The Forever Era beta build 1.60.1.70205
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Launch in …
Rogue ability · AssassinationChanged

Rupture

In Spanish: Ruptura

Class
Rogue
Tree
Assassination
Learned at level
20
Ranks
6
Cost
25 energy
Cast
Instant
Cooldown
—
Range
Melee range

What it does

Rank 6 · level 60

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.8 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 294.6 damage over 12 secs 4 points: 376.6 damage over 14 secs 5 points: 468 damage over 16 secs

Change from Classic

Rank 6 (level 60): 272 in Classic → 158.8 in Forever (−42%) · 380 in Classic → 222 in Forever (−42%) · 504 in Classic → 294.6 in Forever (−42%)

Numbers are the client base values, without attack power or spell power.

Ranks

Level each rank is learned at, cost, cast time, cooldown, range and duration. Struck-through values are the Classic Era ones when the rank changed in Forever.

RankLevel
120
228
336
444
552
660
Same in every rank
Cost
25 energy
Cast
Instant
Cooldown
—
Range
Melee range
Duration
6 sec

Tooltip of every rank

6
  1. Rank 1 · level 20

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 24.8 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51.6 damage over 12 secs 4 points: 68.6 damage over 14 secs 5 points: 88 damage over 16 secs

    In Classic

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 40 damage over 8 secs 2 points: 60 damage over 10 secs 3 points: 84 damage over 12 secs 4 points: 112 damage over 14 secs 5 points: 144 damage over 16 secs

  2. Rank 2 · level 28

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35.2 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74.4 damage over 12 secs 4 points: 99.4 damage over 14 secs 5 points: 128 damage over 16 secs

    In Classic

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 60 damage over 8 secs 2 points: 90 damage over 10 secs 3 points: 126 damage over 12 secs 4 points: 168 damage over 14 secs 5 points: 216 damage over 16 secs

  3. Rank 3 · level 36

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53.6 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109.2 damage over 12 secs 4 points: 144.2 damage over 14 secs 5 points: 184 damage over 16 secs

    In Classic

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 damage over 8 secs 2 points: 130 damage over 10 secs 3 points: 180 damage over 12 secs 4 points: 238 damage over 14 secs 5 points: 304 damage over 16 secs

  4. Rank 4 · level 44

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 150 damage over 12 secs 4 points: 196 damage over 14 secs 5 points: 248 damage over 16 secs

    In Classic

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 128 damage over 8 secs 2 points: 185 damage over 10 secs 3 points: 252 damage over 12 secs 4 points: 329 damage over 14 secs 5 points: 416 damage over 16 secs

  5. Rank 5 · level 52

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 104.4 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 205.8 damage over 12 secs 4 points: 268.8 damage over 14 secs 5 points: 340 damage over 16 secs

    In Classic

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 176 damage over 8 secs 2 points: 255 damage over 10 secs 3 points: 348 damage over 12 secs 4 points: 455 damage over 14 secs 5 points: 576 damage over 16 secs

  6. Rank 6 · level 60

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.8 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 294.6 damage over 12 secs 4 points: 376.6 damage over 14 secs 5 points: 468 damage over 16 secs

    In Classic

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secs

Compared with Classic

Changes: tooltip

Rank 6 · level 60
In Forever

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 158.8 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 294.6 damage over 12 secs 4 points: 376.6 damage over 14 secs 5 points: 468 damage over 16 secs

In Classic

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 damage over 8 secs 2 points: 380 damage over 10 secs 3 points: 504 damage over 12 secs 4 points: 644 damage over 14 secs 5 points: 800 damage over 16 secs

Talents that mention it

Forever Rogue talents whose text names Rupture.

More on the Rogue

Beta client data (build 1.60.1.70205), compared with Classic Era 1.15.9.69722.

Updated