—
Tooltip and comparison

Rank 1 · Lv. 26

Cast
Instant
Range
Melee range
Duration
4 sec

Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

The tooltip is the same as in Classic.

Lv. 30
RankLevelCostCooldown
3025 energy20 sec
5025 energy20 sec
Tooltip and comparison

Rank 2 · Lv. 50

Cast
Instant
Range
Melee range
Duration
1 sec

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

The tooltip is the same as in Classic.

Mutilate

NewTalent
Lv. 30

Learned from a Assassination talent (row 5, from level 30).

RankLevelCostCooldown
3060 energy—
4060 energy—
5060 energy—
6060 energy—
Tooltip and comparison

Rank 4 · Lv. 60

Cast
Instant
Range
Melee range

Instantly attacks with both weapons for 75% weapon damage plus an additional 50.3 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Does not exist in Classic Era.

Venom

NewTalent
Lv. 40

Learned from a Assassination talent (row 7, from level 40).

RankLevelCostCooldown
4025 energy—
Tooltip and comparison

Rank 1 · Lv. 40

Cast
Instant
Range
100 yd
Duration
6 sec

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Does not exist in Classic Era.

Combat

10
Lv. 1
RankLevelCostCooldown
145 energy—
645 energy—
1445 energy—
2245 energy—
3045 energy—
3845 energy—
4645 energy—
5445 energy—
Tooltip and comparison

Rank 8 · Lv. 54

Cast
Instant
Range
Melee range

An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo points.

The tooltip is the same as in Classic.

Backstab

Changed
Lv. 4
RankLevelCostCooldown
460 energy—
1260 energy—
2060 energy—
2860 energy—
3660 energy—
4460 energy—
5260 energy—
6060 energy—
6060 energy—

Changes: tooltip

Tooltip and comparison

Rank 9 · Lv. 60

Cast
Instant
Range
Melee range

Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.

In Classic

Backstab the target, causing 150% weapon damage plus 225 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.

Gouge

Changed
Lv. 6
RankLevelCostCooldown
645 energy10 sec
1845 energy10 sec
3245 energy10 sec
4645 energy10 sec
6045 energy10 sec

Changes: tooltip

Tooltip and comparison

Rank 5 · Lv. 60

Cast
Instant
Range
Melee range
Duration
4 sec

Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo points.

In Classic

Causes 75 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.

Lv. 8
RankLevelCostCooldown
8—5 min
Tooltip and comparison

Rank 1 · Lv. 8

Cast
Instant
Range
Self
Duration
15 sec

The rogue's dodge chance will increase by 50% for 15 sec.

The tooltip is the same as in Classic.

Lv. 10
RankLevelCostCooldown
10—5 min
34—5 min
58—5 min
Tooltip and comparison

Rank 3 · Lv. 58

Cast
Instant
Range
Self
Duration
15 sec

Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.

The tooltip is the same as in Classic.

Lv. 12
RankLevelCostCooldown
1225 energy10 sec
2625 energy10 sec
4225 energy10 sec
5825 energy10 sec
Tooltip and comparison

Rank 4 · Lv. 58

Cast
Instant
Range
Melee range
Duration
5 sec

A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

The tooltip is the same as in Classic.

Lv. 16
RankLevelCostCooldown
1620 energy10 sec
2820 energy10 sec
4020 energy10 sec
5220 energy10 sec
6020 energy10 sec
Tooltip and comparison

Rank 5 · Lv. 60

Cast
Instant
Range
Melee range

Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

The tooltip is the same as in Classic.

Riposte

Talent
Lv. 20

Learned from a Combat talent (row 3, from level 20).

RankLevelCostCooldown
2010 energy6 sec
Tooltip and comparison

Rank 1 · Lv. 20

Cast
Instant
Range
Melee range
Duration
6 sec

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for ?.

The tooltip is the same as in Classic.

Blade Flurry

ChangedTalent
Lv. 30

Learned from a Combat talent (row 5, from level 30).

RankLevelCostCooldown
3025 energy2 min

Changes: tooltip

Tooltip and comparison

Rank 1 · Lv. 30

Cast
Instant
Range
Self
Duration
15 sec

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

In Classic

Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

Lv. 40

Learned from a Combat talent (row 7, from level 40).

RankLevelCostCooldown
40—5 min
Tooltip and comparison

Rank 1 · Lv. 40

Cast
Instant
Range
Self
Duration
15 sec

Increases your Energy regeneration rate by 100% for 15 sec.

The tooltip is the same as in Classic.

Subtlety

13
Lv. 1
RankLevelCostCooldown
1—10 sec
20—10 sec
40—10 sec
60—10 sec
Tooltip and comparison

Rank 4 · Lv. 60

Cast
Instant
Range
Self
Duration
Until cancelled

Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.

The tooltip is the same as in Classic.

Lv. 4
RankLevelCostCooldown
4——
Tooltip and comparison

Rank 1 · Lv. 4

Cast
Instant
Range
Melee range

Pick the target's pocket.

The tooltip is the same as in Classic.

Sap

Changed
Lv. 10
RankLevelCostCooldown
1065 energy—
2865 energy—
4865 energy—

Changes: tooltip

Tooltip and comparison

Rank 3 · Lv. 48

Cast
Instant
Range
Melee range
Duration
45 sec

Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

In Classic

Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Ghostly Strike

ChangedTalent
Lv. 20

Learned from a Subtlety talent (row 3, from level 20).

RankLevelCostCooldown
2040 energy20 sec

Changes: tooltip

Tooltip and comparison

Rank 1 · Lv. 20

Cast
Instant
Range
Melee range
Duration
7 sec

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.

In Classic

A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.

Distract

Changed
Lv. 22
RankLevelCostCooldown
2230 energy30 sec

Changes: tooltip

Tooltip and comparison

Rank 1 · Lv. 22

Cast
Instant
Range
30 yd
Duration
10 sec

Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.

In Classic

Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.

Lv. 22
RankLevelCostCooldown
22—5 min
42—5 min
Tooltip and comparison

Rank 2 · Lv. 42

Cast
Instant
Range
Self

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

The tooltip is the same as in Classic.

Lv. 24
RankLevelCostCooldown
24——
Tooltip and comparison

Rank 1 · Lv. 24

Cast
Instant
Range
Self
Duration
Until cancelled

Greatly increased chance to detect traps.

The tooltip is the same as in Classic.

Premeditation

ChangedTalent
Lv. 25

Learned from a Subtlety talent (row 4, from level 25).

RankLevelCostCooldown
2540—2 min

Changes: level, tooltip

Tooltip and comparison

Rank 1 · Lv. 25

Cast
Instant
Range
20 yd
Duration
20 sec10 sec

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

In Classic

When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

Lv. 30
RankLevelCostCooldown
30——
Tooltip and comparison

Rank 1 · Lv. 30

Cast
2 sec
Range
5 yd

Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

The tooltip is the same as in Classic.

Hemorrhage

ChangedTalent
Lv. 30

Learned from a Subtlety talent (row 5, from level 30).

RankLevelCostCooldown
3035 energy—
removed4635 energy—
removed5835 energy—

Changes: ranks, tooltip

Tooltip and comparison

Rank 1 · Lv. 30

Cast
Instant
Range
Melee range
Duration
15 sec

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.

In Classic

An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo points.

Lv. 30

Learned from a Subtlety talent (row 5, from level 30).

RankLevelCostCooldown
30—10 min
Tooltip and comparison

Rank 1 · Lv. 30

Cast
Instant
Range
Self

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

The tooltip is the same as in Classic.

Lv. 34
RankLevelCostCooldown
3430 energy5 min
Tooltip and comparison

Rank 1 · Lv. 34

Cast
Instant
Range
10 yd
Duration
10 sec

Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

The tooltip is the same as in Classic.

Safe Fall

Passive
Lv. 40
RankLevelCostCooldown
40——
Tooltip and comparison

Rank 1 · Lv. 40

Cast
Instant
Range
Self
Duration
Until cancelled

Reduces damage from falling.

The tooltip is the same as in Classic.

How to read the spellbook

  • Each ability groups its ranks: the level each rank is learned at, its cost and its cooldown.
  • Struck-through values are the Classic Era ones when the rank changed in Forever.
  • Numbers in the tooltips are the client base values, without attack power or spell power.
  • Abilities marked "Talent" are learned from a talent; their first rank shows the level at which the talent row opens, without the Legacy “Talented” node.
  • A "?" in a tooltip is a value the client does not include.
  • Some new tooltips are still in English in the Spanish beta client, which has not translated them yet.

Beta client data (build 1.60.1.70009), compared with Classic Era 1.15.9.69722.