The Forever Era build 1.60.1.70862
Press / or Ctrl+K to search from any page · Esc
The Forever Era
MapItemsBiSTalents
Join our DiscordOur Discord server: Blizzard news the moment it lands and chat in four languages (opens in a new tab)Server statusBlizzard’s notices on outages, maintenance and queues

Forever guide

2
ChangesEvery change with the Classic value next to it
ClassesAll nine classes, spec by spec

World

9
ZonesA page per zone: map, levels, dungeons and flights
DungeonsAll 29 dungeons on a level chart
RaidsBarrow Deeps, Hyjal Summit and Onyxia, with a countdown to December 9
RacesSkyborne, racials and who can be what
SystemsLegacy, camping, realmless and more
PvPBattleground, factions, Honor and rewards
New itemsMounts, pets, toys and everything new in the client
Merchant’s FavorCraftsman’s Writs, crates and reputation rewards
Herbs and oreWhere to find each herb and ore

Classic database

4
Classic questsClassic 1.12 data by zone: who gives them, objectives and rewards
Classic raresWhere they spawn in Classic, their loot and their respawn
Classic NPCsClassic trainers, vendors, flight masters and quest givers, zone by zone
Classic booksClassic books, plaques and letters, with their text

Launch

9
Server statusWhere to check outages and queues, and Blizzard’s notices
LaunchDates, editions and day-one content
Launch dayFirst hours: time, queues and where to start
Name reservationDates and rules to reserve your name
ServersNo realms: rulesets and the preferred language
Price and editionsSubscription, packs and what each one includes
Launch errorsWhat Blizzard has said about each login error
BuildsBuild history and known issues
RoadmapLaunch, raids and what comes through summer 2027

Guides

9
All guidesQuick, class, profession and leveling guides
All about WoW ForeverRelease date, editions, rulesets and what’s new
Which class to pickWhich class suits you in Forever
Which race to pickRaces, racials and which classes each can be
Class guidesHow to play and level every class in Forever
Leveling by zonesWhich zone to do from 1 to 60, Alliance and Horde
Professions1-300 leveling with the game client’s recipes
Which professionsThe best professions for your class
Price and editionsSubscription, packs and what each one includes

Community

8
NewsEvery Blizzard post about Forever in one feed
Patch notesEvery patch note, the latest on top
HotfixesBlizzard’s server-side fixes, the latest on top
Blue trackerBlizzard posts and new builds, updated automatically
Official forumsBlizzard’s WoW Forever forums, US, EU and beta
DiscordOur Discord server: Blizzard news the moment it lands and chat in four languages
Community buildsTalent and Legacy builds voted by players
GuildsFind a guild or recruit for yours

Tools

9
The Forever Era addonThe site’s data inside the game: tooltips, BiS, talents and dungeons
Legacy calculator16 points, three trees and the 65 challenges
SpellbookEvery class ability and rank compared with Classic
Hunter petsPet families, diets and abilities
Druid formsWhat you can cast in each form, and its looks
CampingCampfires, camp objects and blueprints
Name translatorSpells, items and zones in English and Spanish
Tier listsBuild and share your tier list
Launch checklistWhat to do before and after launch
Launch in …
Talent calculator

WoW Forever Druid talent calculator

52 Druid talents in three trees (Balance, Feral Combat, and Restoration): 14 new, 35 changed or moved and 9 removed compared with Classic. Spend up to 51 points, see the level each one lands on and share the build with a link.

52
talents
14
new
35
changed or moved
9
removed from Classic
0/51Spent
51Unspent
—Required level
0/0/0Build
Save build
Saved builds

    Balance

    0

    Removed from Classic 4

    • Nature's Grasp1
    • Natural Weapons5
    • Improved Thorns3
    • Omen of Clarity1

    Feral Combat

    0

    Removed from Classic 3

    • Feral Aggression5
    • Blood Frenzy2
    • Faerie Fire (Feral)1

    Restoration

    0

    Removed from Classic 2

    • Improved Mark of the Wild5
    • Improved Enrage2

    Mouse: click to add a point, right-click or Shift + click to remove it. Keyboard: arrows to move, Enter to add, Backspace to remove. On mobile, tap a talent.

    Talent order

    1. Click a talent to start. This lists the level at which each point is learned.

    Community builds: Druid

    The 5 most voted. Publish yours with “Publish to the community”.

    See all community builds →

      Publish to the community

      Your build will appear among the community builds for other players to vote on.

      Share build

      Every Druid talent

      Each talent has its own page with what every rank does, its requirements and what changes from Classic.

      Talent changes in Forever

      Beta notes about this class’s talents.
      Classic
      Blood Frenzy: original Classic name and icon.
      Forever
      The effects of the old Primal Fury and Blood Frenzy talents are combined into this single 2-point talent.
      CHANGED

      Improved Wrath

      · Balance
      Forever
      Now also reduces the Mana cost of Wrath.
      CHANGED

      Genesis

      · Balance
      Forever
      Now increases periodic damage and healing by 2/4/6/8/10%, up from 1/2/3/4/5%.
      CHANGED

      Moonglow

      · Balance
      Forever
      Moved from row 5 up to row 2. Now reduces the Mana cost of all damaging spells but no longer modifies healing spells.
      CHANGED

      Improved Moonfire

      · Balance
      Forever
      Now costs only 2 talent points instead of 5 for the same effect.
      CHANGED

      Improved Entangling Roots

      · Balance
      Forever
      Moved from row 2 down to row 3 and redesigned: instead of preventing interruption, it now increases the damage done significantly and reduces the chance for other damage to break the effect early.
      NEW

      Insect Swarm

      · Balance
      Forever
      New 16-point gold medal talent. Grants a new spell that deals Nature damage over 12 seconds and reduces the target's chance to hit.
      CHANGED

      Vengeance

      · Balance
      Forever
      Now applies to all damaging spells.
      NEW

      Overgrowth

      · Balance
      Forever
      New talent in row 5: allows the Druid to have up to 3 targets affected by Entangling Roots at once.
      NEW

      Eclipse

      · Balance
      Forever
      New talent in row 5: casting Wrath reduces the cast time of your next 2 Starfire casts, stacking up to 4 charges.
      CHANGED

      Moonfury

      · Balance
      Forever
      Now applies to all your damaging spells.
      CHANGED

      Moonkin Form

      · Balance
      Forever
      The critical strike bonus from this talent is again an increase to all types of critical strikes and is again exclusive with Leader of the Pack. All non-healing spells can be cast in the form, and while it is active Omen of Clarity has double the chance to trigger.
      CHANGED

      Ferocity

      · Feral
      Forever
      Now also applies to the new Primal Bite talented ability.
      CHANGED

      Heart of the Wild

      · Restoration
      Forever
      Moved to the Restoration tree, swapping places with Furor.
      CHANGED

      Feral Swiftness

      · Feral
      Forever
      Moved from row 3 up to row 2. The Cat Form movement speed bonus now works indoors and the Dodge bonus applies all the time, not just in Cat Form.
      CHANGED

      Feral Instinct

      · Feral
      Forever
      No longer increases threat in Bear Form; instead it increases the damage done by Swipe. Stealth bonuses unchanged.
      CHANGED

      Brutal Impact

      · Feral
      Forever
      Now also reduces the cooldown on Bash.
      CHANGED

      Thick Hide

      · Feral
      Forever
      Redesigned: now grants increased Armor in Bear, Cat, Dire Bear or Moonkin Form, based on Defense skill bonuses from buffs and equipped items. That Armor can be further multiplied by shapeshift-specific Armor multipliers. Fixed some bugs where equipping gear while shapeshifted did not trigger it.
      CHANGED

      Savage Fury

      · Feral
      Forever
      Moved from row 5 up to row 3. Now also applies to Shred, but the damage increase is lower.
      CHANGED

      Sharpened Claws

      · Feral
      Forever
      Now costs 2 talent points instead of 3 for the same effect.
      CHANGED

      Leader of the Pack

      · Feral
      Forever
      The critical strike bonus from this talent is again an increase to all types of critical strikes and is again exclusive with Moonkin Aura.
      CHANGED

      Predatory Strikes

      · Feral
      Forever
      Moved to column 1 (was column 3). Increases your critical strike damage bonus by up to 20%.
      NEW

      Natural Reaction

      · Feral
      Forever
      New Bear-oriented talent in row 6: increases Dodge chance and grants a chance to gain 5 Rage every time you Dodge.
      CHANGED

      Rend and Tear

      · Feral
      Forever
      Moved to column 1 (was column 3). Damage bonus increased to 3/6/9/12/15% (was 2/4/6/8/10%). Increases the damage your melee abilities deal to Bleeding targets.
      CHANGED

      Nature's Focus

      · Restoration
      Forever
      Moved from row 2 up to row 1. Now applies to interruption while casting all Arcane and Nature spells.
      CHANGED

      Subtlety

      · Restoration
      Forever
      Moved to row 3 (was row 2), swapping with Reflection. Also reduces all threat from Arcane and Nature spells, not just healing spells. Costs 3 points, for a maximum of 30% threat reduction.
      CHANGED

      Natural Shapeshifter

      · Restoration
      Forever
      Moved from the Balance tree to row 2 of the Restoration tree.
      CHANGED

      Reflection

      · Restoration
      Forever
      Moved to row 2 (was row 3), swapping with Subtlety. Mana regeneration while casting increased substantially.
      CHANGED

      Gift of Nature

      · Restoration
      Forever
      Moved from row 5 up to row 3.
      CHANGED

      Swiftmend

      · Restoration
      Forever
      Now requires the Rejuvenation or Regrowth effect on the target to be one placed by the casting Druid. It does not consume that effect (the tooltip wrongly says “consume” and will be fixed soon).
      NEW

      Living Spirit

      · Restoration
      Forever
      New talent in row 5: increases Spirit by a percentage.
      CHANGED

      Improved Tranquility

      · Restoration
      Forever
      Now also reduces the cooldown on Tranquility by up to 60%.
      CHANGED

      Improved Regrowth

      · Restoration
      Forever
      Now requires Improved Rejuvenation as a prerequisite.
      Forever
      New talent in row 5, connected to Shifting Power: reduces the cooldown of Shifting Power by 4/8 seconds.
      CHANGED

      Shifting Power

      · Feral
      Forever
      Now a 1-point talent on row 7, with Predatory Discipline as a pre-requisite. Can no longer be used while already at full Energy.
      CHANGED

      Furor

      · Feral
      Forever
      Moved to the Feral tree, swapping places with Heart of the Wild. Allows the player to retain the Energy they had when they were last in Cat Form even if they go into Bear or Dire Bear Form.
      Forever
      New 1-point talent on row 4, column 3, replacing Shifting Power, with no pre-requisite talents. Your Ferocious Bite ability no longer converts extra Energy into damage but still deals extra damage based on your excess Energy.
      REMOVED

      Berserk

      · Feral
      Forever
      Berserk talent removed.
      CHANGED

      Naturalist

      · Restoration
      Forever
      Now increases all damage by 2/4/6/8/10%, up from 1/2/3/4/5%. Now also reduces the cast time of Wild Growth by 0.1/0.2/0.3/0.4/0.5 seconds.
      NEW

      Bloom

      · Restoration
      Forever
      New 1-point talent in the 3rd row, replacing Gift of the Earthmother. When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.