The Forever Era beta build 1.60.1.70205
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The Forever Era
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Forever guide

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All guidesQuick, class, profession and leveling guides
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Launch in …
Priest specializationDPS

Shadow Priest

Shadow is one of the three Priest talent trees in WoW Forever. Its tree has 18 talents: 3 new, 5 changed and 10 moved. Forever removes 1 Classic talent from this tree. Our best-in-slot (BiS) list treats it as a DPS spec.

Class
Priest
Talents
18
New in Forever
3
Abilities
19

Shadow talents

The 18 talents of the Shadow tree in the beta, row by row. Each one opens its own page: what every rank does, its requirements and what changes from Classic.

Try Shadow in the calculator

What changes in Forever

What is new and changed for Shadow compared with Classic Era: our change list, its talent tree and its abilities.

In our change list

SCHANGEDSpell

Devouring Plague

· General
Forever
Can now correctly land critical strikes. It remains available to all Priests regardless of race.
Auto-updated from official notes on October 1, 2026Official note ↗
SNEWSpell

Shadow Word: Death

· General
Forever
Baseline ability for all Priests at level 32. Deals instant Shadow damage; if the target is not killed by it, the Priest takes 10% of their maximum health in damage. 15 second cooldown.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Shadow Focus

· Shadow
Forever
Moved from row 2 up to row 1. Instead of reducing the target's chance to resist, it increases the chance for Shadow spells to hit.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Shadow Affinity

· Shadow
Forever
Threat reduction to Shadow spells increased slightly.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Shadow Reach

· Shadow
Forever
Moved from row 4 up to row 2. Now requires only 2 talent points for the same effect.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Improved Psychic Scream

· Shadow
Forever
Blackout is now a pre-requisite.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Improved Mind Flay

· Shadow
Forever
New row 3 talent. Requires Mind Flay. Increases the damage and range of Mind Flay but reduces its movement speed slowing effect.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Vampiric Embrace

· Shadow
Forever
Moved to row 3 as the 16-point gold medal talent. Now lasts 30 seconds with a 1-minute cooldown.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Shadow Weaving

· Shadow
Forever
Can no longer fail to apply. It still benefits only the casting Priest and not other party or raid members.
Auto-updated from official notes on October 1, 2026Official note ↗
TCHANGEDTalent

Silence

· Shadow
Forever
No longer requires Improved Psychic Scream as a pre-requisite.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Devouring Contagion

· Shadow
Forever
New row 5 talent. Reduces the Mana cost of Devouring Plague, and when a target dies while afflicted with Devouring Plague it jumps to a new enemy within 5 yards with the same remaining duration.
Auto-updated from official notes on September 30, 2026Official note ↗
TNEWTalent

Early Demise

· Shadow
Forever
New row 6 talent. Increases Shadow Word: Death's critical strike chance on targets below 20% health.
Auto-updated from official notes on September 30, 2026Official note ↗
TCHANGEDTalent

Shadowform

· Shadow
Forever
Now allows all non-healing spells to be cast while in Shadowform, reduces the Mana cost of all Shadow spells by 50% and increases the critical strike damage bonus of Shadow spells by 100%. Bonus to Shadow damage dealt decreased.
Auto-updated from official notes on September 30, 2026Official note ↗

Class-wide changes

They affect every Priest, whatever tree they play:

New talents

  • Improved Mind Flay

    Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.

  • Devouring Contagion

    Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.

  • Early Demise

    Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.

Changed or moved talents

Removed talents

New abilities

Changed abilities

Shadow Magic abilities

The 19 abilities the beta spellbook groups under Shadow Magic, by the level they are learned at. Each one opens its own page with its ranks, cost and changes.

Shadow best-in-slot (BiS) gear

The site’s suggestion, not an official list: we score the beta items with our stat weights for each level. The beta is capped at level 30.

Top picks at level 60

The two highest-scoring pieces in three slots. It is a forecast: until the beta reaches 60, items and their sources may change.

Why these weights

Shadow damage: spell power (and specific Shadow damage) is what truly matters; hit is worth ~12 per 1% and crit less than for a mage. In Classic the spell hit cap against bosses was 16%; Blizzard has not given Forever's now that hit is one shared stat. Spirit restores mana through Spirit Tap and Shadowform does not disable it. The wand scores twice as much as for the healing trees because it is part of real damage while levelling.

Races that can be a Priest

The races that can pick the class in WoW Forever. The ones marked new are combinations Classic did not have.

More on the Priest

Talents and abilities: beta client (build 1.60.1.70205), compared with Classic Era 1.15.9.69722. BiS: the site’s stat weights.

Updated