The Forever Era build 1.60.1.70862
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The Forever Era
MapItemsBiSTalents
Join our DiscordOur Discord server: Blizzard news the moment it lands and chat in four languages (opens in a new tab)Server statusBlizzard’s notices on outages, maintenance and queues

Forever guide

2
ChangesEvery change with the Classic value next to it
ClassesAll nine classes, spec by spec

World

9
ZonesA page per zone: map, levels, dungeons and flights
DungeonsAll 29 dungeons on a level chart
RaidsBarrow Deeps, Hyjal Summit and Onyxia, with a countdown to December 9
RacesSkyborne, racials and who can be what
SystemsLegacy, camping, realmless and more
PvPBattleground, factions, Honor and rewards
New itemsMounts, pets, toys and everything new in the client
Merchant’s FavorCraftsman’s Writs, crates and reputation rewards
Herbs and oreWhere to find each herb and ore

Classic database

4
Classic questsClassic 1.12 data by zone: who gives them, objectives and rewards
Classic raresWhere they spawn in Classic, their loot and their respawn
Classic NPCsClassic trainers, vendors, flight masters and quest givers, zone by zone
Classic booksClassic books, plaques and letters, with their text

Launch

9
Server statusWhere to check outages and queues, and Blizzard’s notices
LaunchDates, editions and day-one content
Launch dayFirst hours: time, queues and where to start
Name reservationDates and rules to reserve your name
ServersNo realms: rulesets and the preferred language
Price and editionsSubscription, packs and what each one includes
Launch errorsWhat Blizzard has said about each login error
BuildsBuild history and known issues
RoadmapLaunch, raids and what comes through summer 2027

Guides

9
All guidesQuick, class, profession and leveling guides
All about WoW ForeverRelease date, editions, rulesets and what’s new
Which class to pickWhich class suits you in Forever
Which race to pickRaces, racials and which classes each can be
Class guidesHow to play and level every class in Forever
Leveling by zonesWhich zone to do from 1 to 60, Alliance and Horde
Professions1-300 leveling with the game client’s recipes
Which professionsThe best professions for your class
Price and editionsSubscription, packs and what each one includes

Community

8
NewsEvery Blizzard post about Forever in one feed
Patch notesEvery patch note, the latest on top
HotfixesBlizzard’s server-side fixes, the latest on top
Blue trackerBlizzard posts and new builds, updated automatically
Official forumsBlizzard’s WoW Forever forums, US, EU and beta
DiscordOur Discord server: Blizzard news the moment it lands and chat in four languages
Community buildsTalent and Legacy builds voted by players
GuildsFind a guild or recruit for yours

Tools

9
The Forever Era addonThe site’s data inside the game: tooltips, BiS, talents and dungeons
Legacy calculator16 points, three trees and the 65 challenges
SpellbookEvery class ability and rank compared with Classic
Hunter petsPet families, diets and abilities
Druid formsWhat you can cast in each form, and its looks
CampingCampfires, camp objects and blueprints
Name translatorSpells, items and zones in English and Spanish
Tier listsBuild and share your tier list
Launch checklistWhat to do before and after launch
Launch in …
Talent calculator

WoW Forever Rogue talent calculator

54 Rogue talents in three trees (Assassination, Combat, and Subtlety): 11 new, 36 changed or moved and 8 removed compared with Classic. Spend up to 51 points, see the level each one lands on and share the build with a link.

Updated

54
talents
11
new
36
changed or moved
8
removed from Classic
0/51Spent
51Unspent
—Required level
0/0/0Build
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Saved builds

    Assassination

    0

    Removed from Classic 1

    • Murder2

    Combat

    0

    Removed from Classic 4

    • Improved Backstab3
    • Dagger Specialization5
    • Mace Specialization5
    • Fist Weapon Specialization5

    Subtlety

    0

    Removed from Classic 3

    • Sleight of Hand2
    • Improved Sap3
    • Deadliness5

    Mouse: click to add a point, right-click or Shift + click to remove it. Keyboard: arrows to move, Enter to add, Backspace to remove. On mobile, tap a talent.

    Talent order

    1. Click a talent to start. This lists the level at which each point is learned.

    Community builds: Rogue

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      Talent changes in Forever

      Beta notes about this class’s talents.
      CHANGED

      Improved Gouge

      · Assassination
      Forever
      Moved from Combat to row 1 of Assassination.
      CHANGED

      Improved Expose Armor

      · Assassination
      Forever
      Moved to row 2 (was row 3). Redesigned: no longer increases the effectiveness of Expose Armor; instead it reduces its Energy cost, and Expose Armor refunds Combo Points when used with 5 Combo Points.
      CHANGED

      Improved Poisons

      · Assassination
      Forever
      Now also grants a large chance for Poisons not to consume charges when triggered.
      CHANGED

      Vigor

      · Assassination
      Forever
      Moved to row 3 (was row 5).
      CHANGED

      Improved Kidney Shot

      · Assassination
      Forever
      Its increased damage now applies only to your own attacks and Poisons.
      CHANGED

      Coup de Grace

      · Combat
      Forever
      Renamed Coup de Grace. Increases the damage of Eviscerate by 7/13/20% and the damage and storage rate of Death Mark by 7/13/20%.
      CHANGED

      Precision

      · Combat
      Forever
      Now increases chance to hit with all spells and attacks, including Poisons, instead of just melee weapon attacks.
      NEW

      Hack and Slash

      · Combat
      Forever
      New row 5 talent that combines the benefits of the removed Dagger, Mace, Sword and Fist Weapon Specialization talents and adds a bonus for Axes, which gain the same chance to make an extra attack as Swords. The Mace bonus makes attacks ignore some of the target's armor instead of providing a chance to Stun.
      REMOVED

      Mace Specialization

      · Combat
      Forever
      The talent has been removed and subsumed into the new talent Hack and Slash.
      CHANGED

      Weapon Expertise

      · Combat
      Forever
      Redesigned: reduces the chance for a target to Dodge or Parry your attacks. Moved to row 4 (was row 6).
      CHANGED

      Master of Deception

      · Subtlety
      Forever
      Reduced from 5 talent points to 3 for the same effect. The tooltip now states the exact impact of the improvement to Stealth.
      CHANGED

      Opportunity

      · Subtlety
      Forever
      Now also affects Mutilate. Now a 5-point talent granting 4/8/12/16/20% increased damage to Backstab, Garrote, Ambush and Mutilate (was 2 points granting 5/10%).
      Forever
      Formerly Improved Sap. Moved from row 4 up to row 2 and redesigned: since Sap never breaks Stealth baseline, it now substantially reduces the Energy cost of Sap and Blind.
      CHANGED

      Ghostly Strike

      · Subtlety
      Forever
      Its percentage damage done is increased while a Dagger is equipped instead of another weapon. Moved to row 4 (was row 3). It also causes your next Ambush or Garrote cast within 7 seconds to not require Stealth.
      CHANGED

      Serrated Blades

      · Subtlety
      Forever
      Moved to row 3 (was row 4). Now ignores a specific percentage of the target's armor instead of a flat value rising per level.
      CHANGED

      Dirty Deeds

      · Subtlety
      Forever
      Now also allows Garrote to be used when not behind your target. Moved to row 2 (was row 5).
      REMOVED

      Murder

      · Assassination
      Forever
      The talent has been removed.
      CHANGED

      Lethality

      · Assassination
      Forever
      Now a 2-point talent granting 10/20% increased Critical Strike damage to the abilities listed (was a 5-point talent granting 4/8/12/16/20%).
      NEW

      Blood Splatter

      · Assassination
      Forever
      New passive 1-point talent in row 3. Increases the duration of your Rupture by 6 seconds and your Garrote by 9 seconds.
      CHANGED

      Relentless Strikes

      · Assassination
      Forever
      Moved to row 5 (was row 3) and now a 5-point talent granting a 4/8/12/16/20% chance per Combo Point to restore 25 Energy (was 1 point granting 20% per Combo Point).
      CHANGED

      Venom

      · Assassination
      Forever
      Moved to row 5 (was row 7) and now a passive: your Shank increases your Poison damage by 30% and your chance to apply Poisons by 20% for 6 seconds.
      CHANGED

      Seal Fate

      · Assassination
      Forever
      Now a 3-point talent granting your critical strikes from abilities that add Combo Points a 33/66/100% chance to add an additional Combo Point.
      CHANGED

      Mutilate

      · Assassination
      Forever
      Moved to row 7 (was row 9). Its damage is increased to 90% of weapon damage plus an additional amount that was also increased (was 75% weapon damage and a lower amount).
      CHANGED

      Efficient Strikes

      · Combat
      Forever
      Formerly Improved Sinister Strike. Now reduces the Energy cost of Sinister Strike and Hemorrhage by 3/5 (was just Sinister Strike).
      NEW

      Composure

      · Combat
      Forever
      New passive 2-point talent in row 3. Increases the Energy cost reduction of your Poised by 5/10.
      CHANGED

      Aggression

      · Combat
      Forever
      Moved to row 4 (was row 6). Now increases the damage of Sinister Strike and Eviscerate by 5/10/15% (was Sinister Strike, Eviscerate and Backstab by 2/4/6%).
      Forever
      Moved to row 5 (was row 4) and now a 2-point talent granting 25/50% increased off-hand weapon damage (was 5 points granting 5/10/15/20/25%).
      NEW

      Flash of Steel

      · Combat
      Forever
      New passive 5-point talent in row 6. Increases the Energy generated by your Shank by 3/6/9/12/15 and reduces its cooldown by 0.4/0.8/1.2/1.6/2.0 seconds.
      CHANGED

      Setup

      · Subtlety
      Forever
      Moved to row 1 (was row 2). Now a 15/30/45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells (was 33/66/100%).
      CHANGED

      Camouflage

      · Subtlety
      Forever
      Moved to row 2 (was row 1) and now a 3-point talent granting 5/10/15% increased movement speed in stealth and reducing stealth's cooldown by 2/4/6 seconds (was 5 points granting 3/6/9/12/15% and 2/3/4/5/6).
      CHANGED

      Premeditation

      · Subtlety
      Forever
      Moved to row 3 (was row 4).
      CHANGED

      Elusiveness

      · Subtlety
      Forever
      Moved to row 4 (was row 2).
      NEW

      Quick Getaway

      · Subtlety
      Forever
      New passive 2-point talent in row 4. Increases the maximum number of targets you may have Sapped by 1/1 and increases your movement speed by 15/30% for 3 seconds after sapping a target.
      CHANGED

      Hemorrhage

      · Subtlety
      Forever
      Now increases the damage of the caster's Rupture and Garrote by 15% (was only Rupture).
      REMOVED

      Quietus

      · Subtlety
      Forever
      The talent has been removed.
      REMOVED

      Cutthroat

      · Subtlety
      Forever
      The talent has been removed.
      REMOVED

      Thousand Cuts

      · Subtlety
      Forever
      The talent has been removed.
      NEW

      Boot Knife

      · Subtlety
      Forever
      New passive 5-point talent in row 6. Gives your Shank a 20/40/60/80/100% chance to add 2 Combo Points to the target.
      NEW

      Death Mark

      · Subtlety
      Forever
      New active 1-point talent in row 7. 25 Energy cost, 20 yard range, 10 second cooldown. Curse. Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt up to a maximum increased by Attack Power and Critical Strike chance.