Classes
Rogue
Every Rogue change in WoW Forever set against Classic, by specialization.
61
changes
9
new
7
removed
47
talents
5
spells
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TrollSSkyborne (Alliance)NEWSSkyborne (Horde)NEWBest race for a Rogue →
Official article summary: World of Warcraft: Forever Class Deep Dives — Rogue and Warlock
Rogue channel on Discord (opens in a new tab)Already on the server? Open #rogue or ask in #questions
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AxesRogues can now learn to equip one-handed axes.Deadly PoisonAttack Power coefficient increased to 0.009 (was 0.0045).Expose ArmorArmor reduction increased to match that of 5 applications of Sunder Armor at approximately the same level. It…Instant PoisonAttack Power coefficient increased to 0.01 (was 0.005).Plundering the PlunderersMap markers added for the quest.PoisedNew passive learned at level 18. When you are not in combat and have your maximum Energy, you gain Poised…Rogue PoisonsFixed: poisons no longer incorrectly activate against targets that are attacking the Rogue.Rogue specialization swap (Energy)Fixed: swapping specializations no longer keeps the Rogue's Energy full.SapCorrectly flags the rogue for PvP when used on PvP-flagged targets. No longer has a chance to activate weapon…ShankNew spell learned at level 24. 5 Energy cost, 10 second cooldown, melee range. Instantly strikes with your…Slice and DiceFixed: casting Slice and Dice no longer causes the target to stand up if sitting.Blood SplatterNew passive 1-point talent in row 3. Increases the duration of your Rupture by 6 seconds and your Garrote by…Cold BloodFixed: it is now correctly consumed when Mutilate lands a critical strike.Improved Expose ArmorMoved to row 2 (was row 3). Redesigned: no longer increases the effectiveness of Expose Armor; instead it…Improved GougeMoved from Combat to row 1 of Assassination.Improved Kidney ShotIts increased damage now applies only to your own attacks and Poisons.Improved PoisonsNow also grants a large chance for Poisons not to consume charges when triggered.LethalityNow a 2-point talent granting 10/20% increased Critical Strike damage to the abilities listed (was a 5-point…MurderThe talent has been removed.MutilateMoved to row 7 (was row 9). Its damage is increased to 90% of weapon damage plus an additional amount that…Relentless StrikesMoved to row 5 (was row 3) and now a 5-point talent granting a 4/8/12/16/20% chance per Combo Point to…Remorseless AttacksNow also affects Mutilate.RuthlessnessFixed: the Ruthlessness talent activating no longer causes the target to stand up if sitting.Seal FateNow a 3-point talent granting your critical strikes from abilities that add Combo Points a 33/66/100% chance…VenomMoved to row 5 (was row 7) and now a passive: your Shank increases your Poison damage by 30% and your chance…VigorMoved to row 3 (was row 5).AggressionMoved to row 4 (was row 6). Now increases the damage of Sinister Strike and Eviscerate by 5/10/15% (was…ComposureNew passive 2-point talent in row 3. Increases the Energy cost reduction of your Poised by 5/10.Coup de GraceRenamed Coup de Grace. Increases the damage of Eviscerate by 7/13/20% and the damage and storage rate of…Dual Wield SpecializationMoved to row 5 (was row 4) and now a 2-point talent granting 25/50% increased off-hand weapon damage (was 5…Efficient StrikesFormerly Improved Sinister Strike. Now reduces the Energy cost of Sinister Strike and Hemorrhage by 3/5 (was…Flash of SteelNew passive 5-point talent in row 6. Increases the Energy generated by your Shank by 3/6/9/12/15 and reduces…Flawless ExecutionEnergy cost reduction increased to 15 (was 10).Hack and SlashNew row 5 talent that combines the benefits of the removed Dagger, Mace, Sword and Fist Weapon Specialization…Improved SprintMoved to row 2 (was row 3).Mace SpecializationThe talent has been removed and subsumed into the new talent Hack and Slash.PrecisionNow increases chance to hit with all spells and attacks, including Poisons, instead of just melee weapon…Puncturing Wounds (formerly Improved Backstab)Formerly Improved Backstab. Now also increases Mutilate damage by a lesser percentage, and gives Backstab a…Weapon ExpertiseRedesigned: reduces the chance for a target to Dodge or Parry your attacks. Moved to row 4 (was row 6).Boot KnifeNew passive 5-point talent in row 6. Gives your Shank a 20/40/60/80/100% chance to add 2 Combo Points to the…CamouflageMoved to row 2 (was row 1) and now a 3-point talent granting 5/10/15% increased movement speed in stealth and…CutthroatThe talent has been removed.Death MarkNew active 1-point talent in row 7. 25 Energy cost, 20 yard range, 10 second cooldown. Curse. Finishing move…Dirty DeedsNow also allows Garrote to be used when not behind your target. Moved to row 2 (was row 5).Dirty Tricks (formerly Improved Sap)Formerly Improved Sap. Moved from row 4 up to row 2 and redesigned: since Sap never breaks Stealth baseline…ElusivenessMoved to row 4 (was row 2).Ghostly StrikeIts percentage damage done is increased while a Dagger is equipped instead of another weapon. Moved to row 4…Heightened SensesMoved to row 5 (was row 4).HemorrhageFixed: Hemorrhage and Ghostly Strike were dealing much more damage than intended when using a Dagger.HemorrhageNow increases the damage of the caster's Rupture and Garrote by 15% (was only Rupture).Improved AmbushMoved from row 3 to row 2.Improved DistractThe talent has been removed.Master of DeceptionReduced from 5 talent points to 3 for the same effect. The tooltip now states the exact impact of the…OpportunityNow also affects Mutilate. Now a 5-point talent granting 4/8/12/16/20% increased damage to Backstab, Garrote…PremeditationMoved to row 3 (was row 4).Quick GetawayNew passive 2-point talent in row 4. Increases the maximum number of targets you may have Sapped by 1/1 and…QuietusThe talent has been removed.Serrated BladesMoved to row 3 (was row 4). Now ignores a specific percentage of the target's armor instead of a flat value…SetupMoved to row 1 (was row 2). Now a 15/30/45% chance to add a Combo Point to your target after Dodging their…Sleight of HandThe talent has been removed.Thousand CutsThe talent has been removed.
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