The Forever Era beta build 1.60.1.70205
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The Forever Era
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Forever guide

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All guidesQuick, class, profession and leveling guides
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Tools

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Launch in …
Priest specializationHealer

Discipline Priest

Discipline is one of the three Priest talent trees in WoW Forever. Its tree has 18 talents: 7 new, 7 changed and 4 moved. Forever removes 4 Classic talents from this tree. Our best-in-slot (BiS) list treats it as a healing spec.

Class
Priest
Talents
18
New in Forever
7
Abilities
18

Discipline talents

The 18 talents of the Discipline tree in the beta, row by row. Each one opens its own page: what every rank does, its requirements and what changes from Classic.

Try Discipline in the calculator

What changes in Forever

What is new and changed for Discipline compared with Classic Era: our change list, its talent tree and its abilities.

In our change list

SCHANGEDSpell

Power Word: Shield

· General
Classic
Cannot be reapplied until Weakened Soul expires.
Forever
Can overwrite existing shields on targets without Weakened Soul.
SCHANGEDSpell

Divine Spirit

· General
Forever
Now baseline to all Priests, learned at level 30.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Power in Light

· Discipline
Forever
New row 1 talent. Increases Smite and Penance damage done to targets afflicted with your Holy Fire.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Twin Disciplines

· Discipline
Forever
New row 1 talent. Increases damage and healing done by instant cast spells.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Silent Resolve

· Discipline
Forever
Now also reduces the duration of Stun, Fear, and Silence effects on you.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Holy Precision

· Discipline
Forever
Increases chance to hit with Holy spells by up to 18%.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Improved Power Word: Shield

· Discipline
Forever
Slightly more increase per talent point.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Mental Agility

· Discipline
Forever
Moved from row 4 up to row 3. Now costs only 3 talent points for the same effect and also benefits Smite and Holy Fire.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Meditation

· Discipline
Forever
Mana benefit from Spirit increased substantially.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Improved Inner Fire

· Discipline
Forever
Benefit to armor increased, and now also increases charges.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Mental Strength

· Discipline
Forever
Now increases Intellect by a larger percentage instead of Mana by a percentage. The text lists it as moving 'from row 4 up to row 4'.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Soul Warding

· Discipline
Forever
New 16-point gold medal talent. Reduces the cooldown and Mana cost of Power Word: Shield. Requires Improved Power Word: Shield.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Improved Mana Burn

· Discipline
Forever
Reduction to the cast time of Mana Burn increased.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Penance

· Discipline
Forever
New 21-point gold medal talent. Channeled over 2 seconds with a 12 second cooldown. Can target enemies to deal damage every second, or allies to heal every second.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Renewed Hope

· Discipline
Forever
New talent. Requires Soul Warding. Increases the critical strike chance of Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal and Penance on targets with Weakened Soul, and each of those heals reduces the duration of Weakened Soul on the target.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Divine Aegis

· Discipline
Forever
Critical heals create an absorb shield on your target for 12 seconds based on a percentage of the amount healed. The effect does not stack.
Auto-updated from official notes on September 30, 2026Official note ↗

Class-wide changes

They affect every Priest, whatever tree they play:

New talents

  • Power in Light

    Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.

  • Twin Disciplines

    Increases the damage and healing of your instant cast spells by 5%.

  • Holy Precision

    Improves your chance to hit with Holy spells by 18%.

  • Soul Warding

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

  • Penance

    Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

  • Renewed Hope

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

  • Divine Aegis

    Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.

Changed or moved talents

Removed talents

New abilities

Changed abilities

Discipline abilities

The 18 abilities the beta spellbook groups under Discipline, by the level they are learned at. Each one opens its own page with its ranks, cost and changes.

Discipline best-in-slot (BiS) gear

The site’s suggestion, not an official list: we score the beta items with our stat weights for each level. The beta is capped at level 30.

Top picks at level 60

The two highest-scoring pieces in three slots. It is a forecast: until the beta reaches 60, items and their sources may change.

Why these weights

Healer with Meditation (mana regen while casting) and Mental Strength, so spirit and intellect are worth more than for Holy and crit a bit less. Healing is the reference and spell power counts the same because it heals too. The wand fills the ranged slot: in the beta's early levels, much of the levelling is done by wanding, so its DPS scores.

Races that can be a Priest

The races that can pick the class in WoW Forever. The ones marked new are combinations Classic did not have.

More on the Priest

Talents and abilities: beta client (build 1.60.1.70205), compared with Classic Era 1.15.9.69722. BiS: the site’s stat weights.

Updated